Player Matchup

Nike
Nike
Kokushiboo
Nike
Level 60
God Stats
2W - 1L
1,259 SR
Queue Stats
238W - 248L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Pohizu
Ao Kuang
Level 91
God Stats
93W - 64L
1,713 SR
Queue Stats
775W - 671L
1,618 Elo+
Party 2
Fenrir
Fenrir
byias
Fenrir
Level 29
God Stats
21W - 20L
1,518 SR
Queue Stats
456W - 365L
1,601 Elo+
Party 2
Team Averages
Level 60
1,497 SR
1,546 Elo+

VS

Team Averages
Level 63
1,507 SR
1,296 Elo+
Cupid
Cupid
ColdBlded863
Cupid
Level 120
God Stats
8W - 3L
1,693 SR
Queue Stats
40W - 44L
1,428 Elo+
Solo
Chang'e
Chang'e
PublicXposure
Chang'e
Level 46
God Stats
1W - 1L
1,540 SR
Queue Stats
34W - 68L
1,229 Elo+
Party 1
Bellona
Bellona
RickyTickyTahvy
Bellona
Level 23
God Stats
9W - 19L
1,290 SR
Queue Stats
32W - 63L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,380
599
5,524
9,132
10,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Pohizu
Ao Kuang
15
5 / 1 / 5
9,586
685
12,234
14,511
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
byias
Fenrir
15
6 / 1 / 5
9,563
683
9,199
15,088
14,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,068
576
10,267
12,014
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
1 / 3 / 2
8,461
604
11,737
10,273
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
8,247
589
6,868
11,848
11,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
2
3
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
0
1
7
3.5
W
Ao Kuang
Pohizu
Ao Kuang
5
1
5
7.5
L
Chang'e
1
3
2
0.67
L
1
2
2
1
W
Fenrir
byias
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
28,872
38,731
Taken
34,135
34,009
Mitigated
20,877
6,671
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,267
5,565
113
1,762
12,014
4,817
52
3,944
8,070
0
36,231
W
5,524
626
0
1,871
9,132
10,861
104
3,167
5,965
0
21,251
W
Ao Kuang
Pohizu
Ao Kuang
12,234
3,521
0
3,845
14,511
8,862
0
6,276
8,235
36,590
4,622
L
Chang'e
11,737
1,455
2,034
2,578
10,273
4,062
29
4,519
5,754
30,050
0
L
6,868
2,173
0
2,461
11,848
11,998
0
3,313
8,535
0
19,107
W
Fenrir
byias
Fenrir
9,199
2,749
0
955
15,088
14,286
0
2,735
12,353
0
27,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
24,776
135
Minions Killed
138
9
Camps Cleared
3
734,910
Distance Traveled
710,644
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,068
576
55
4
1
222,992
0
W
Nike
8,380
599
29
2
0
197,793
0
W
Ao Kuang
9,586
685
71
5
8
262,854
1
L
Chang'e
8,461
604
59
4
1
218,163
2
L
Bellona
8,247
589
24
2
1
269,489
4
W
Fenrir
9,563
683
35
3
1
274,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role