Player Matchup

Chaac
Chaac
Bulletz4You5684
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
IllIIllIIIllI
Bakasura
Level 76
God Stats
10W - 15L
1,492 SR
Queue Stats
326W - 392L
1,367 Elo+
Solo
Khepri
Khepri
JonahDied
Khepri
Level 58
God Stats
14W - 19L
1,340 SR
Queue Stats
103W - 138L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StoneBongo56431
Morgan Le Fay
Level 41
God Stats
15W - 17L
1,404 SR
Queue Stats
203W - 235L
1,314 Elo+
Solo
Izanami
Izanami
falenj
Izanami
Level 57
God Stats
21W - 31L
1,400 SR
Queue Stats
99W - 156L
1,314 Elo+
Party 2
Team Averages
Level 47
1,427 SR
1,361 Elo+

VS

Team Averages
Level 76
1,371 SR
1,349 Elo+
Ratatoskr
Ratatoskr
Ender_Killer_32
Ratatoskr
Level 65
God Stats
2W - 3L
1,288 SR
Queue Stats
50W - 69L
1,293 Elo+
Party 1
Kali
Kali
Good_Emma
Kali
Level 59
God Stats
1W - 2L
1,288 SR
Queue Stats
24W - 30L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
Lovebunny_Dee
Jing Wei
Level 92
God Stats
8W - 8L
1,353 SR
Queue Stats
97W - 97L
1,360 Elo+
Party 1
Atlas
Atlas
Lucifer_Black66
Atlas
Level 95
God Stats
3W - 4L
1,442 SR
Queue Stats
116W - 104L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
aexols
Ah Puch
Level 67
God Stats
1W - 1L
1,486 SR
Queue Stats
60W - 63L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 0
10,321
369
6,766
27,439
18,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
IllIIllIIIllI
Bakasura
18
4 / 5 / 1
12,572
449
17,940
28,832
12,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
JonahDied
Khepri
15
0 / 5 / 4
10,549
377
6,571
25,667
34,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
StoneBongo56431
Morgan Le Fay
15
3 / 5 / 1
10,560
377
15,548
17,704
12,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
falenj
Izanami
17
1 / 6 / 2
11,857
423
12,906
20,780
8,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ender_Killer_32
Ratatoskr
19
5 / 1 / 10
14,173
506
13,768
20,410
20,599
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
20
15 / 4 / 7
14,852
530
34,796
31,820
19,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Lovebunny_Dee
Jing Wei
20
2 / 0 / 4
13,269
474
9,176
14,437
7,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 0 / 15
13,218
472
12,131
25,663
36,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
aexols
Ah Puch
19
5 / 4 / 9
13,619
486
22,492
21,293
12,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
29
30
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Ratatoskr
Ender_Killer_32
Ratatoskr
5
1
10
10
W
Kali
15
4
7
4.63
L
Bakasura
IllIIllIIIllI
Bakasura
4
5
1
0.9
L
Khepri
JonahDied
Khepri
0
5
4
0.4
W
Jing Wei
Lovebunny_Dee
Jing Wei
2
0
4
4
W
2
0
15
9.5
L
Morgan Le Fay
StoneBongo56431
Morgan Le Fay
3
5
1
0.7
W
Ah Puch
aexols
Ah Puch
5
4
9
2.38
L
Izanami
falenj
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,731
Damage
92,363
120,422
Taken
113,623
86,789
Mitigated
95,346
13,316
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,766
3,054
0
3,752
27,439
18,789
270
167
27,272
0
54,789
W
Ratatoskr
Ender_Killer_32
Ratatoskr
13,768
5,146
777
6,859
20,410
20,599
2,543
2,969
17,252
0
97,073
W
Kali
34,796
21,970
0
11,941
31,820
19,271
1,489
6,191
24,979
0
115,088
L
Bakasura
IllIIllIIIllI
Bakasura
17,940
12,614
0
2,676
28,832
12,713
0
7,619
21,213
0
97,035
L
Khepri
JonahDied
Khepri
6,571
73
0
1,744
25,667
34,257
0
9,295
16,372
30,753
0
W
Jing Wei
Lovebunny_Dee
Jing Wei
9,176
6,501
81
4,526
14,437
7,030
7,679
1,429
13,008
0
112,639
W
12,131
5,353
804
5,730
25,663
36,138
888
7,353
18,145
68,668
0
L
Morgan Le Fay
StoneBongo56431
Morgan Le Fay
15,548
2,161
0
483
17,704
12,351
150
7,498
10,206
63,253
0
W
Ah Puch
aexols
Ah Puch
22,492
1,016
0
4,871
21,293
12,308
2,050
9,829
11,093
132,317
0
L
Izanami
falenj
Izanami
12,906
9,175
0
4,661
20,780
8,679
1,338
10,211
10,569
0
92,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
69,131
519
Minions Killed
681
0
Camps Cleared
0
2,230,643
Distance Traveled
2,646,141
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,321
369
91
3
0
415,045
0
W
Ratatoskr
14,173
506
145
5
0
557,916
3
W
Kali
14,852
530
120
4
0
612,349
4
L
Bakasura
12,572
449
128
5
0
512,209
0
L
Khepri
10,549
377
28
1
0
438,439
2
W
Jing Wei
13,269
474
165
6
0
497,955
8
W
Atlas
13,218
472
84
3
0
512,494
3
L
Morgan Le Fay
10,560
377
92
3
0
395,688
0
W
Ah Puch
13,619
486
167
6
0
465,427
2
L
Izanami
11,857
423
180
6
0
469,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role