Player Matchup

Kukulkan
Kukulkan
GoIdenBow
Kukulkan
Level 108
God Stats
1W - 0L
1,528 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Il-KiruaV3
Izanami
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2
Thanatos
Thanatos
Not-MiKaSa-_
Thanatos
Level 24
God Stats
7W - 11L
1,278 SR
Queue Stats
9W - 15L
1,243 Elo+
Party 2
Mulan
Mulan
ScorCher_SaVaGee
Mulan
Level 10
God Stats
12W - 11L
1,500 SR
Queue Stats
35W - 51L
1,227 Elo+
Party 2
Ymir
Ymir
ZenitsU-_-Demon
Ymir
Level 28
God Stats
20W - 31L
1,138 SR
Queue Stats
45W - 83L
1,199 Elo+
Party 2
Team Averages
Level 36
1,389 SR
1,283 Elo+

VS

Team Averages
Level 105
1,448 SR
1,379 Elo+
Khepri
Khepri
CookieTanuki
Khepri
Level 158
God Stats
1W - 5L
1,298 SR
Queue Stats
655W - 638L
1,417 Elo+
Party 1
Hercules
Hercules
InkdScotsman
Hercules
Level 49
God Stats
3W - 2L
1,457 SR
Queue Stats
72W - 104L
1,278 Elo+
Solo
Hades
Hades
Kiwi_Bunnie
Hades
Level 143
God Stats
15W - 12L
1,568 SR
Queue Stats
578W - 573L
1,417 Elo+
Party 1
Hachiman
Hachiman
katana_hell
Hachiman
Level 47
God Stats
7W - 15L
1,285 SR
Queue Stats
23W - 28L
1,352 Elo+
Solo
Bakasura
Bakasura
perky-crab0
Bakasura
Level 129
God Stats
24W - 15L
1,629 SR
Queue Stats
615W - 608L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoIdenBow
Kukulkan
20
20 / 6 / 13
17,770
592
70,647
23,652
10,159
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Il-KiruaV3
Izanami
20
4 / 6 / 9
13,995
467
14,968
22,516
10,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Not-MiKaSa-_
Thanatos
20
9 / 5 / 10
15,065
502
17,349
28,772
18,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 5 / 6
13,111
437
10,636
26,419
24,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 17
15,187
506
11,529
21,147
32,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 8 / 12
13,629
454
9,431
31,116
42,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
InkdScotsman
Hercules
19
2 / 5 / 5
13,474
449
10,625
34,401
35,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
12 / 11 / 4
16,126
538
31,148
34,072
20,344
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
katana_hell
Hachiman
20
3 / 5 / 2
14,693
490
14,674
25,982
10,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
perky-crab0
Bakasura
20
7 / 11 / 4
14,018
467
16,932
39,349
19,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
52
39
Kills
25
25
Deaths
40
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
8
12
0.88
W
Kukulkan
GoIdenBow
Kukulkan
20
6
13
4.42
W
Izanami
Il-KiruaV3
Izanami
4
6
9
1.42
L
Hercules
InkdScotsman
Hercules
2
5
5
0.9
L
12
11
4
1.27
W
Thanatos
Not-MiKaSa-_
Thanatos
9
5
10
2.8
W
1
5
6
0.8
W
5
3
17
4.5
L
Hachiman
katana_hell
Hachiman
3
5
2
0.8
L
Bakasura
perky-crab0
Bakasura
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,129
Damage
82,810
122,506
Taken
164,920
95,941
Mitigated
128,212
50,176
Healing
36,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,431
1,095
538
2,114
31,116
42,452
557
19,368
11,748
45,972
0
W
Kukulkan
GoIdenBow
Kukulkan
70,647
9,151
0
6,721
23,652
10,159
1,543
12,500
10,972
194,620
0
W
Izanami
Il-KiruaV3
Izanami
14,968
10,565
0
3,473
22,516
10,440
3,412
6,186
16,130
0
119,828
L
Hercules
InkdScotsman
Hercules
10,625
1,977
223
7,614
34,401
35,391
234
16,520
17,881
0
74,453
L
31,148
2,467
1,724
10,116
34,072
20,344
428
24,476
9,596
105,826
0
W
Thanatos
Not-MiKaSa-_
Thanatos
17,349
6,214
0
27,988
28,772
18,165
0
6,445
22,108
38
157,818
W
10,636
1,733
0
8,259
26,419
24,250
0
7,918
17,874
69
83,198
W
11,529
2,960
0
3,735
21,147
32,927
820
7,950
12,976
68,668
0
L
Hachiman
katana_hell
Hachiman
14,674
6,272
0
7,303
25,982
10,493
1,162
10,304
15,678
0
150,987
L
Bakasura
perky-crab0
Bakasura
16,932
10,460
0
7,121
39,349
19,532
772
11,615
27,734
0
123,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,128
Gold Earned
71,940
808
Minions Killed
724
0
Camps Cleared
0
2,701,916
Distance Traveled
2,585,965
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,629
454
58
2
0
533,996
2
W
Kukulkan
17,770
592
221
7
0
494,367
6
W
Izanami
13,995
467
164
5
0
531,946
0
L
Hercules
13,474
449
139
5
0
494,045
2
L
Hades
16,126
538
141
5
0
515,290
3
W
Thanatos
15,065
502
173
6
0
587,362
5
W
Mulan
13,111
437
150
5
0
551,802
1
W
Ymir
15,187
506
100
3
0
536,439
5
L
Hachiman
14,693
490
219
7
0
499,042
0
L
Bakasura
14,018
467
167
6
0
543,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role