Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
BIGIRON444
Cabrakan
Level 46
God Stats
0W - 1L
1,768 SR
Queue Stats
318W - 338L
1,455 Elo+
Party 1
Thanatos
Thanatos
HotGarbage559
Thanatos
Level 39
God Stats
71W - 51L
1,890 SR
Queue Stats
238W - 229L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
SilencedHaahaa
Yu Huang
Level 140
God Stats
6W - 12L
1,374 SR
Queue Stats
528W - 522L
1,378 Elo+
Party 4
Susano
Susano
asdgas
Susano
Level 39
God Stats
4W - 12L
1,311 SR
Queue Stats
100W - 106L
1,339 Elo+
Party 4
Team Averages
Level 72
1,569 SR
1,427 Elo+

VS

Team Averages
Level 83
1,504 SR
1,412 Elo+
Nemesis
Nemesis
CurtsKittenUwU
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,261 Elo+
Party 3
Ishtar
Ishtar
JesusNoScopedJfk
Ishtar
Level 86
God Stats
39W - 43L
1,519 SR
Queue Stats
183W - 151L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
Laughin Bush
Kuzenbo
Level 123
God Stats
9W - 8L
1,516 SR
Queue Stats
82W - 77L
1,549 Elo+
Party 3
Janus
Janus
TheDustyBroom
Janus
Level 61
God Stats
23W - 37L
1,416 SR
Queue Stats
83W - 101L
1,352 Elo+
Party 2
Bellona
Bellona
dukeofepic205
Bellona
Level 144
God Stats
9W - 7L
1,571 SR
Queue Stats
193W - 205L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 1
5,507
424
5,665
6,405
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
BIGIRON444
Cabrakan
9
1 / 3 / 0
5,669
436
2,168
10,601
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
HotGarbage559
Thanatos
10
0 / 4 / 2
5,949
458
3,422
10,702
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
12
1 / 1 / 0
6,861
528
3,357
5,757
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
asdgas
Susano
12
2 / 0 / 0
6,393
492
3,503
7,028
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,918
532
3,319
10,199
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 2
6,949
535
8,613
8,505
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Laughin Bush
Kuzenbo
10
1 / 0 / 3
6,886
530
4,261
7,969
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 1
6,743
519
3,789
4,125
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
12
1 / 2 / 1
7,514
578
3,986
7,778
5,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Cabrakan
BIGIRON444
Cabrakan
1
3
0
0.33
W
2
1
1
2.5
L
Thanatos
HotGarbage559
Thanatos
0
4
2
0.25
W
3
0
2
4
W
Kuzenbo
Laughin Bush
Kuzenbo
1
0
3
2.5
L
Yu Huang
1
1
0
1
W
2
1
1
2.5
L
Susano
asdgas
Susano
2
0
0
2
W
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
23,968
40,493
Taken
38,576
20,883
Mitigated
21,169
18,175
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,665
2,222
0
2,976
6,405
2,341
414
1,332
5,073
0
47,820
L
Cabrakan
BIGIRON444
Cabrakan
2,168
582
0
3,074
10,601
7,832
0
2,329
8,230
12,580
0
W
3,319
1,729
0
1,315
10,199
3,324
0
601
9,598
0
68,051
L
Thanatos
HotGarbage559
Thanatos
3,422
981
0
7,652
10,702
4,994
0
1,284
9,326
0
44,762
W
8,613
6,180
0
4,487
8,505
2,968
0
1,019
7,486
0
58,413
W
Kuzenbo
Laughin Bush
Kuzenbo
4,261
2,361
0
2,781
7,969
7,569
0
1,861
6,108
20,680
0
L
Yu Huang
3,357
280
0
1,509
5,757
2,218
0
2,713
2,786
51,278
0
W
3,789
41
0
111
4,125
1,474
441
2,044
2,081
43,665
0
L
Susano
asdgas
Susano
3,503
446
0
2,964
7,028
3,498
0
0
7,028
0
36,868
W
Bellona
3,986
1,263
0
1,544
7,778
5,834
0
0
7,020
0
48,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
35,010
340
Minions Killed
432
0
Camps Cleared
0
1,177,026
Distance Traveled
1,221,143
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,507
424
76
6
0
211,284
1
L
Cabrakan
5,669
436
15
1
0
223,661
2
W
Nemesis
6,918
532
103
8
0
260,847
4
L
Thanatos
5,949
458
79
6
0
249,153
1
W
Ishtar
6,949
535
95
7
0
218,963
1
W
Kuzenbo
6,886
530
26
2
0
252,784
1
L
Yu Huang
6,861
528
101
8
0
233,996
0
W
Janus
6,743
519
86
7
0
247,164
4
L
Susano
6,393
492
69
5
0
258,932
3
W
Bellona
7,514
578
122
9
0
241,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role