Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HipJewishMan
Agni
Level 127
God Stats
13W - 8L
1,529 SR
Queue Stats
297W - 333L
1,377 Elo+
Party 1
Rama
Rama
Mist Vitality
Rama
Level 63
God Stats
8W - 13L
1,441 SR
Queue Stats
245W - 297L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
Rasputin1917192
Ao Kuang
Level 63
God Stats
15W - 12L
1,279 SR
Queue Stats
251W - 299L
1,394 Elo+
Party 1
Mulan
Mulan
TheRealDownz
Mulan
Level 120
God Stats
3W - 7L
1,379 SR
Queue Stats
288W - 332L
1,403 Elo+
Party 1
Team Averages
Level 96
1,426 SR
1,421 Elo+

VS

Team Averages
Level 113
1,598 SR
1,482 Elo+
Ne Zha
Ne Zha
RoadDawg5137
Ne Zha
Level 89
God Stats
2W - 1L
1,705 SR
Queue Stats
234W - 215L
1,499 Elo+
Solo
Artio
Artio
ShutingStar 9X
Artio
Level 138
God Stats
13W - 14L
1,625 SR
Queue Stats
127W - 112L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Yung-WheeZy
Gilgamesh
Level 104
God Stats
86W - 60L
1,641 SR
Queue Stats
223W - 225L
1,475 Elo+
Solo
Scylla
Scylla
biigtra
Scylla
Level 87
God Stats
4W - 3L
1,417 SR
Queue Stats
290W - 302L
1,493 Elo+
Solo
Neith
Neith
santiagofg96
Neith
Level 148
God Stats
7W - 4L
1,600 SR
Queue Stats
65W - 61L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 3 / 1
5,178
432
2,458
5,038
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 2
6,633
553
6,185
5,736
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,530
461
2,727
9,298
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
11
4 / 1 / 0
6,755
563
3,331
11,124
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 4
5,890
491
5,596
13,063
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 3 / 1
6,473
539
3,171
10,492
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 1 / 6
5,954
496
5,164
9,936
8,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Yung-WheeZy
Gilgamesh
11
0 / 1 / 2
6,633
553
4,926
8,631
5,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
biigtra
Scylla
10
1 / 3 / 1
5,914
493
4,272
6,752
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 1
6,765
564
10,285
6,938
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
1
0.17
L
3
1
2
4
L
0
3
0
0
L
Ao Kuang
4
1
0
4
W
Ne Zha
4
3
1
1.5
W
1
1
6
4
L
0
4
4
0.5
W
Gilgamesh
Yung-WheeZy
Gilgamesh
0
1
2
1
W
Scylla
biigtra
Scylla
1
3
1
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
27,818
44,259
Taken
42,749
20,566
Mitigated
21,859
11,996
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,458
469
0
250
5,038
1,651
0
245
4,793
23,658
548
L
6,185
820
0
1,406
5,736
2,152
270
2,278
3,458
41,594
0
L
2,727
2,606
0
2,444
9,298
2,949
0
1,463
7,835
0
43,230
L
Ao Kuang
3,331
631
0
3,949
11,124
3,902
0
907
10,217
43,422
0
W
Ne Zha
3,171
657
0
2,244
10,492
3,951
0
2,131
8,289
0
44,193
W
5,164
712
1,339
5,316
9,936
8,055
79
1,868
7,998
14,206
4,462
L
5,596
1,423
330
3,617
13,063
9,912
0
4,079
8,984
0
18,622
W
Gilgamesh
Yung-WheeZy
Gilgamesh
4,926
1,066
0
2,205
8,631
5,184
824
3,281
5,350
0
44,586
W
Scylla
biigtra
Scylla
4,272
371
0
1,390
6,752
2,435
0
3,158
3,486
39,542
0
W
10,285
4,083
0
2,903
6,938
2,234
779
694
6,200
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
31,739
305
Minions Killed
332
0
Camps Cleared
0
1,063,349
Distance Traveled
1,092,036
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,178
432
42
4
0
164,038
1
L
Agni
6,633
553
85
7
0
227,665
2
L
Rama
5,530
461
76
6
0
186,075
0
L
Ao Kuang
6,755
563
78
7
0
268,235
1
W
Ne Zha
6,473
539
77
6
0
245,759
1
W
Artio
5,954
496
30
3
0
218,862
1
L
Mulan
5,890
491
24
2
0
217,336
1
W
Gilgamesh
6,633
553
101
8
0
211,263
2
W
Scylla
5,914
493
64
5
0
211,626
4
W
Neith
6,765
564
60
5
0
204,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role