Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LegacyPaladin57
Anubis
Level 18
God Stats
2W - 11L
1,185 SR
Queue Stats
2W - 11L
1,573 Elo+
Party 1
Artemis
Artemis
Ygerne
Artemis
Level 18
God Stats
2W - 15L
1,138 SR
Queue Stats
2W - 15L
1,573 Elo+
Party 1
Team Averages
Level 51
1,274 SR
1,548 Elo+

VS

Team Averages
Level 46
1,425 SR
1,233 Elo+
Zeus
Zeus
ADraut
Zeus
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 14L
1,146 Elo+
Party 2
Tyr
Tyr
BeastlyDogs
Tyr
Level 59
God Stats
1W - 5L
1,274 SR
Queue Stats
54W - 60L
1,499 Elo+
Solo
Ishtar
Ishtar
DanteNHD
Ishtar
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 1 / 9
10,859
679
6,117
8,638
10,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 4
11,918
745
11,341
7,552
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Ygerne
Artemis
16
1 / 0 / 11
10,631
664
9,082
4,974
2,586
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADraut
Zeus
13
0 / 5 / 1
9,048
566
3,503
8,094
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
9,289
581
5,277
12,287
10,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
DanteNHD
Ishtar
15
2 / 4 / 0
10,211
638
5,818
9,765
3,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
9
7.5
L
Zeus
ADraut
Zeus
0
5
1
0.1
L
0
3
2
0.33
L
Ishtar
DanteNHD
Ishtar
2
4
0
0.5
W
8
1
4
10
W
Artemis
Ygerne
Artemis
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
14,598
21,164
Taken
30,146
17,720
Mitigated
16,372
4,509
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,117
434
0
172
8,638
10,745
279
1,669
6,969
15,861
0
L
Zeus
ADraut
Zeus
3,503
884
0
50
8,094
2,633
0
5,113
2,981
14,807
0
L
5,277
463
0
1,286
12,287
10,526
0
6,904
5,383
0
23,440
L
Ishtar
DanteNHD
Ishtar
5,818
2,187
0
1,338
9,765
3,213
106
5,805
3,960
0
51,441
W
11,341
345
0
3,479
7,552
4,389
1,434
2,039
5,513
65,224
0
W
Artemis
Ygerne
Artemis
9,082
3,313
0
858
4,974
2,586
1,368
545
4,429
0
37,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
28,548
174
Minions Killed
172
7
Camps Cleared
6
853,084
Distance Traveled
792,375
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,859
679
22
1
0
326,427
4
L
Zeus
9,048
566
35
2
1
228,247
2
L
Tyr
9,289
581
50
3
2
295,726
3
L
Ishtar
10,211
638
87
5
3
268,402
3
W
Anubis
11,918
745
98
6
6
265,527
0
W
Artemis
10,631
664
54
3
1
261,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role