Player Matchup

Baron Samedi
Baron Samedi
BenifromtheMummy
Baron Samedi
Level 26
God Stats
1W - 5L
1,538 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 1
Artio
Artio
Bosten
Artio
Level 117
God Stats
1W - 3L
1,292 SR
Queue Stats
3W - 13L
1,199 Elo+
Party 1
Hachiman
Hachiman
VahzBar
Hachiman
Level 59
God Stats
1W - 6L
1,494 SR
Queue Stats
52W - 68L
1,387 Elo+
Solo
Team Averages
Level 67
1,441 SR
1,232 Elo+

VS

Team Averages
Level 49
1,526 SR
1,343 Elo+
Ares
Ares
LionheartLuso
Ares
Level 87
God Stats
16W - 9L
1,712 SR
Queue Stats
134W - 125L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
SloppyDeluxe
Nu Wa
Level 15
God Stats
2W - 1L
1,366 SR
Queue Stats
24W - 31L
1,367 Elo+
Party 2
Medusa
Medusa
isaacimper
Medusa
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 56L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenifromtheMummy
Baron Samedi
10
0 / 7 / 1
6,289
629
2,918
9,316
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Bosten
Artio
10
0 / 4 / 1
6,879
688
4,103
12,715
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
VahzBar
Hachiman
11
1 / 2 / 0
6,712
671
9,790
8,480
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,214
821
5,879
11,432
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 8
8,494
849
14,752
7,259
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
isaacimper
Medusa
13
6 / 0 / 4
8,193
819
4,401
5,093
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BenifromtheMummy
Baron Samedi
0
7
1
0.07
L
Artio
Bosten
Artio
0
4
1
0.13
W
2
1
8
6
W
5
0
8
9
L
Hachiman
VahzBar
Hachiman
1
2
0
0.5
W
Medusa
isaacimper
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
25,032
30,511
Taken
23,784
17,221
Mitigated
16,296
7,466
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BenifromtheMummy
Baron Samedi
2,918
563
576
699
9,316
3,449
0
6,678
2,638
13,682
0
L
Artio
Bosten
Artio
4,103
788
812
3,805
12,715
10,730
0
7,341
5,374
11,408
0
W
5,879
253
252
1,352
11,432
10,293
0
3,719
7,713
15,556
0
W
14,752
6,692
0
728
7,259
3,560
525
2,312
4,947
36,350
3,184
L
Hachiman
VahzBar
Hachiman
9,790
4,620
0
1,574
8,480
3,042
0
5,650
2,830
0
37,900
W
Medusa
isaacimper
Medusa
4,401
2,112
0
712
5,093
2,443
855
1,493
3,600
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,880
Gold Earned
24,901
98
Minions Killed
110
4
Camps Cleared
6
511,499
Distance Traveled
556,259
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,289
629
25
3
1
148,050
0
L
Artio
6,879
688
10
1
0
200,178
3
W
Ares
8,214
821
15
2
3
181,451
4
W
Nu Wa
8,494
849
52
5
1
171,803
4
L
Hachiman
6,712
671
63
6
3
163,271
3
W
Medusa
8,193
819
43
4
2
203,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role