Player Matchup

Fafnir
Fafnir
JeffzySus
Fafnir
Level 64
God Stats
2W - 1L
1,615 SR
Queue Stats
22W - 32L
1,407 Elo+
Party 3
Vulcan
Vulcan
KeiszerGS
Vulcan
Level 120
God Stats
4W - 3L
1,476 SR
Queue Stats
25W - 30L
1,372 Elo+
Party 3
Xing Tian
Xing Tian
MyPillowGuy
Xing Tian
Level 42
God Stats
6W - 3L
1,474 SR
Queue Stats
78W - 88L
1,441 Elo+
Party 3
Jing Wei
Jing Wei
Neptune18
Jing Wei
Level 59
God Stats
4W - 7L
1,460 SR
Queue Stats
147W - 151L
1,491 Elo+
Party 2
Loki
Loki
TrickyNicky
Loki
Level 103
God Stats
19W - 17L
1,550 SR
Queue Stats
96W - 99L
1,498 Elo+
Party 2
Team Averages
Level 78
1,515 SR
1,442 Elo+

VS

Team Averages
Level 37
1,576 SR
1,385 Elo+
Yemoja
Yemoja
CannabinoidG
Yemoja
Level 20
God Stats
3W - 5L
1,582 SR
Queue Stats
3W - 10L
1,244 Elo+
Party 1
Izanami
Izanami
HalfBloodGinger1
Izanami
Level 28
God Stats
7W - 3L
1,739 SR
Queue Stats
40W - 45L
1,437 Elo+
Party 1
Horus
Horus
SOADDGAF
Horus
Level 40
God Stats
1W - 1L
1,762 SR
Queue Stats
33W - 52L
1,352 Elo+
Party 1
Thanatos
Thanatos
ULTRAX1221
Thanatos
Level 45
God Stats
0W - 2L
1,294 SR
Queue Stats
62W - 80L
1,415 Elo+
Party 1
Discordia
Discordia
Xeloth
Discordia
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JeffzySus
Fafnir
13
3 / 0 / 8
9,073
534
4,216
12,998
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
KeiszerGS
Vulcan
16
11 / 0 / 2
9,872
581
13,708
6,093
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MyPillowGuy
Xing Tian
13
2 / 2 / 6
8,398
494
12,251
12,256
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Neptune18
Jing Wei
17
3 / 0 / 5
9,815
577
10,027
11,846
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 5
8,163
480
5,197
10,752
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 4 / 1
6,929
408
3,219
13,061
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
7,297
429
7,755
13,610
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
SOADDGAF
Horus
13
1 / 5 / 0
8,290
488
6,681
14,495
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
ULTRAX1221
Thanatos
11
1 / 5 / 1
7,385
434
2,805
12,185
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Xeloth
Discordia
14
1 / 2 / 0
8,433
496
2,768
9,303
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
21
Kills
3
3
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
L
0
5
0
0
W
Fafnir
JeffzySus
Fafnir
3
0
8
7
W
Vulcan
KeiszerGS
Vulcan
11
0
2
12
W
Xing Tian
MyPillowGuy
Xing Tian
2
2
6
2.5
W
Jing Wei
Neptune18
Jing Wei
3
0
5
5.5
L
Horus
SOADDGAF
Horus
1
5
0
0.2
W
2
1
5
4.5
L
Thanatos
ULTRAX1221
Thanatos
1
5
1
0.3
L
Discordia
Xeloth
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
23,228
53,945
Taken
62,654
39,335
Mitigated
33,147
23,227
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,219
1,416
1,579
1,851
13,061
9,545
0
6,945
5,932
14,183
0
L
7,755
4,856
0
2,633
13,610
4,546
1,042
2,243
11,367
0
60,533
W
Fafnir
JeffzySus
Fafnir
4,216
1,067
45
6,570
12,998
16,104
910
2,991
9,962
32,107
0
W
Vulcan
KeiszerGS
Vulcan
13,708
3,449
224
1,795
6,093
2,618
1,654
1,374
4,672
79,095
0
W
Xing Tian
MyPillowGuy
Xing Tian
12,251
794
0
2,682
12,256
11,814
272
1,333
9,788
44,124
0
W
Jing Wei
Neptune18
Jing Wei
10,027
7,061
0
6,767
11,846
4,851
1,323
906
10,940
0
95,058
L
Horus
SOADDGAF
Horus
6,681
2,994
168
4,689
14,495
9,616
240
8,289
5,092
0
56,346
W
5,197
1,681
0
5,144
10,752
3,948
0
376
10,376
0
56,437
L
Thanatos
ULTRAX1221
Thanatos
2,805
438
0
7,555
12,185
5,641
0
6,434
5,603
0
33,623
L
Discordia
Xeloth
Discordia
2,768
264
0
1,260
9,303
3,799
0
4,818
4,485
67,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
38,334
472
Minions Killed
400
0
Camps Cleared
0
1,566,395
Distance Traveled
1,465,115
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,929
408
14
1
0
288,620
3
L
Izanami
7,297
429
104
6
0
270,981
7
W
Fafnir
9,073
534
45
3
0
291,347
6
W
Vulcan
9,872
581
131
8
0
374,992
2
W
Xing Tian
8,398
494
65
4
0
268,796
3
W
Jing Wei
9,815
577
151
9
0
303,385
4
L
Horus
8,290
488
94
6
0
245,936
0
W
Loki
8,163
480
80
5
0
327,875
6
L
Thanatos
7,385
434
74
4
0
343,429
2
L
Discordia
8,433
496
114
7
0
316,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role