Player Matchup

Neith
Neith
LT iKaizeR
Neith
Level 6
God Stats
5W - 6L
1,517 SR
Queue Stats
6W - 7L
1,294 Elo+
Party 2
Ganesha
Ganesha
Takex_98
Ganesha
Level 23
God Stats
1W - 2L
1,431 SR
Queue Stats
225W - 88L
1,711 Elo+
Party 2
Da Ji
Da Ji
potes0415
Da Ji
Level 129
God Stats
1W - 2L
1,431 SR
Queue Stats
904W - 782L
1,533 Elo+
Party 2
Team Averages
Level 53
1,460 SR
1,513 Elo+

VS

Team Averages
Level 119
1,477 SR
1,492 Elo+
Anubis
Anubis
DualGhost4557
Anubis
Level 78
God Stats
4W - 2L
1,335 SR
Queue Stats
21W - 19L
1,492 Elo+
Solo
Cthulhu
Cthulhu
TrollsTheKing93
Cthulhu
Level 158
God Stats
24W - 11L
1,702 SR
Queue Stats
374W - 377L
1,553 Elo+
Party 1
Da Ji
Da Ji
jccamden
Da Ji
Level 122
God Stats
1W - 1L
1,393 SR
Queue Stats
198W - 196L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 4 / 3
10,887
778
12,106
12,415
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Takex_98
Ganesha
13
0 / 6 / 7
9,556
683
9,554
18,344
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
potes0415
Da Ji
14
4 / 9 / 4
10,450
746
12,307
16,896
7,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 8
11,904
850
18,387
15,487
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 10
11,114
794
11,934
16,795
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
jccamden
Da Ji
16
6 / 5 / 7
11,073
791
10,671
12,578
4,780
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
19
19
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
Neith
4
4
3
1.38
L
Ganesha
Takex_98
Ganesha
0
6
7
0.58
W
3
2
10
4
W
Da Ji
jccamden
Da Ji
6
5
7
1.9
L
Da Ji
potes0415
Da Ji
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
40,992
47,655
Taken
44,860
28,449
Mitigated
32,847
4,509
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,387
1,595
481
7,261
15,487
6,864
1,093
5,226
10,261
56,189
0
L
Neith
12,106
5,009
0
885
12,415
4,891
0
8,214
4,201
0
38,389
L
Ganesha
Takex_98
Ganesha
9,554
846
231
1,654
18,344
16,468
0
13,377
4,967
24,601
0
W
11,934
1,050
1,905
4,492
16,795
21,203
971
2,733
14,062
37,568
0
W
Da Ji
jccamden
Da Ji
10,671
1,698
0
513
12,578
4,780
540
2,604
9,974
0
26,992
L
Da Ji
potes0415
Da Ji
12,307
1,332
0
1,739
16,896
7,090
25
9,019
7,877
0
28,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
34,091
125
Minions Killed
165
4
Camps Cleared
8
703,249
Distance Traveled
726,830
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,904
850
75
5
4
217,304
0
L
Neith
10,887
778
84
6
2
235,820
0
L
Ganesha
9,556
683
2
0
0
242,348
7
W
Cthulhu
11,114
794
64
5
1
272,081
1
W
Da Ji
11,073
791
26
2
3
237,445
1
L
Da Ji
10,450
746
39
3
2
225,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role