Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlueJack619
Ah Muzen Cab
Level 107
God Stats
14W - 15L
1,504 SR
Queue Stats
188W - 184L
1,516 Elo+
Party 2
Atlas
Atlas
Nat 20 Blade
Atlas
Level 137
God Stats
4W - 3L
1,691 SR
Queue Stats
46W - 44L
1,518 Elo+
Party 2
Merlin
Merlin
SplashTyphoon
Merlin
Level 126
God Stats
19W - 18L
1,598 SR
Queue Stats
139W - 151L
1,431 Elo+
Solo
Athena
Athena
UmbraMaru
Athena
Level 107
God Stats
3W - 3L
1,475 SR
Queue Stats
23W - 29L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
grapecharges
Cliodhna
Level 107
God Stats
31W - 16L
1,673 SR
Queue Stats
273W - 263L
1,516 Elo+
Party 2
Team Averages
Level 117
1,588 SR
1,477 Elo+

VS

Team Averages
Level 114
1,401 SR
1,420 Elo+
Ares
Ares
Bajan_Badass
Ares
Level 159
God Stats
7W - 10L
1,430 SR
Queue Stats
322W - 299L
1,436 Elo+
Solo
King Arthur
King Arthur
LordOfRed97
King Arthur
Level 110
God Stats
3W - 11L
1,435 SR
Queue Stats
332W - 386L
1,375 Elo+
Party 1
Zeus
Zeus
RagingKing7
Zeus
Level 121
God Stats
10W - 12L
1,617 SR
Queue Stats
315W - 351L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
buio-Veleno
Cernunnos
Level 56
God Stats
4W - 10L
1,409 SR
Queue Stats
216W - 251L
1,391 Elo+
Party 1
Janus
Janus
lZetsumei
Janus
Level 125
God Stats
1W - 4L
1,116 SR
Queue Stats
399W - 443L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueJack619
Ah Muzen Cab
14
3 / 1 / 4
8,697
544
12,393
8,975
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
7 / 1 / 7
9,911
619
16,611
11,393
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 4
7,368
461
6,917
8,101
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
UmbraMaru
Athena
13
4 / 0 / 8
8,444
528
4,454
15,967
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
grapecharges
Cliodhna
13
4 / 3 / 2
8,238
515
7,886
13,330
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,411
463
7,117
14,048
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
LordOfRed97
King Arthur
11
1 / 8 / 1
6,815
426
4,123
14,832
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 3 / 4
7,229
452
8,294
13,112
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
buio-Veleno
Cernunnos
13
1 / 2 / 1
7,760
485
5,645
10,380
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
lZetsumei
Janus
14
4 / 3 / 0
8,450
528
7,098
13,271
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
7
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Ah Muzen Cab
BlueJack619
Ah Muzen Cab
3
1
4
5
L
King Arthur
LordOfRed97
King Arthur
1
8
1
0.19
W
7
1
7
10.5
L
0
3
4
0.67
W
1
2
4
1.5
W
Athena
UmbraMaru
Athena
4
0
8
8
L
Cernunnos
buio-Veleno
Cernunnos
1
2
1
0.75
W
Cliodhna
grapecharges
Cliodhna
4
3
2
1.67
L
Janus
lZetsumei
Janus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,261
Damage
32,277
57,766
Taken
65,643
37,311
Mitigated
39,791
16,551
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,117
404
291
4,606
14,048
13,035
0
5,347
8,557
22,960
0
W
Ah Muzen Cab
BlueJack619
Ah Muzen Cab
12,393
3,771
0
2,833
8,975
4,131
1,002
2,785
6,190
0
83,352
L
King Arthur
LordOfRed97
King Arthur
4,123
818
0
762
14,832
11,803
228
7,780
6,334
0
26,812
W
16,611
4,624
0
833
11,393
8,492
61
4,126
6,723
59,031
0
L
8,294
2,163
0
2,673
13,112
5,468
255
5,942
7,078
55,451
5,257
W
6,917
105
0
1,824
8,101
3,929
0
5,201
2,858
45,325
0
W
Athena
UmbraMaru
Athena
4,454
815
709
4,306
15,967
15,181
61
6,411
9,423
22,277
0
L
Cernunnos
buio-Veleno
Cernunnos
5,645
2,631
0
1,321
10,380
4,129
210
1,373
8,955
0
52,915
W
Cliodhna
grapecharges
Cliodhna
7,886
428
0
6,046
13,330
5,578
291
3,329
9,956
0
60,216
L
Janus
lZetsumei
Janus
7,098
389
61
4,712
13,271
5,356
0
6,284
6,737
71,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
37,665
426
Minions Killed
403
0
Camps Cleared
0
1,578,329
Distance Traveled
1,534,753
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,411
463
19
1
0
311,734
4
W
Ah Muzen Cab
8,697
544
118
7
0
332,325
6
L
King Arthur
6,815
426
38
2
0
299,362
0
W
Atlas
9,911
619
105
7
0
303,265
5
L
Zeus
7,229
452
95
6
0
280,319
0
W
Merlin
7,368
461
53
3
0
289,093
7
W
Athena
8,444
528
49
3
0
344,234
3
L
Cernunnos
7,760
485
136
9
0
305,077
0
W
Cliodhna
8,238
515
101
6
0
309,412
1
L
Janus
8,450
528
115
7
0
338,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role