Player Matchup

Ao Kuang
Ao Kuang
Anwardinho22
Ao Kuang
Level 84
God Stats
4W - 8L
1,315 SR
Queue Stats
352W - 359L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 37
God Stats
6W - 5L
1,590 SR
Queue Stats
113W - 102L
1,516 Elo+
Party 3
Ra
Ra
KazumiGisina
Ra
Level 128
God Stats
2W - 1L
1,517 SR
Queue Stats
141W - 132L
1,534 Elo+
Solo
Thoth
Thoth
OptimiSR
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Solo
Heimdallr
Heimdallr
Pavel_NEDVED78
Heimdallr
Level 122
God Stats
2W - 2L
1,381 SR
Queue Stats
203W - 201L
1,499 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,467 Elo+

VS

Team Averages
Level 109
1,550 SR
1,517 Elo+
Sobek
Sobek
Ethienel
Sobek
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 79L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
QuIkErS97
Kuzenbo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 73L
1,574 Elo+
Party 1
Terra
Terra
Usvysk
Terra
Level 156
God Stats
2W - 2L
1,691 SR
Queue Stats
403W - 436L
1,554 Elo+
Solo
Mercury
Mercury
alikh
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 355L
1,440 Elo+
Party 2
Poseidon
Poseidon
khashool
Poseidon
Level 97
God Stats
13W - 11L
1,558 SR
Queue Stats
357W - 402L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anwardinho22
Ao Kuang
20
13 / 3 / 9
15,052
792
31,124
28,675
28,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Jerx07
Kuzenbo
20
5 / 2 / 12
13,740
723
16,973
23,394
42,777
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 16
14,204
748
31,602
17,518
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
OptimiSR
Thoth
15
1 / 7 / 7
10,707
564
16,731
19,070
10,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Pavel_NEDVED78
Heimdallr
20
2 / 3 / 13
12,549
660
35,443
21,335
14,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ethienel
Sobek
17
0 / 6 / 10
11,610
611
13,525
42,585
74,853
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
QuIkErS97
Kuzenbo
20
5 / 3 / 8
12,788
673
14,984
27,060
50,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Usvysk
Terra
18
2 / 6 / 7
11,693
615
11,416
36,361
35,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
alikh
Mercury
18
5 / 10 / 6
11,634
612
15,013
18,746
11,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
khashool
Poseidon
20
4 / 3 / 10
12,368
651
30,054
26,882
15,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
24
Kills
16
16
Deaths
28
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Anwardinho22
Ao Kuang
13
3
9
5.83
L
Sobek
Ethienel
Sobek
0
6
10
0.83
W
Kuzenbo
Jerx07
Kuzenbo
5
2
12
5.5
W
3
1
16
11
W
Thoth
OptimiSR
Thoth
1
7
7
0.64
W
Heimdallr
Pavel_NEDVED78
Heimdallr
2
3
13
2.83
L
Kuzenbo
QuIkErS97
Kuzenbo
5
3
8
3
L
Terra
Usvysk
Terra
2
6
7
0.92
L
Mercury
alikh
Mercury
5
10
6
0.8
L
Poseidon
khashool
Poseidon
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,873
Damage
84,992
109,992
Taken
151,634
107,858
Mitigated
188,545
58,715
Healing
68,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Anwardinho22
Ao Kuang
31,124
8,508
2,612
11,009
28,675
28,045
4,887
15,231
13,444
44,929
0
L
Sobek
Ethienel
Sobek
13,525
1,033
1,311
7,668
42,585
74,853
60
21,680
20,905
23,499
0
W
Kuzenbo
Jerx07
Kuzenbo
16,973
5,650
2,266
6,834
23,394
42,777
432
14,412
8,982
25,385
0
W
31,602
1,837
17,278
10,456
17,518
12,383
1,371
13,197
4,321
89,278
0
W
Thoth
OptimiSR
Thoth
16,731
3,049
764
3,422
19,070
10,490
925
12,524
6,546
25,335
0
W
Heimdallr
Pavel_NEDVED78
Heimdallr
35,443
15,168
140
3,934
21,335
14,163
2,146
14,688
6,647
0
61,379
L
Kuzenbo
QuIkErS97
Kuzenbo
14,984
4,227
1,537
1,502
27,060
50,602
165
16,696
10,364
35,737
0
L
Terra
Usvysk
Terra
11,416
2,938
24,318
12,196
36,361
35,624
783
25,886
10,475
20,551
0
L
Mercury
alikh
Mercury
15,013
6,900
3,053
3,075
18,746
11,486
391
12,896
5,850
73
34,377
L
Poseidon
khashool
Poseidon
30,054
3,275
6,613
7,142
26,882
15,980
528
19,272
7,608
75,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,252
Gold Earned
60,093
228
Minions Killed
193
0
Camps Cleared
0
1,779,977
Distance Traveled
1,913,178
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,052
792
23
1
0
323,511
1
L
Sobek
11,610
611
11
1
0
388,252
4
W
Kuzenbo
13,740
723
21
1
0
389,183
0
W
Ra
14,204
748
125
7
0
394,259
1
W
Thoth
10,707
564
7
0
0
323,464
0
W
Heimdallr
12,549
660
52
3
0
349,560
0
L
Kuzenbo
12,788
673
36
2
0
370,193
0
L
Terra
11,693
615
12
1
0
341,202
0
L
Mercury
11,634
612
40
2
0
411,615
2
L
Poseidon
12,368
651
94
5
0
401,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role