Player Matchup

Horus
Horus
ForbiddenToast13
Horus
Level 17
God Stats
7W - 2L
1,780 SR
Queue Stats
8W - 4L
1,527 Elo+
Party 1
Mulan
Mulan
KingReese27
Mulan
Level 43
God Stats
36W - 54L
1,439 SR
Queue Stats
159W - 209L
1,415 Elo+
Party 3
Eset
Eset
ScarlettJoy
Eset
Level 117
God Stats
3W - 2L
1,473 SR
Queue Stats
615W - 639L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Upwithsunny
Cernunnos
Level 144
God Stats
7W - 0L
1,749 SR
Queue Stats
19W - 9L
1,635 Elo+
Party 1
Mercury
Mercury
YeetusMcleetus
Mercury
Level 107
God Stats
38W - 20L
1,705 SR
Queue Stats
169W - 183L
1,437 Elo+
Party 3
Team Averages
Level 86
1,629 SR
1,479 Elo+

VS

Team Averages
Level 78
1,350 SR
1,391 Elo+
Neith
Neith
BabySweetMeat
Neith
Level 16
God Stats
4W - 10L
1,361 SR
Queue Stats
6W - 13L
1,412 Elo+
Party 2
Nemesis
Nemesis
Diremerc
Nemesis
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 20L
1,461 Elo+
Party 4
Bellona
Bellona
KarmenElectron
Bellona
Level 84
God Stats
4W - 4L
1,104 SR
Queue Stats
50W - 55L
1,468 Elo+
Party 4
Bakasura
Bakasura
Lisnyk
Bakasura
Level 144
God Stats
2W - 4L
1,567 SR
Queue Stats
103W - 104L
1,504 Elo+
Party 2
Yu Huang
Yu Huang
The0ther6uy
Yu Huang
Level 66
God Stats
2W - 4L
1,219 SR
Queue Stats
13W - 20L
1,109 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 10
8,965
448
4,115
10,143
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 1 / 0
10,394
520
8,710
15,732
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 5
9,904
495
7,224
10,930
4,097
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Upwithsunny
Cernunnos
18
10 / 1 / 2
11,591
580
19,327
14,355
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 2 / 7
10,191
510
9,428
12,799
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,817
441
4,114
12,976
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Diremerc
Nemesis
14
0 / 5 / 3
8,447
422
6,596
14,022
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 1
10,023
501
10,002
16,707
21,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Lisnyk
Bakasura
15
5 / 5 / 1
9,739
487
13,822
21,073
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
The0ther6uy
Yu Huang
15
0 / 1 / 2
9,180
459
4,260
7,501
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Nemesis
Diremerc
Nemesis
0
5
3
0.3
W
0
1
10
5
L
1
1
1
1.5
W
1
1
0
1
L
Bakasura
Lisnyk
Bakasura
5
5
1
1.1
W
3
2
5
2.75
L
Yu Huang
The0ther6uy
Yu Huang
0
1
2
1
W
Cernunnos
Upwithsunny
Cernunnos
10
1
2
11
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
38,794
63,959
Taken
72,279
39,715
Mitigated
46,322
22,098
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,114
1,795
0
3,386
12,976
5,228
0
0
12,976
0
47,601
L
Nemesis
Diremerc
Nemesis
6,596
2,115
0
2,525
14,022
7,207
0
1,109
12,875
0
54,420
W
4,115
1,787
1,661
3,254
10,143
9,270
0
1,130
8,423
0
25,832
L
10,002
2,671
0
6,788
16,707
21,717
103
2,920
12,717
0
77,041
W
8,710
1,344
0
8,593
15,732
14,457
379
1,366
13,988
0
85,611
L
Bakasura
Lisnyk
Bakasura
13,822
8,794
0
4,120
21,073
8,590
360
2,183
18,573
0
64,152
W
7,224
453
393
1,622
10,930
4,097
0
461
9,358
72,868
0
L
Yu Huang
The0ther6uy
Yu Huang
4,260
327
0
500
7,501
3,580
71
1,179
6,322
78,456
0
W
Cernunnos
Upwithsunny
Cernunnos
19,327
9,881
0
6,172
14,355
6,329
300
429
13,281
0
110,533
W
9,428
5,703
0
403
12,799
5,562
0
1,322
11,092
0
97,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
46,206
607
Minions Killed
560
0
Camps Cleared
0
1,931,194
Distance Traveled
1,909,530
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,817
441
68
3
0
328,298
3
L
Nemesis
8,447
422
83
4
0
387,960
2
W
Horus
8,965
448
53
3
0
408,116
2
L
Bellona
10,023
501
144
7
0
394,448
4
W
Mulan
10,394
520
153
8
0
341,161
7
L
Bakasura
9,739
487
129
6
0
427,704
5
W
Eset
9,904
495
120
6
0
344,144
6
L
Yu Huang
9,180
459
136
7
0
371,120
6
W
Cernunnos
11,591
580
147
7
0
363,959
7
W
Mercury
10,191
510
134
7
0
473,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role