Player Matchup

Loki
Loki
Boya446
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Goldsharp
Baron Samedi
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RuttedHaddock
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,430 SR
1,500 Elo+

VS

Team Averages
Level 92
1,423 SR
1,396 Elo+
Apollo
Apollo
EL LOCO 103241
Apollo
Level 105
God Stats
39W - 37L
1,451 SR
Queue Stats
260W - 273L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Jonahttack
Jormungandr
Level 85
God Stats
30W - 29L
1,416 SR
Queue Stats
262W - 360L
1,348 Elo+
Party 2
Arachne
Arachne
l ScottoH l
Arachne
Level 85
God Stats
12W - 15L
1,403 SR
Queue Stats
135W - 177L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boya446
Loki
8
0 / 5 / 0
5,794
579
5,770
9,862
3,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Goldsharp
Baron Samedi
10
0 / 5 / 1
6,163
616
6,084
8,054
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 3 / 0
6,848
685
3,908
10,747
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,808
881
6,967
7,853
3,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Jonahttack
Jormungandr
14
2 / 1 / 6
8,717
872
8,458
12,210
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
l ScottoH l
Arachne
13
5 / 0 / 5
8,325
833
7,257
8,636
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
Boya446
Loki
0
5
0
0
W
6
0
3
7.5
L
Baron Samedi
Goldsharp
Baron Samedi
0
5
1
0.1
W
Jormungandr
Jonahttack
Jormungandr
2
1
6
5
L
Cthulhu
1
3
0
0.33
W
Arachne
l ScottoH l
Arachne
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
22,682
28,663
Taken
28,699
17,059
Mitigated
18,660
3,600
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Boya446
Loki
5,770
2,142
0
234
9,862
3,677
0
2,440
7,422
0
16,293
W
6,967
4,083
0
2,156
7,853
3,267
1,389
2,693
5,160
0
34,063
L
Baron Samedi
Goldsharp
Baron Samedi
6,084
1,095
1,327
1,129
8,054
4,300
0
2,137
5,917
14,738
0
W
Jormungandr
Jonahttack
Jormungandr
8,458
1,652
67
2,620
12,210
10,713
745
3,933
8,277
28,369
0
L
Cthulhu
3,908
631
0
910
10,747
9,082
0
4,009
6,738
13,143
0
W
Arachne
l ScottoH l
Arachne
7,257
4,285
0
3,414
8,636
4,680
314
3,883
4,753
0
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,805
Gold Earned
25,850
74
Minions Killed
143
0
Camps Cleared
10
502,374
Distance Traveled
623,378
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,794
579
30
3
0
183,648
4
W
Apollo
8,808
881
65
7
5
218,377
3
L
Baron Samedi
6,163
616
22
2
0
165,451
1
W
Jormungandr
8,717
872
42
4
0
196,938
0
L
Cthulhu
6,848
685
22
2
0
153,275
1
W
Arachne
8,325
833
36
4
5
208,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role