Player Matchup

Artemis
Artemis
Gatzos_
Artemis
Level 29
God Stats
119W - 136L
1,520 SR
Queue Stats
126W - 159L
1,460 Elo+
Party 2
Zeus
Zeus
SoulReapahTPS
Zeus
Level 112
God Stats
3W - 5L
1,471 SR
Queue Stats
88W - 72L
1,552 Elo+
Solo
Charybdis
Charybdis
TaranCZE
Charybdis
Level 48
God Stats
4W - 4L
1,382 SR
Queue Stats
28W - 24L
1,509 Elo+
Solo
Artio
Artio
TomyLeaks
Artio
Level 119
God Stats
28W - 23L
1,479 SR
Queue Stats
450W - 490L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
sandyycee
Aphrodite
Level 135
God Stats
2W - 4L
1,360 SR
Queue Stats
162W - 155L
1,490 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,499 Elo+

VS

Team Averages
Level 57
1,293 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
BeachBabeBeefy
Morgan Le Fay
Level 86
God Stats
3W - 14L
1,104 SR
Queue Stats
287W - 294L
1,417 Elo+
Party 1
Tiamat
Tiamat
HexaMel
Tiamat
Level 17
God Stats
3W - 5L
1,108 SR
Queue Stats
31W - 58L
1,242 Elo+
Party 1
Izanami
Izanami
Hunterhelbson
Izanami
Level 42
God Stats
2W - 2L
1,188 SR
Queue Stats
111W - 118L
1,486 Elo+
Party 1
King Arthur
King Arthur
JoelSmiter
King Arthur
Level 16
God Stats
3W - 2L
1,312 SR
Queue Stats
22W - 53L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheOverz
Tsukuyomi
Level 125
God Stats
3W - 0L
1,753 SR
Queue Stats
49W - 46L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gatzos_
Artemis
17
1 / 8 / 5
10,453
653
14,016
17,598
8,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 5 / 3
11,809
738
16,266
16,631
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TaranCZE
Charybdis
19
5 / 7 / 4
11,665
729
17,843
23,994
11,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
TomyLeaks
Artio
17
0 / 6 / 8
10,230
639
6,310
28,035
25,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
sandyycee
Aphrodite
17
5 / 8 / 5
11,205
700
11,301
22,905
12,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeachBabeBeefy
Morgan Le Fay
20
6 / 1 / 18
12,479
780
20,627
11,807
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
HexaMel
Tiamat
19
2 / 3 / 10
12,005
750
12,425
15,071
10,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
10 / 1 / 20
13,502
844
21,252
14,680
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
JoelSmiter
King Arthur
17
1 / 6 / 11
10,916
682
6,020
24,367
25,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheOverz
Tsukuyomi
20
15 / 1 / 16
15,246
953
38,483
22,884
11,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
12
Kills
34
34
Deaths
12
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeachBabeBeefy
Morgan Le Fay
6
1
18
15
L
Artemis
Gatzos_
Artemis
1
8
5
0.44
W
Tiamat
HexaMel
Tiamat
2
3
10
2.33
W
Izanami
10
1
20
20
W
King Arthur
JoelSmiter
King Arthur
1
6
11
1.08
L
1
5
3
0.5
L
Charybdis
TaranCZE
Charybdis
5
7
4
1
W
Tsukuyomi
TheOverz
Tsukuyomi
15
1
16
23
L
Artio
TomyLeaks
Artio
0
6
8
0.67
L
Aphrodite
sandyycee
Aphrodite
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,736
Damage
98,807
109,163
Taken
88,809
64,666
Mitigated
61,172
33,134
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeachBabeBeefy
Morgan Le Fay
20,627
1,180
0
4,124
11,807
6,225
1,348
5,442
6,017
59,471
0
L
Artemis
Gatzos_
Artemis
14,016
6,473
571
2,281
17,598
8,446
350
4,303
13,070
0
44,809
W
Tiamat
HexaMel
Tiamat
12,425
787
125
3,871
15,071
10,165
1,003
4,877
10,057
40,935
0
W
Izanami
21,252
12,593
0
2,878
14,680
7,501
5,128
5,147
9,141
0
59,049
W
King Arthur
JoelSmiter
King Arthur
6,020
1,171
0
3,488
24,367
25,293
130
8,398
15,510
0
19,220
L
16,266
936
100
2,890
16,631
7,122
1,315
5,505
10,838
52,771
0
L
Charybdis
TaranCZE
Charybdis
17,843
7,524
0
3,577
23,994
11,227
877
7,769
16,075
0
51,269
W
Tsukuyomi
TheOverz
Tsukuyomi
38,483
10,831
0
9,081
22,884
11,988
2,593
8,158
14,207
0
94,579
L
Artio
TomyLeaks
Artio
6,310
118
1,524
4,470
28,035
25,080
0
8,741
19,028
24,433
0
L
Aphrodite
sandyycee
Aphrodite
11,301
1,041
8,742
8,979
22,905
12,791
66
6,106
16,530
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
64,148
334
Minions Killed
327
0
Camps Cleared
0
1,401,158
Distance Traveled
1,760,843
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,479
780
71
4
0
356,987
4
L
Artemis
10,453
653
73
5
0
259,895
1
W
Tiamat
12,005
750
66
4
0
326,264
1
W
Izanami
13,502
844
59
4
0
318,208
2
W
King Arthur
10,916
682
25
2
0
337,576
0
L
Zeus
11,809
738
103
6
0
263,227
0
L
Charybdis
11,665
729
80
5
0
240,707
2
W
Tsukuyomi
15,246
953
106
7
0
421,808
2
L
Artio
10,230
639
45
3
0
341,581
3
L
Aphrodite
11,205
700
33
2
0
295,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role