Player Matchup

Gilgamesh
Gilgamesh
Leg3ndary_Stax
Gilgamesh
Level 89
God Stats
0W - 1L
1,525 SR
Queue Stats
80W - 63L
1,508 Elo+
Party 2
Nox
Nox
Onii-Chan-Kenobi
Nox
Level 102
God Stats
1W - 2L
1,721 SR
Queue Stats
149W - 126L
1,600 Elo+
Party 2
Neith
Neith
TR McEnvy
Neith
Level 84
God Stats
5W - 2L
1,754 SR
Queue Stats
163W - 222L
1,374 Elo+
Solo
Team Averages
Level 92
1,667 SR
1,494 Elo+

VS

Team Averages
Level 89
1,556 SR
1,496 Elo+
Ymir
Ymir
TheDaleWeiser
Ymir
Level 65
God Stats
8W - 5L
1,601 SR
Queue Stats
143W - 137L
1,435 Elo+
Party 1
Zeus
Zeus
lvelez78
Zeus
Level 109
God Stats
4W - 3L
1,689 SR
Queue Stats
15W - 16L
1,619 Elo+
Solo
Neith
Neith
marc_moes
Neith
Level 92
God Stats
4W - 4L
1,378 SR
Queue Stats
129W - 129L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leg3ndary_Stax
Gilgamesh
10
2 / 4 / 0
6,848
623
4,512
10,658
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 2
6,713
610
5,808
7,388
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TR McEnvy
Neith
11
0 / 4 / 2
6,693
608
7,451
6,872
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
9,040
822
5,316
9,365
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
13
5 / 1 / 4
8,354
759
9,896
5,513
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
marc_moes
Neith
13
3 / 1 / 8
8,259
751
7,606
9,285
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Leg3ndary_Stax
Gilgamesh
2
4
0
0.5
L
0
3
2
0.33
L
Neith
TR McEnvy
Neith
0
4
2
0.25
W
3
0
8
7
W
Zeus
5
1
4
7
W
Neith
marc_moes
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
22,818
24,918
Taken
24,163
12,306
Mitigated
15,852
1,224
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Leg3ndary_Stax
Gilgamesh
4,512
709
0
134
10,658
5,709
0
6,928
3,730
0
11,859
L
5,808
169
0
664
7,388
3,548
0
3,956
3,432
20,583
0
L
Neith
TR McEnvy
Neith
7,451
1,951
0
426
6,872
3,049
0
4,774
2,098
0
30,812
W
5,316
693
343
1,878
9,365
10,094
124
2,363
7,002
12,009
0
W
Zeus
9,896
1,633
0
600
5,513
1,824
389
918
4,595
23,350
0
W
Neith
marc_moes
Neith
7,606
2,523
78
2,895
9,285
3,934
1,002
2,539
6,746
0
38,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,254
Gold Earned
25,653
109
Minions Killed
119
5
Camps Cleared
6
578,203
Distance Traveled
568,580
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,848
623
19
2
4
195,233
1
L
Nox
6,713
610
42
4
1
195,808
3
L
Neith
6,693
608
48
4
0
187,162
2
W
Ymir
9,040
822
13
1
0
193,155
3
W
Zeus
8,354
759
30
3
1
165,271
0
W
Neith
8,259
751
76
7
5
210,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role