Player Matchup

Kali
Kali
BRADSAA
Kali
Level 148
God Stats
4W - 5L
1,675 SR
Queue Stats
378W - 154L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
OFFICERNASTYCHAV
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 90L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
sparkle2
Baron Samedi
Level 36
God Stats
7W - 4L
1,738 SR
Queue Stats
219W - 55L
1,739 Elo+
Party 1
Team Averages
Level 96
1,638 SR
1,677 Elo+

VS

Team Averages
Level 79
1,558 SR
1,455 Elo+
Ymir
Ymir
HEXIE2006
Ymir
Level 45
God Stats
5W - 11L
1,389 SR
Queue Stats
76W - 74L
1,475 Elo+
Solo
Mulan
Mulan
K1ngVib3z
Mulan
Level 85
God Stats
3W - 1L
1,866 SR
Queue Stats
176W - 186L
1,443 Elo+
Solo
Cupid
Cupid
xXxMARVITZxXx
Cupid
Level 106
God Stats
5W - 9L
1,420 SR
Queue Stats
495W - 625L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BRADSAA
Kali
15
9 / 2 / 6
10,257
855
15,016
16,054
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 9
8,845
737
7,361
9,710
12,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
sparkle2
Baron Samedi
14
3 / 1 / 9
9,271
773
10,326
6,703
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 0
8,043
670
5,824
14,901
7,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
K1ngVib3z
Mulan
13
2 / 6 / 1
8,704
725
8,525
14,424
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 1
8,286
691
3,489
8,473
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
4
4
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
BRADSAA
Kali
9
2
6
6
L
Ymir
1
6
0
0.17
L
Mulan
K1ngVib3z
Mulan
2
6
1
0.42
W
3
1
9
7.5
W
Baron Samedi
sparkle2
Baron Samedi
3
1
9
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
17,838
32,467
Taken
37,798
25,679
Mitigated
21,570
15,064
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BRADSAA
Kali
15,016
6,521
0
8,995
16,054
9,017
1,509
3,878
11,781
0
43,538
L
Ymir
5,824
1,387
0
832
14,901
7,238
0
7,004
7,897
25,582
0
L
Mulan
K1ngVib3z
Mulan
8,525
1,616
222
2,142
14,424
11,357
0
7,157
7,267
0
14,198
W
7,361
603
109
910
9,710
12,795
253
1,920
7,423
20,696
0
W
Baron Samedi
sparkle2
Baron Samedi
10,326
794
1,505
3,545
6,703
3,867
844
1,078
5,026
39,799
0
L
3,489
1,729
475
1,777
8,473
2,975
0
3,700
4,773
0
18,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
25,033
143
Minions Killed
101
9
Camps Cleared
2
656,375
Distance Traveled
592,993
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,257
855
48
4
5
251,227
4
L
Ymir
8,043
670
50
4
0
192,465
3
L
Mulan
8,704
725
11
1
1
206,330
2
W
Cthulhu
8,845
737
29
2
2
219,241
0
W
Baron Samedi
9,271
773
66
6
2
185,907
5
L
Cupid
8,286
691
40
3
1
194,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role