Player Matchup

Hercules
Hercules
Schlepkovitz
Hercules
Level 64
God Stats
12W - 13L
1,516 SR
Queue Stats
112W - 142L
1,464 Elo+
Solo
Thanatos
Thanatos
TotalBaconation
Thanatos
Level 129
God Stats
7W - 11L
1,284 SR
Queue Stats
172W - 164L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Valenti36
Cliodhna
Level 157
God Stats
13W - 19L
1,548 SR
Queue Stats
271W - 297L
1,494 Elo+
Party 3
Ganesha
Ganesha
maskeoff
Ganesha
Level 109
God Stats
10W - 9L
1,537 SR
Queue Stats
74W - 100L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
ollayvalenti3
Baron Samedi
Level 137
God Stats
15W - 13L
1,684 SR
Queue Stats
80W - 97L
1,538 Elo+
Party 3
Team Averages
Level 119
1,514 SR
1,506 Elo+

VS

Team Averages
Level 118
1,612 SR
1,514 Elo+
Ratatoskr
Ratatoskr
Absolute_Liger
Ratatoskr
Level 92
God Stats
2W - 0L
1,549 SR
Queue Stats
71W - 91L
1,520 Elo+
Party 1
Bacchus
Bacchus
Dominicansimba
Bacchus
Level 119
God Stats
5W - 2L
1,599 SR
Queue Stats
38W - 39L
1,477 Elo+
Party 1
Mulan
Mulan
FriskyKoala
Mulan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 93L
1,553 Elo+
Solo
Tiamat
Tiamat
TxNiinja
Tiamat
Level 147
God Stats
6W - 3L
1,579 SR
Queue Stats
7W - 5L
1,510 Elo+
Party 2
Anhur
Anhur
XNINJAKID25
Anhur
Level 142
God Stats
3W - 0L
1,833 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Schlepkovitz
Hercules
20
3 / 3 / 7
13,015
685
20,767
30,603
49,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
19
5 / 11 / 2
12,690
668
13,505
21,104
12,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Valenti36
Cliodhna
20
4 / 5 / 5
13,924
733
22,883
25,541
14,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
maskeoff
Ganesha
19
0 / 4 / 9
13,163
693
14,525
29,099
40,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ollayvalenti3
Baron Samedi
20
7 / 6 / 3
13,765
724
20,095
18,782
12,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Absolute_Liger
Ratatoskr
20
7 / 3 / 7
14,338
755
15,717
19,688
20,608
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
1 / 1 / 20
12,827
675
9,577
24,151
37,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
11 / 3 / 11
15,356
808
25,782
28,339
32,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
TxNiinja
Tiamat
20
6 / 4 / 9
14,884
783
35,536
23,627
22,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 12
13,707
721
20,494
20,907
10,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
19
Kills
29
29
Deaths
19
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Absolute_Liger
Ratatoskr
7
3
7
3.5
W
1
1
20
11
W
11
3
11
5.5
L
Hercules
Schlepkovitz
Hercules
3
3
7
2.17
L
Thanatos
5
11
2
0.55
W
Tiamat
TxNiinja
Tiamat
6
4
9
2.63
L
Cliodhna
Valenti36
Cliodhna
4
5
5
1.3
W
4
8
12
1.25
L
Ganesha
maskeoff
Ganesha
0
4
9
1.13
L
Baron Samedi
ollayvalenti3
Baron Samedi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,775
Damage
107,106
125,129
Taken
116,712
129,837
Mitigated
122,976
42,898
Healing
29,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Absolute_Liger
Ratatoskr
15,717
1,980
0
6,736
19,688
20,608
473
5,759
13,929
311
33,529
W
9,577
1,363
898
3,947
24,151
37,561
37
9,098
15,053
17,237
0
W
25,782
3,982
0
10,047
28,339
32,146
879
6,871
21,468
170
60,826
L
Hercules
Schlepkovitz
Hercules
20,767
7,009
0
13,181
30,603
49,163
0
10,908
19,401
0
48,163
L
Thanatos
13,505
2,455
0
6,652
21,104
12,256
110
7,954
12,990
0
23,186
W
Tiamat
TxNiinja
Tiamat
35,536
1,419
919
4,931
23,627
22,451
320
5,389
18,238
91,163
0
L
Cliodhna
Valenti36
Cliodhna
22,883
680
0
7,060
25,541
14,816
1,405
8,946
16,177
0
85,088
W
20,494
11,413
0
2,430
20,907
10,210
863
7,503
13,404
0
68,892
L
Ganesha
maskeoff
Ganesha
14,525
1,228
1,468
6,945
29,099
40,635
124
9,111
19,714
33,652
0
L
Baron Samedi
ollayvalenti3
Baron Samedi
20,095
753
4,025
3,567
18,782
12,967
1,992
7,188
11,461
60,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
71,112
314
Minions Killed
355
0
Camps Cleared
0
1,799,105
Distance Traveled
2,007,132
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,338
755
40
2
0
449,053
1
W
Bacchus
12,827
675
14
1
0
432,132
0
W
Mulan
15,356
808
70
4
0
408,989
1
L
Hercules
13,015
685
65
3
0
394,386
3
L
Thanatos
12,690
668
24
1
0
316,989
0
W
Tiamat
14,884
783
130
7
0
406,003
1
L
Cliodhna
13,924
733
122
6
0
406,371
4
W
Anhur
13,707
721
101
5
0
310,955
0
L
Ganesha
13,163
693
15
1
0
348,453
3
L
Baron Samedi
13,765
724
88
5
0
332,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role