Player Matchup

Hou Yi
Hou Yi
ATWx
Hou Yi
Level 101
God Stats
6W - 3L
1,708 SR
Queue Stats
28W - 23L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
DjangoEnslaved
Ao Kuang
Level 11
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Horus
Horus
DjangoWhipped
Horus
Level 14
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 3L
1,670 Elo+
Party 1
Serqet
Serqet
MurlokMayhem
Serqet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,512 Elo+
Party 1
Anubis
Anubis
Woodyeli
Anubis
Level 61
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 17L
1,320 Elo+
Party 1
Team Averages
Level 61
1,630 SR
1,543 Elo+

VS

Team Averages
Level 40
1,575 SR
1,557 Elo+
Xing Tian
Xing Tian
BoREYY
Xing Tian
Level 42
God Stats
3W - 2L
1,870 SR
Queue Stats
71W - 57L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
JakeDecentYesOk
Sylvanus
Level 26
God Stats
4W - 6L
1,562 SR
Queue Stats
58W - 48L
1,533 Elo+
Party 2
Neith
Neith
Kuewtypie
Neith
Level 58
God Stats
1W - 2L
1,502 SR
Queue Stats
9W - 8L
1,697 Elo+
Party 2
Thanatos
Thanatos
Murzzy
Thanatos
Level 45
God Stats
8W - 15L
1,440 SR
Queue Stats
121W - 118L
1,441 Elo+
Solo
Poseidon
Poseidon
SenpaiUWUSenpai
Poseidon
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ATWx
Hou Yi
19
9 / 1 / 8
12,668
603
19,320
15,074
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
9 / 1 / 2
13,162
627
20,997
23,744
15,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 3 / 11
11,163
532
13,558
26,688
31,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
13
1 / 5 / 4
9,184
437
6,436
18,454
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Woodyeli
Anubis
16
4 / 3 / 5
10,601
505
9,786
13,178
7,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoREYY
Xing Tian
16
2 / 5 / 2
10,428
497
12,844
22,028
25,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
13
1 / 3 / 5
8,087
385
10,108
17,390
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Kuewtypie
Neith
12
0 / 8 / 1
7,741
369
8,492
11,900
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Murzzy
Thanatos
14
6 / 8 / 3
9,359
446
15,863
22,568
11,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
15
4 / 6 / 5
9,609
458
11,290
14,327
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
29
Kills
13
13
Deaths
30
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ATWx
Hou Yi
9
1
8
13
L
Xing Tian
BoREYY
Xing Tian
2
5
2
0.6
W
Ao Kuang
9
1
2
10
W
6
3
11
3.83
L
Sylvanus
1
3
5
1.17
L
Neith
Kuewtypie
Neith
0
8
1
0.06
W
Serqet
1
5
4
0.6
L
Thanatos
Murzzy
Thanatos
6
8
3
0.94
L
Poseidon
4
6
5
1.08
W
Anubis
Woodyeli
Anubis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,097
Damage
58,597
97,138
Taken
88,213
69,549
Mitigated
58,093
50,222
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ATWx
Hou Yi
19,320
11,342
0
5,328
15,074
7,330
7,221
3,843
11,127
0
111,116
L
Xing Tian
BoREYY
Xing Tian
12,844
1,217
0
1,250
22,028
25,350
120
12,864
9,164
62,047
0
W
Ao Kuang
20,997
4,575
0
16,708
23,744
15,552
5,061
9,012
14,180
109,135
0
W
13,558
4,881
3,593
11,300
26,688
31,948
973
8,581
18,004
127
30,276
L
Sylvanus
10,108
2,938
1,605
6,108
17,390
12,476
450
7,083
10,253
33,753
8,224
L
Neith
Kuewtypie
Neith
8,492
3,779
0
1,180
11,900
4,444
210
2,114
9,786
0
49,114
W
Serqet
6,436
788
0
6,472
18,454
7,440
303
4,608
13,774
52
60,019
L
Thanatos
Murzzy
Thanatos
15,863
3,487
0
13,324
22,568
11,277
94
5,415
16,721
0
61,791
L
Poseidon
11,290
2,747
0
1,594
14,327
4,546
2,066
3,486
10,638
78,954
0
W
Anubis
Woodyeli
Anubis
9,786
920
0
6,821
13,178
7,279
1,912
6,351
6,821
74,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
45,224
575
Minions Killed
468
0
Camps Cleared
0
1,929,480
Distance Traveled
1,654,258
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,668
603
158
8
0
368,513
5
L
Xing Tian
10,428
497
135
6
0
315,491
1
W
Ao Kuang
13,162
627
191
9
0
351,074
4
W
Horus
11,163
532
30
1
0
417,140
6
L
Sylvanus
8,087
385
57
3
0
317,425
2
L
Neith
7,741
369
83
4
0
280,745
1
W
Serqet
9,184
437
80
4
0
430,662
2
L
Thanatos
9,359
446
75
4
0
383,735
1
L
Poseidon
9,609
458
118
6
0
356,862
1
W
Anubis
10,601
505
116
6
0
362,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role