Player Matchup

Thor
Thor
AlwaysZR
Thor
Level 125
God Stats
7W - 7L
1,629 SR
Queue Stats
73W - 59L
1,586 Elo+
Party 2
Ravana
Ravana
BnB_Flared
Ravana
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
36W - 24L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
Grandpa2828
Baron Samedi
Level 85
God Stats
15W - 25L
1,456 SR
Queue Stats
195W - 187L
1,421 Elo+
Solo
Nu Wa
Nu Wa
JuliooKapp
Nu Wa
Level 88
God Stats
99W - 93L
1,578 SR
Queue Stats
113W - 109L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Over SirPear
Danzaburou
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 71
1,594 SR
1,534 Elo+

VS

Team Averages
Level 84
1,558 SR
1,617 Elo+
Zeus
Zeus
MilkandCookies00
Zeus
Level 106
God Stats
8W - 3L
1,776 SR
Queue Stats
320W - 275L
1,598 Elo+
Party 1
Khepri
Khepri
Panjos-
Khepri
Level 127
God Stats
8W - 12L
1,351 SR
Queue Stats
335W - 331L
1,567 Elo+
Party 1
Persephone
Persephone
Umpira
Persephone
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,683 Elo+
Party 1
Mulan
Mulan
Xer00000000
Mulan
Level 37
God Stats
2W - 1L
1,591 SR
Queue Stats
148W - 85L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
xINSIDlOUS
Tsukuyomi
Level 142
God Stats
83W - 70L
1,570 SR
Queue Stats
639W - 581L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 7 / 3
13,619
545
18,345
26,087
11,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
BnB_Flared
Ravana
19
6 / 4 / 4
13,186
527
23,691
22,568
26,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Grandpa2828
Baron Samedi
19
6 / 8 / 8
13,205
528
15,324
23,229
12,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
18
4 / 6 / 6
12,036
481
17,390
20,258
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Over SirPear
Danzaburou
17
2 / 12 / 4
12,078
483
9,016
24,353
9,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
14,402
576
26,630
20,322
8,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Panjos-
Khepri
17
1 / 4 / 27
12,864
515
5,908
19,019
30,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Umpira
Persephone
19
8 / 10 / 10
13,491
540
13,944
20,245
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
6 / 6 / 6
13,495
540
19,850
27,996
27,529
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
xINSIDlOUS
Tsukuyomi
20
10 / 5 / 11
15,126
605
22,651
26,553
13,121
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
28
Kills
37
37
Deaths
28
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
10
7
3
1.64
L
Ravana
BnB_Flared
Ravana
6
4
4
2
L
Baron Samedi
Grandpa2828
Baron Samedi
6
8
8
1.25
L
Nu Wa
4
6
6
1.17
W
12
3
9
5.5
L
Danzaburou
Over SirPear
Danzaburou
2
12
4
0.33
W
Khepri
Panjos-
Khepri
1
4
27
3.63
W
Persephone
Umpira
Persephone
8
10
10
1.3
W
6
6
6
1.5
W
Tsukuyomi
xINSIDlOUS
Tsukuyomi
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,766
Damage
88,983
116,495
Taken
114,135
66,563
Mitigated
87,628
25,806
Healing
31,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
18,345
4,702
0
7,415
26,087
11,302
0
9,211
16,606
0
128,101
L
Ravana
BnB_Flared
Ravana
23,691
5,989
0
6,024
22,568
26,166
78
4,683
17,820
109
114,186
L
Baron Samedi
Grandpa2828
Baron Samedi
15,324
1,057
658
3,754
23,229
12,077
303
10,932
11,905
93,425
0
L
Nu Wa
17,390
3,551
94
3,412
20,258
7,366
821
11,584
8,598
89,171
0
W
26,630
7,071
0
7,287
20,322
8,990
2,303
7,594
12,728
127,099
6,355
L
Danzaburou
Over SirPear
Danzaburou
9,016
2,449
0
4,449
24,353
9,652
0
9,902
14,323
0
76,617
W
Khepri
Panjos-
Khepri
5,908
481
829
2,331
19,019
30,023
304
6,400
12,619
26,242
0
W
Persephone
Umpira
Persephone
13,944
1,115
0
1,301
20,245
7,965
1,777
8,018
12,217
66,696
0
W
19,850
3,089
0
6,414
27,996
27,529
323
3,514
24,482
1,045
99,971
W
Tsukuyomi
xINSIDlOUS
Tsukuyomi
22,651
6,106
0
13,246
26,553
13,121
3,447
7,678
18,875
49
137,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,124
Gold Earned
69,378
722
Minions Killed
602
0
Camps Cleared
0
2,075,752
Distance Traveled
2,245,709
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,619
545
166
7
0
422,981
5
L
Ravana
13,186
527
190
8
0
399,213
1
L
Baron Samedi
13,205
528
132
5
0
393,291
2
L
Nu Wa
12,036
481
120
5
0
450,213
2
W
Zeus
14,402
576
177
7
0
418,083
13
L
Danzaburou
12,078
483
114
5
0
410,054
3
W
Khepri
12,864
515
25
1
0
445,569
6
W
Persephone
13,491
540
90
4
0
407,990
4
W
Mulan
13,495
540
140
6
0
459,072
3
W
Tsukuyomi
15,126
605
170
7
0
514,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role