Player Matchup

Apollo
Apollo
OlmedoPa
Apollo
Level 99
God Stats
2W - 6L
1,272 SR
Queue Stats
150W - 165L
1,399 Elo+
Solo
Achilles
Achilles
Shenard
Achilles
Level 111
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 4L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
SnaggyGlint49
Ao Kuang
Level 102
God Stats
2W - 0L
1,571 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 1
Mulan
Mulan
WoefulFruitcake
Mulan
Level 109
God Stats
4W - 6L
1,435 SR
Queue Stats
301W - 313L
1,433 Elo+
Solo
Artio
Artio
juicyorange76
Artio
Level 123
God Stats
1W - 1L
1,280 SR
Queue Stats
37W - 40L
1,393 Elo+
Party 1
Team Averages
Level 109
1,366 SR
1,387 Elo+

VS

Team Averages
Level 73
1,417 SR
1,442 Elo+
Bakasura
Bakasura
Haladrin
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,392 Elo+
Party 3
He Bo
He Bo
Ligma5808
He Bo
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 103L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pro Kitty Catz
Cu Chulainn
Level 62
God Stats
0W - 1L
1,330 SR
Queue Stats
99W - 85L
1,480 Elo+
Party 2
Raijin
Raijin
ThyArtofRuins
Raijin
Level 84
God Stats
1W - 2L
1,506 SR
Queue Stats
99W - 117L
1,431 Elo+
Solo
Awilix
Awilix
YeagerBomb17
Awilix
Level 95
God Stats
1W - 5L
1,251 SR
Queue Stats
63W - 61L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OlmedoPa
Apollo
17
6 / 3 / 12
9,743
886
9,132
9,302
4,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Shenard
Achilles
17
9 / 2 / 9
9,740
885
15,684
14,931
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
SnaggyGlint49
Ao Kuang
15
5 / 2 / 10
9,094
827
6,401
9,367
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 16
8,312
756
11,824
14,363
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 3 / 14
8,291
754
4,651
11,700
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haladrin
Bakasura
13
1 / 7 / 6
7,148
650
5,355
12,971
7,577
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Ligma5808
He Bo
16
4 / 3 / 10
8,744
795
12,975
7,179
3,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Pro Kitty Catz
Cu Chulainn
16
4 / 4 / 8
8,977
816
11,644
14,005
11,469
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 9
8,401
764
12,991
8,360
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
4 / 6 / 8
7,879
716
7,319
10,231
3,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
23
Kills
15
15
Deaths
23
61
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Haladrin
Bakasura
1
7
6
0.57
L
He Bo
Ligma5808
He Bo
4
3
10
3
W
Apollo
OlmedoPa
Apollo
6
3
12
4
L
Cu Chulainn
Pro Kitty Catz
Cu Chulainn
4
4
8
2
W
Achilles
Shenard
Achilles
9
2
9
6.75
W
Ao Kuang
SnaggyGlint49
Ao Kuang
5
2
10
5
L
2
3
9
2.17
W
2
5
16
2
L
Awilix
4
6
8
1.33
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
50,284
59,663
Taken
52,746
48,310
Mitigated
30,083
25,894
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Haladrin
Bakasura
5,355
3,258
208
1,073
12,971
7,577
0
2,992
9,278
0
7,799
L
He Bo
Ligma5808
He Bo
12,975
800
1,952
1,422
7,179
3,075
0
987
5,823
17,588
0
W
Apollo
OlmedoPa
Apollo
9,132
5,036
347
2,690
9,302
4,708
896
4,202
4,921
0
29,834
L
Cu Chulainn
Pro Kitty Catz
Cu Chulainn
11,644
2,077
570
1,962
14,005
11,469
0
2,693
10,691
0
15,771
W
Achilles
Shenard
Achilles
15,684
3,006
830
6,808
14,931
11,333
0
6,167
8,580
0
20,086
W
Ao Kuang
SnaggyGlint49
Ao Kuang
6,401
1,416
2,459
4,130
9,367
5,008
545
6,215
3,062
10,348
457
L
12,991
860
889
1,388
8,360
4,202
0
1,434
6,474
34,617
0
W
11,824
1,261
1,514
2,782
14,363
14,086
0
5,316
8,648
0
20,318
L
Awilix
7,319
1,566
564
675
10,231
3,760
0
1,890
7,645
0
8,892
W
4,651
548
1,168
3,166
11,700
13,175
90
4,066
7,472
8,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
41,149
105
Minions Killed
97
0
Camps Cleared
0
1,001,488
Distance Traveled
882,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,148
650
14
1
0
163,552
0
L
He Bo
8,744
795
13
1
0
192,660
0
W
Apollo
9,743
886
48
4
0
174,735
2
L
Cu Chulainn
8,977
816
10
1
0
178,816
0
W
Achilles
9,740
885
15
1
0
239,971
0
W
Ao Kuang
9,094
827
12
1
0
202,552
1
L
Raijin
8,401
764
53
5
0
170,459
0
W
Mulan
8,312
756
19
2
0
191,478
0
L
Awilix
7,879
716
7
1
0
177,355
2
W
Artio
8,291
754
11
1
0
192,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role