Player Matchup

King Arthur
King Arthur
Anthony_S2303
King Arthur
Level 79
God Stats
24W - 27L
1,525 SR
Queue Stats
353W - 361L
1,513 Elo+
Party 1
Nemesis
Nemesis
FeralGoose
Nemesis
Level 67
God Stats
3W - 2L
1,773 SR
Queue Stats
193W - 164L
1,629 Elo+
Party 1
Geb
Geb
FreeTuggiesx
Geb
Level 156
God Stats
9W - 7L
1,591 SR
Queue Stats
272W - 194L
1,592 Elo+
Party 1
Tiamat
Tiamat
PancitoGuy
Tiamat
Level 127
God Stats
3W - 1L
1,588 SR
Queue Stats
465W - 383L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Soalk
Cernunnos
Level 46
God Stats
6W - 2L
1,751 SR
Queue Stats
73W - 44L
1,606 Elo+
Party 1
Team Averages
Level 95
1,646 SR
1,576 Elo+

VS

Team Averages
Level 115
1,467 SR
1,460 Elo+
Aphrodite
Aphrodite
ScarletNymph420
Aphrodite
Level 122
God Stats
11W - 7L
1,386 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Odin
Odin
SpaceCowboy8814
Odin
Level 106
God Stats
65W - 76L
1,529 SR
Queue Stats
316W - 345L
1,473 Elo+
Solo
Medusa
Medusa
george_adriano
Medusa
Level 160
God Stats
6W - 10L
1,424 SR
Queue Stats
554W - 639L
1,399 Elo+
Solo
Pele
Pele
hoopinggod-bjjon
Pele
Level 122
God Stats
10W - 9L
1,496 SR
Queue Stats
380W - 400L
1,428 Elo+
Solo
Freya
Freya
jinyoshida
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthony_S2303
King Arthur
17
3 / 1 / 7
11,740
534
14,043
16,783
18,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
FeralGoose
Nemesis
17
8 / 4 / 8
11,607
528
14,212
16,997
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 2 / 10
11,794
536
12,087
18,950
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
PancitoGuy
Tiamat
19
8 / 1 / 8
12,799
582
13,206
9,984
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Soalk
Cernunnos
20
6 / 1 / 5
12,886
586
16,398
13,317
6,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ScarletNymph420
Aphrodite
13
0 / 6 / 2
8,933
406
5,110
20,646
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 7 / 1
9,554
434
10,792
20,515
20,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 0
10,302
468
4,951
11,866
4,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 1
9,785
445
9,018
22,156
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
13
2 / 8 / 1
8,362
380
4,296
19,484
8,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
31
Kills
8
9
Deaths
31
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anthony_S2303
King Arthur
3
1
7
6.5
W
Nemesis
FeralGoose
Nemesis
8
4
8
3
W
6
2
10
5.5
W
Tiamat
PancitoGuy
Tiamat
8
1
8
12
L
Aphrodite
ScarletNymph420
Aphrodite
0
6
2
0.17
W
Cernunnos
Soalk
Cernunnos
6
1
5
8.5
L
2
7
1
0.36
L
2
2
0
1
L
2
8
1
0.31
L
Freya
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,946
Damage
34,167
76,031
Taken
94,667
58,091
Mitigated
58,558
18,887
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anthony_S2303
King Arthur
14,043
2,451
0
3,589
16,783
18,474
378
562
16,221
0
79,623
W
Nemesis
FeralGoose
Nemesis
14,212
9,064
0
2,286
16,997
7,260
1,024
1,833
15,164
0
86,571
W
12,087
1,149
0
5,002
18,950
18,795
0
2,673
16,277
46,774
9,068
W
Tiamat
PancitoGuy
Tiamat
13,206
1,491
0
3,092
9,984
7,340
0
3,224
6,760
100,380
0
L
Aphrodite
ScarletNymph420
Aphrodite
5,110
405
3,904
6,733
20,646
15,435
0
5,158
15,488
48,127
0
W
Cernunnos
Soalk
Cernunnos
16,398
10,868
0
4,918
13,317
6,222
6,327
1,642
11,675
0
115,542
L
10,792
1,531
0
3,115
20,515
20,855
0
3,229
17,286
53
68,229
L
4,951
1,756
0
2,481
11,866
4,787
1,064
3,362
8,504
0
70,472
L
9,018
2,072
0
5,739
22,156
9,293
0
4,561
17,595
0
84,768
L
Freya
4,296
1,479
37
2,944
19,484
8,188
0
7,599
11,885
33,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,826
Gold Earned
46,936
646
Minions Killed
475
0
Camps Cleared
0
2,185,068
Distance Traveled
1,946,302
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,740
534
131
6
0
443,673
6
W
Nemesis
11,607
528
110
5
0
384,529
2
W
Geb
11,794
536
61
3
0
464,405
3
W
Tiamat
12,799
582
168
8
0
451,931
6
L
Aphrodite
8,933
406
73
3
0
384,469
1
W
Cernunnos
12,886
586
176
8
0
440,530
1
L
Odin
9,554
434
108
5
0
369,025
2
L
Medusa
10,302
468
120
5
0
400,835
4
L
Pele
9,785
445
120
5
0
414,556
1
L
Freya
8,362
380
54
2
0
377,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role