Player Matchup

Yu Huang
Yu Huang
NatoJoker
Yu Huang
Level 69
God Stats
0W - 2L
1,145 SR
Queue Stats
76W - 143L
1,237 Elo+
Solo
Cerberus
Cerberus
Nirroir
Cerberus
Level 102
God Stats
1W - 5L
1,287 SR
Queue Stats
174W - 178L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wulf1292
Ah Muzen Cab
Level 73
God Stats
12W - 10L
1,661 SR
Queue Stats
278W - 290L
1,598 Elo+
Party 1
Team Averages
Level 81
1,364 SR
1,478 Elo+

VS

Team Averages
Level 94
1,435 SR
1,455 Elo+
Ares
Ares
B0rderjumper69
Ares
Level 70
God Stats
4W - 3L
1,552 SR
Queue Stats
150W - 166L
1,551 Elo+
Solo
Sol
Sol
KyleCaution
Sol
Level 88
God Stats
8W - 16L
1,252 SR
Queue Stats
324W - 421L
1,338 Elo+
Solo
Hou Yi
Hou Yi
Ragnarsulfr
Hou Yi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NatoJoker
Yu Huang
12
0 / 9 / 2
8,864
591
5,630
16,692
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nirroir
Cerberus
14
2 / 6 / 3
10,869
725
10,993
23,856
26,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Wulf1292
Ah Muzen Cab
15
4 / 7 / 0
10,811
721
16,495
17,137
9,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
12,469
831
13,723
18,277
24,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 3 / 15
11,029
735
13,231
13,357
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
11 / 2 / 8
11,949
797
24,150
15,310
7,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
22
22
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
5
3
15
4.17
L
Yu Huang
NatoJoker
Yu Huang
0
9
2
0.11
L
Cerberus
Nirroir
Cerberus
2
6
3
0.58
W
Hou Yi
11
2
8
7.5
L
Ah Muzen Cab
Wulf1292
Ah Muzen Cab
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
51,104
57,685
Taken
46,944
42,497
Mitigated
39,457
10,858
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,723
773
0
3,256
18,277
24,881
308
5,916
12,099
22,247
0
W
13,231
4,018
0
6,487
13,357
6,891
936
4,902
8,294
56,299
4,700
L
Yu Huang
NatoJoker
Yu Huang
5,630
443
0
736
16,692
7,297
0
7,063
9,629
25,443
0
L
Cerberus
Nirroir
Cerberus
10,993
826
0
5,473
23,856
26,121
0
10,789
13,067
23,052
0
W
Hou Yi
24,150
12,294
0
3,849
15,310
7,685
1,417
5,393
9,621
0
61,328
L
Ah Muzen Cab
Wulf1292
Ah Muzen Cab
16,495
7,867
0
4,649
17,137
9,079
170
7,925
9,212
0
46,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
35,447
147
Minions Killed
199
3
Camps Cleared
10
707,669
Distance Traveled
788,991
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,469
831
28
2
2
280,343
1
W
Sol
11,029
735
88
6
2
254,710
2
L
Yu Huang
8,864
591
49
3
2
219,598
4
L
Cerberus
10,869
725
35
2
0
239,957
5
W
Hou Yi
11,949
797
83
6
6
253,938
2
L
Ah Muzen Cab
10,811
721
63
4
1
248,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role