Player Matchup

Guan Yu
Guan Yu
Fishvamp
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
POPER187
Gilgamesh
Level 158
God Stats
6W - 2L
1,734 SR
Queue Stats
81W - 47L
1,750 Elo+
Party 2
Ra
Ra
RushRPh
Ra
Level 158
God Stats
3W - 1L
1,645 SR
Queue Stats
51W - 33L
1,732 Elo+
Party 2
Team Averages
Level 114
1,626 SR
1,667 Elo+

VS

Team Averages
Level 86
1,512 SR
1,340 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Super-Dingus_
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
TheUndeadDaedra
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fishvamp
Guan Yu
13
7 / 0 / 11
8,555
856
7,068
7,606
7,877
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
POPER187
Gilgamesh
14
8 / 0 / 9
9,393
939
10,508
10,658
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 13
8,288
829
9,302
6,061
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 6 / 0
5,629
563
5,426
8,932
3,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Super-Dingus_
Morgan Le Fay
10
0 / 5 / 0
6,217
622
4,236
7,997
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 0
6,135
614
4,536
13,954
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
0
0
W
Guan Yu
Fishvamp
Guan Yu
7
0
11
12.5
W
Gilgamesh
POPER187
Gilgamesh
8
0
9
12.5
W
3
0
13
9.5
L
Morgan Le Fay
Super-Dingus_
Morgan Le Fay
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
14,198
24,325
Taken
30,883
18,341
Mitigated
17,534
15,160
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,426
1,115
655
822
8,932
3,220
0
2,919
6,013
0
13,589
W
Guan Yu
Fishvamp
Guan Yu
7,068
1,583
869
2,408
7,606
7,877
465
2,549
5,057
0
15,369
W
Gilgamesh
POPER187
Gilgamesh
10,508
3,307
2,134
3,367
10,658
7,837
408
3,709
6,949
0
24,352
W
9,302
1,929
3,022
3,360
6,061
2,627
1,576
2,811
3,250
44,764
0
L
Morgan Le Fay
Super-Dingus_
Morgan Le Fay
4,236
207
226
854
7,997
3,433
0
2,166
5,831
26,254
0
L
4,536
946
0
375
13,954
10,881
0
4,536
9,418
12,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
17,981
139
Minions Killed
82
8
Camps Cleared
1
603,283
Distance Traveled
490,699
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,629
563
17
2
0
166,157
0
W
Guan Yu
8,555
856
26
3
4
216,431
3
W
Gilgamesh
9,393
939
22
2
3
205,099
0
W
Ra
8,288
829
91
9
1
181,753
2
L
Morgan Le Fay
6,217
622
55
6
1
147,120
2
L
Cthulhu
6,135
614
10
1
0
177,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role