Player Matchup

Mercury
Mercury
Legendaryqty201
Mercury
Level 94
God Stats
0W - 2L
1,270 SR
Queue Stats
129W - 114L
1,456 Elo+
Party 3
Janus
Janus
MYTURN69
Janus
Level 152
God Stats
5W - 6L
1,669 SR
Queue Stats
268W - 287L
1,440 Elo+
Party 3
Merlin
Merlin
Shaidoval
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,364 Elo+
Solo
Cabrakan
Cabrakan
bloodzombie479
Cabrakan
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 54L
1,432 Elo+
Party 2
Cerberus
Cerberus
ohokmhmm
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 2
Team Averages
Level 82
1,445 SR
1,429 Elo+

VS

Team Averages
Level 79
1,447 SR
1,417 Elo+
Fafnir
Fafnir
ImYallzDaddy
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,433 Elo+
Party 1
Vamana
Vamana
JHiicks
Vamana
Level 153
God Stats
1W - 1L
1,245 SR
Queue Stats
206W - 215L
1,400 Elo+
Solo
Hun Batz
Hun Batz
LofiGamerX
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,398 Elo+
Solo
Eset
Eset
PinkSniffr
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,433 Elo+
Party 1
Neith
Neith
rreyesretana
Neith
Level 159
God Stats
3W - 2L
1,490 SR
Queue Stats
540W - 581L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 6
12,916
615
14,047
21,161
11,342
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MYTURN69
Janus
20
9 / 7 / 7
14,308
681
40,880
23,779
13,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Shaidoval
Merlin
20
7 / 6 / 9
13,752
655
24,194
17,915
8,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
19
1 / 9 / 9
11,745
559
18,215
27,156
28,217
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
ohokmhmm
Cerberus
19
1 / 7 / 14
11,667
556
9,380
31,128
42,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
8 / 5 / 19
15,129
720
17,412
26,574
44,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
JHiicks
Vamana
20
10 / 5 / 20
16,012
762
30,566
40,066
47,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
LofiGamerX
Hun Batz
19
5 / 7 / 16
13,070
622
15,518
24,372
14,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 6 / 21
15,262
727
29,445
20,271
13,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 14
15,028
716
19,354
32,837
23,194
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
129
25
Kills
39
39
Deaths
26
45
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
5
19
3.5
W
Vamana
JHiicks
Vamana
10
5
20
4
L
7
10
6
1
W
Hun Batz
LofiGamerX
Hun Batz
5
7
16
1.86
L
Janus
MYTURN69
Janus
9
7
7
1.79
W
9
6
21
3.25
L
Merlin
Shaidoval
Merlin
7
6
9
1.92
L
Cabrakan
1
9
9
0.61
L
Cerberus
ohokmhmm
Cerberus
1
7
14
1.14
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,716
Damage
112,295
121,139
Taken
144,120
103,657
Mitigated
142,800
25,257
Healing
59,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
17,412
5,721
2,910
8,684
26,574
44,024
802
17,023
9,551
25,225
0
W
Vamana
JHiicks
Vamana
30,566
11,296
4,521
14,895
40,066
47,900
2,504
20,857
19,209
3,381
41,461
L
14,047
8,697
1,509
1,584
21,161
11,342
0
6,312
14,682
0
21,555
W
Hun Batz
LofiGamerX
Hun Batz
15,518
2,317
1,681
2,852
24,372
14,144
1,269
18,096
6,276
293
34,688
L
Janus
MYTURN69
Janus
40,880
1,194
3,282
6,729
23,779
13,079
82
11,158
12,371
70,562
0
W
29,445
2,039
3,835
4,441
20,271
13,538
2,375
13,061
7,210
58,388
0
L
Merlin
Shaidoval
Merlin
24,194
2,351
429
1,516
17,915
8,876
132
8,021
9,765
53,789
0
L
Cabrakan
18,215
1,168
557
2,365
27,156
28,217
0
9,421
17,476
33,112
0
L
Cerberus
ohokmhmm
Cerberus
9,380
1,550
837
6,449
31,128
42,143
0
13,696
17,236
23,688
0
W
19,354
5,531
2,622
13,530
32,837
23,194
1,126
23,632
9,205
0
57,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,388
Gold Earned
74,501
205
Minions Killed
214
0
Camps Cleared
0
1,565,749
Distance Traveled
1,798,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,129
720
11
1
0
330,552
1
W
Vamana
16,012
762
22
1
0
382,458
2
L
Mercury
12,916
615
10
0
0
329,282
0
W
Hun Batz
13,070
622
27
1
0
350,751
0
L
Janus
14,308
681
68
3
0
346,914
2
W
Eset
15,262
727
82
4
0
357,898
0
L
Merlin
13,752
655
54
3
0
308,662
0
L
Cabrakan
11,745
559
37
2
0
293,618
0
L
Cerberus
11,667
556
36
2
0
287,273
0
W
Neith
15,028
716
72
3
0
376,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role