Player Matchup

King Arthur
King Arthur
ChiefSauce--
King Arthur
Level 129
God Stats
5W - 1L
1,417 SR
Queue Stats
81W - 71L
1,462 Elo+
Party 2
Tyr
Tyr
LordyHam
Tyr
Level 73
God Stats
1W - 6L
1,288 SR
Queue Stats
79W - 87L
1,388 Elo+
Party 2
Olorun
Olorun
TehCatSaysMeooow
Olorun
Level 104
God Stats
8W - 4L
1,252 SR
Queue Stats
29W - 32L
1,371 Elo+
Party 2
Team Averages
Level 102
1,319 SR
1,407 Elo+

VS

Team Averages
Level 56
1,476 SR
1,376 Elo+
Tyr
Tyr
DrTouka
Tyr
Level 106
God Stats
3W - 4L
1,565 SR
Queue Stats
208W - 294L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
hudzap
Kukulkan
Level 15
God Stats
2W - 7L
1,295 SR
Queue Stats
16W - 26L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qp Raged qp
Tsukuyomi
Level 48
God Stats
30W - 27L
1,567 SR
Queue Stats
170W - 203L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiefSauce--
King Arthur
20
12 / 8 / 3
22,671
708
46,261
56,313
55,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 7 / 12
19,811
619
17,957
40,023
76,644
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 9 / 8
22,222
694
39,131
64,195
34,605
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
11 / 2 / 10
22,692
709
46,060
51,215
76,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
hudzap
Kukulkan
20
5 / 9 / 14
21,900
684
26,793
31,193
18,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
qp Raged qp
Tsukuyomi
20
8 / 10 / 12
21,385
668
49,638
43,220
23,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
21
Kills
24
24
Deaths
21
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChiefSauce--
King Arthur
12
8
3
1.69
L
Tyr
11
2
10
8
W
3
7
12
1.29
W
6
9
8
1.11
L
Kukulkan
hudzap
Kukulkan
5
9
14
1.33
L
Tsukuyomi
qp Raged qp
Tsukuyomi
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,349
Damage
122,491
160,531
Taken
125,628
167,211
Mitigated
118,768
65,150
Healing
33,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChiefSauce--
King Arthur
46,261
4,026
976
12,169
56,313
55,962
306
14,155
42,158
0
130,081
L
Tyr
46,060
5,675
212
17,599
51,215
76,865
2,483
20,964
29,724
1,243
92,039
W
17,957
2,441
212
5,149
40,023
76,644
38
7,577
32,446
0
51,846
W
39,131
20,638
4,545
42,099
64,195
34,605
2,649
7,631
56,564
155,776
0
L
Kukulkan
hudzap
Kukulkan
26,793
3,292
0
3,760
31,193
18,033
786
7,030
23,847
94,714
0
L
Tsukuyomi
qp Raged qp
Tsukuyomi
49,638
11,290
0
11,836
43,220
23,870
1,041
12,564
30,296
79
151,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,704
Gold Earned
65,977
328
Minions Killed
312
12
Camps Cleared
10
1,591,842
Distance Traveled
1,704,664
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
22,671
708
130
4
7
539,102
10
L
Tyr
22,692
709
71
2
2
639,090
1
W
Tyr
19,811
619
50
2
4
584,529
1
W
Olorun
22,222
694
148
5
1
468,211
1
L
Kukulkan
21,900
684
141
4
2
509,910
0
L
Tsukuyomi
21,385
668
100
3
6
555,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role