Player Matchup

Apollo
Apollo
Life_Siphon
Apollo
Level 124
God Stats
1W - 1L
1,265 SR
Queue Stats
96W - 101L
1,466 Elo+
Party 1
Nox
Nox
Queen_Evanora
Nox
Level 158
God Stats
13W - 14L
1,464 SR
Queue Stats
100W - 89L
1,524 Elo+
Party 1
Ymir
Ymir
TheTwiztidSpider
Ymir
Level 139
God Stats
2W - 0L
1,735 SR
Queue Stats
98W - 103L
1,466 Elo+
Party 1
Team Averages
Level 140
1,488 SR
1,485 Elo+

VS

Team Averages
Level 102
1,562 SR
1,489 Elo+
Ratatoskr
Ratatoskr
HardSum
Ratatoskr
Level 45
God Stats
15W - 21L
1,351 SR
Queue Stats
199W - 292L
1,309 Elo+
Party 2
Yu Huang
Yu Huang
MikeMaze
Yu Huang
Level 100
God Stats
5W - 3L
1,768 SR
Queue Stats
157W - 173L
1,486 Elo+
Solo
Hercules
Hercules
RiskyPancake777
Hercules
Level 160
God Stats
3W - 5L
1,566 SR
Queue Stats
318W - 189L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 5 / 12
12,297
647
18,245
18,532
7,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 12
12,851
676
14,279
9,134
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 6 / 8
14,369
756
20,043
25,241
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HardSum
Ratatoskr
14
2 / 11 / 6
11,160
587
3,412
23,395
13,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
MikeMaze
Yu Huang
16
3 / 6 / 7
12,348
650
15,699
15,408
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
18
7 / 0 / 3
13,075
688
21,480
27,825
44,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
17
Kills
12
12
Deaths
17
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
HardSum
Ratatoskr
2
11
6
0.45
W
Apollo
3
5
12
1.8
L
Yu Huang
MikeMaze
Yu Huang
3
6
7
1.08
W
5
1
12
11
L
Hercules
7
0
3
8.5
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,567
Damage
40,591
52,907
Taken
66,628
36,228
Mitigated
64,640
9,965
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
HardSum
Ratatoskr
3,412
693
276
1,185
23,395
13,053
615
12,944
10,101
0
16,381
W
Apollo
18,245
13,415
0
3,022
18,532
7,760
1,832
5,019
13,048
0
61,142
L
Yu Huang
MikeMaze
Yu Huang
15,699
1,201
56
1,601
15,408
7,263
0
9,506
5,638
61,466
0
W
14,279
469
133
2,756
9,134
4,109
998
3,581
5,478
48,388
0
L
Hercules
21,480
5,964
0
12,534
27,825
44,324
281
11,579
15,836
0
55,235
W
20,043
3,849
0
4,054
25,241
24,359
268
7,800
16,397
45,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
36,583
195
Minions Killed
186
8
Camps Cleared
8
932,030
Distance Traveled
898,318
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,160
587
22
1
1
266,048
1
W
Apollo
12,297
647
67
4
2
307,729
0
L
Yu Huang
12,348
650
95
5
4
278,059
4
W
Nox
12,851
676
72
4
4
312,001
3
L
Hercules
13,075
688
69
4
3
354,211
4
W
Ymir
14,369
756
56
3
2
312,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role