Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CmonVa 2
Bastet
Level 39
God Stats
2W - 2L
1,485 SR
Queue Stats
417W - 422L
1,389 Elo+
Solo
Chiron
Chiron
ESCORPION24
Chiron
Level 160
God Stats
12W - 14L
1,356 SR
Queue Stats
1,207W - 1,292L
1,378 Elo+
Solo
Danzaburou
Danzaburou
FRIDAY4life
Danzaburou
Level 149
God Stats
6W - 5L
1,253 SR
Queue Stats
377W - 408L
1,397 Elo+
Solo
Chang'e
Chang'e
STARFORCHAIRE
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,476 Elo+
Solo
Team Averages
Level 99
1,419 SR
1,428 Elo+

VS

Team Averages
Level 71
1,516 SR
1,409 Elo+
Jormungandr
Jormungandr
Abbybluelew84
Jormungandr
Level 97
God Stats
7W - 3L
1,522 SR
Queue Stats
768W - 804L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
MSander1982
Sylvanus
Level 89
God Stats
1W - 0L
1,756 SR
Queue Stats
37W - 25L
1,467 Elo+
Solo
Medusa
Medusa
ToXiyN
Medusa
Level 59
God Stats
3W - 1L
1,368 SR
Queue Stats
378W - 428L
1,342 Elo+
Solo
King Arthur
King Arthur
TruncateLily5
King Arthur
Level 85
God Stats
7W - 6L
1,432 SR
Queue Stats
692W - 727L
1,291 Elo+
Party 1
Discordia
Discordia
alex_killz016
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 0
7,069
544
5,541
5,046
2,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
CmonVa 2
Bastet
17
1 / 3 / 6
8,633
664
12,223
12,357
6,032
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
14
1 / 8 / 3
8,451
650
14,320
15,710
7,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
FRIDAY4life
Danzaburou
17
2 / 7 / 6
9,483
729
15,684
20,051
10,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
17
3 / 6 / 4
8,734
672
11,058
16,004
8,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abbybluelew84
Jormungandr
18
5 / 1 / 19
11,362
874
10,331
18,802
30,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
MSander1982
Sylvanus
17
2 / 0 / 17
11,216
863
7,637
19,745
24,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
ToXiyN
Medusa
19
7 / 1 / 16
11,085
853
20,341
11,186
8,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TruncateLily5
King Arthur
15
5 / 5 / 9
9,768
751
11,985
21,954
29,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
alex_killz016
Discordia
18
7 / 2 / 12
10,690
822
11,897
11,197
6,981
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
9
Kills
26
26
Deaths
9
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
W
Jormungandr
Abbybluelew84
Jormungandr
5
1
19
14.5
L
Bastet
CmonVa 2
Bastet
1
3
6
1.33
L
Chiron
1
8
3
0.31
L
Danzaburou
FRIDAY4life
Danzaburou
2
7
6
0.71
W
Sylvanus
MSander1982
Sylvanus
2
0
17
10.5
L
Chang'e
3
6
4
0.83
W
Medusa
ToXiyN
Medusa
7
1
16
15
W
King Arthur
TruncateLily5
King Arthur
5
5
9
1.9
W
Discordia
alex_killz016
Discordia
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,826
Damage
62,191
69,168
Taken
82,884
34,689
Mitigated
99,181
21,016
Healing
34,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,541
2,039
302
1,412
5,046
2,263
0
2,549
2,497
0
8,120
W
Jormungandr
Abbybluelew84
Jormungandr
10,331
2,124
1,183
2,620
18,802
30,462
237
2,332
16,470
26,419
0
L
Bastet
CmonVa 2
Bastet
12,223
3,138
862
2,087
12,357
6,032
0
6,801
5,556
0
20,356
L
Chiron
14,320
3,799
1,320
2,690
15,710
7,671
0
6,328
9,381
0
26,957
L
Danzaburou
FRIDAY4life
Danzaburou
15,684
6,891
364
5,778
20,051
10,441
0
7,831
12,220
0
32,025
W
Sylvanus
MSander1982
Sylvanus
7,637
3,049
11,379
7,423
19,745
24,108
1,756
2,274
17,182
16,263
0
L
Chang'e
11,058
1,472
3,002
3,199
16,004
8,282
0
6,405
9,599
19,853
0
W
Medusa
ToXiyN
Medusa
20,341
9,092
1,483
1,725
11,186
8,042
4,590
1,062
10,124
0
44,656
W
King Arthur
TruncateLily5
King Arthur
11,985
778
2,901
3,548
21,954
29,588
758
4,150
17,804
160
19,471
W
Discordia
alex_killz016
Discordia
11,897
2,064
1,095
651
11,197
6,981
1,209
1,240
9,957
23,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
54,121
113
Minions Killed
182
0
Camps Cleared
0
911,164
Distance Traveled
1,195,292
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,069
544
10
1
0
81,158
0
W
Jormungandr
11,362
874
46
4
0
242,409
0
L
Bastet
8,633
664
12
1
0
282,565
0
L
Chiron
8,451
650
27
2
0
137,899
4
L
Danzaburou
9,483
729
42
3
0
189,338
1
W
Sylvanus
11,216
863
31
2
0
229,862
0
L
Chang'e
8,734
672
22
2
0
220,204
0
W
Medusa
11,085
853
60
5
0
246,184
0
W
King Arthur
9,768
751
12
1
0
245,787
0
W
Discordia
10,690
822
33
3
0
231,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role