Player Matchup

Ymir
Ymir
FatboiStayFried
Ymir
Level 47
God Stats
0W - 1L
1,348 SR
Queue Stats
9W - 17L
1,430 Elo+
Party 1
Neith
Neith
FyreFlower37
Neith
Level 23
God Stats
0W - 1L
1,157 SR
Queue Stats
5W - 16L
1,280 Elo+
Solo
Tyr
Tyr
JussQuisy
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Raijin
Raijin
tylerpape
Raijin
Level 49
God Stats
2W - 1L
1,629 SR
Queue Stats
21W - 32L
1,409 Elo+
Party 1
Sobek
Sobek
x-CIIPHER-x
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,240 Elo+
Party 1
Team Averages
Level 43
1,427 SR
1,323 Elo+

VS

Team Averages
Level 57
1,490 SR
1,377 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Axlrojas_L2R2
Nox
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,170 Elo+
Solo
Sobek
Sobek
EITilin
Sobek
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LocoTemporal
Morgan Le Fay
Level 69
God Stats
5W - 5L
1,449 SR
Queue Stats
136W - 153L
1,445 Elo+
Solo
Charybdis
Charybdis
Mmcfadden619
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,380
698
5,655
13,988
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 6
8,740
728
8,798
12,078
5,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 6 / 4
7,261
605
3,411
15,043
13,402
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
tylerpape
Raijin
17
7 / 7 / 5
9,419
785
15,090
15,462
7,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 4 / 5
8,614
718
5,763
14,455
16,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 4 / 17
9,720
810
5,599
13,903
18,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 2 / 14
10,765
897
11,756
6,772
3,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
EITilin
Sobek
16
4 / 4 / 15
10,467
872
8,645
18,217
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
LocoTemporal
Morgan Le Fay
19
11 / 1 / 12
11,538
962
26,908
9,376
5,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Mmcfadden619
Charybdis
17
2 / 5 / 19
10,203
850
9,248
10,491
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
14
Kills
29
29
Deaths
16
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
4
17
2.88
W
9
2
14
8
W
Sobek
EITilin
Sobek
4
4
15
2.88
L
0
6
2
0.17
L
3
6
6
1
L
0
6
4
0.33
W
Morgan Le Fay
LocoTemporal
Morgan Le Fay
11
1
12
17
W
Charybdis
Mmcfadden619
Charybdis
2
5
19
2.3
L
Raijin
tylerpape
Raijin
7
7
5
1.36
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
62,156
71,026
Taken
58,759
51,532
Mitigated
59,920
16,224
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,599
242
694
1,464
13,903
18,529
0
4,902
9,001
9,877
0
W
11,756
1,536
602
161
6,772
3,509
1,073
4,185
2,587
22,972
0
W
Sobek
EITilin
Sobek
8,645
513
184
5,771
18,217
26,654
56
6,646
11,571
14,176
0
L
5,655
458
640
1,729
13,988
8,291
0
9,916
4,072
16,427
0
L
8,798
2,313
0
1,673
12,078
5,698
603
10,360
1,718
0
21,929
L
3,411
492
515
2,539
15,043
13,402
42
9,798
5,245
0
6,199
W
Morgan Le Fay
LocoTemporal
Morgan Le Fay
26,908
4,335
3,324
3,866
9,376
5,859
2,474
4,676
4,700
49,914
0
W
Charybdis
Mmcfadden619
Charybdis
9,248
3,957
102
735
10,491
5,369
3,175
6,099
4,392
0
19,140
L
Raijin
tylerpape
Raijin
15,090
1,969
2,134
3,014
15,462
7,229
0
11,534
3,928
29,401
0
L
5,763
550
772
3,208
14,455
16,912
120
11,300
3,155
9,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
52,693
92
Minions Killed
119
0
Camps Cleared
0
1,006,112
Distance Traveled
1,130,706
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,720
810
8
1
0
207,975
0
W
Nox
10,765
897
26
2
0
225,052
2
W
Sobek
10,467
872
11
1
0
227,460
0
L
Ymir
8,380
698
18
2
0
212,442
0
L
Neith
8,740
728
33
3
0
204,958
1
L
Tyr
7,261
605
7
1
0
208,946
0
W
Morgan Le Fay
11,538
962
51
4
0
252,053
1
W
Charybdis
10,203
850
23
2
0
218,166
1
L
Raijin
9,419
785
26
2
0
179,735
0
L
Sobek
8,614
718
8
1
0
200,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role