Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MalikFlame78
King Arthur
Level 103
God Stats
4W - 6L
1,440 SR
Queue Stats
29W - 39L
1,359 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,453 Elo+

VS

Team Averages
Level 107
1,855 SR
1,841 Elo+
Shiva
Shiva
SONY VS YO MOM
Shiva
Level 160
God Stats
150W - 12L
2,174 SR
Queue Stats
1,537W - 279L
2,066 Elo+
Party 1
Aphrodite
Aphrodite
ShesUhKeeper
Aphrodite
Level 144
God Stats
207W - 33L
1,674 SR
Queue Stats
246W - 44L
1,676 Elo+
Party 1
Artemis
Artemis
xBig Mac Jr
Artemis
Level 17
God Stats
1W - 0L
1,716 SR
Queue Stats
22W - 0L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 5 / 1
8,029
669
10,925
8,008
3,094
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
 
Da Ji
10
1 / 8 / 1
7,068
589
5,750
13,084
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
MalikFlame78
King Arthur
9
0 / 10 / 2
6,748
562
5,623
17,121
12,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 13
10,269
856
18,364
16,333
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ShesUhKeeper
Aphrodite
15
9 / 0 / 14
10,062
839
9,154
6,130
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xBig Mac Jr
Artemis
13
4 / 2 / 14
9,149
762
8,118
9,354
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
2
Kills
23
23
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
1
0.3
L
Da Ji
 
Da Ji
1
8
1
0.19
L
King Arthur
MalikFlame78
King Arthur
0
10
2
0.1
W
10
0
13
16.5
W
Aphrodite
ShesUhKeeper
Aphrodite
9
0
14
16
W
Artemis
xBig Mac Jr
Artemis
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
35,636
38,213
Taken
31,817
21,448
Mitigated
15,559
526
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,925
97
0
0
8,008
3,094
0
2,294
5,714
44,992
0
L
Da Ji
 
Da Ji
5,750
1,208
0
336
13,084
5,529
0
1,863
11,221
0
8,316
L
King Arthur
MalikFlame78
King Arthur
5,623
958
0
190
17,121
12,825
0
5,047
12,074
0
11,727
W
18,364
5,875
970
3,357
16,333
8,090
841
6,402
9,692
0
47,477
W
Aphrodite
ShesUhKeeper
Aphrodite
9,154
979
7,664
4,948
6,130
2,947
416
1,617
4,358
39,077
0
W
Artemis
xBig Mac Jr
Artemis
8,118
3,303
0
2,399
9,354
4,522
966
3,691
5,543
0
27,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
29,480
112
Minions Killed
160
2
Camps Cleared
10
573,715
Distance Traveled
686,633
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,029
669
90
8
1
209,167
6
L
Da Ji
7,068
589
10
1
0
175,806
1
L
King Arthur
6,748
562
12
1
1
188,742
0
W
Shiva
10,269
856
43
4
2
246,822
0
W
Aphrodite
10,062
839
85
7
5
224,944
2
W
Artemis
9,149
762
32
3
3
214,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role