Player Matchup

Ymir
Ymir
BigBodyTrav
Ymir
Level 42
God Stats
5W - 5L
1,509 SR
Queue Stats
23W - 40L
1,355 Elo+
Party 1
Da Ji
Da Ji
Leroio
Da Ji
Level 118
God Stats
1W - 0L
1,611 SR
Queue Stats
68W - 86L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
YonkoJig
Baron Samedi
Level 99
God Stats
14W - 7L
1,553 SR
Queue Stats
39W - 35L
1,411 Elo+
Party 1
Team Averages
Level 86
1,557 SR
1,419 Elo+

VS

Team Averages
Level 84
1,530 SR
1,420 Elo+
Zhong Kui
Zhong Kui
Woofjaw
Zhong Kui
Level 47
God Stats
1W - 2L
1,415 SR
Queue Stats
45W - 64L
1,371 Elo+
Party 2
Rama
Rama
YungSergeee
Rama
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
25W - 34L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
p Griffey d
Gilgamesh
Level 78
God Stats
1W - 4L
1,437 SR
Queue Stats
237W - 314L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,579
705
8,532
16,577
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Leroio
Da Ji
15
5 / 1 / 8
10,083
672
13,010
16,087
15,770
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
YonkoJig
Baron Samedi
16
8 / 0 / 6
10,844
723
12,995
13,471
7,557
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Woofjaw
Zhong Kui
13
1 / 6 / 1
8,715
581
10,107
14,883
9,610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 0
8,997
600
12,309
12,350
5,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
p Griffey d
Gilgamesh
13
1 / 5 / 1
8,956
597
10,309
15,356
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
3
3
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Da Ji
Leroio
Da Ji
5
1
8
9
L
Zhong Kui
Woofjaw
Zhong Kui
1
6
1
0.25
W
Baron Samedi
YonkoJig
Baron Samedi
8
0
6
11
L
1
4
0
0.25
L
Gilgamesh
p Griffey d
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,537
Damage
32,725
46,135
Taken
42,589
41,997
Mitigated
28,871
13,352
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,532
2,165
224
3,630
16,577
18,670
77
4,013
12,175
22,182
0
W
Da Ji
Leroio
Da Ji
13,010
3,712
0
870
16,087
15,770
859
4,656
10,886
0
28,745
L
Zhong Kui
Woofjaw
Zhong Kui
10,107
1,119
0
3,099
14,883
9,610
0
9,145
5,738
24,176
0
W
Baron Samedi
YonkoJig
Baron Samedi
12,995
1,225
2,597
6,031
13,471
7,557
816
2,363
10,679
43,493
0
L
12,309
11,135
0
2,110
12,350
5,138
1,222
5,810
6,540
0
38,344
L
Gilgamesh
p Griffey d
Gilgamesh
10,309
2,688
0
2,102
15,356
14,123
0
7,420
7,936
0
25,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
26,668
118
Minions Killed
126
5
Camps Cleared
5
799,923
Distance Traveled
703,759
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,579
705
37
2
1
266,042
0
W
Da Ji
10,083
672
27
2
3
285,420
5
L
Zhong Kui
8,715
581
30
2
2
232,423
6
W
Baron Samedi
10,844
723
54
4
1
248,461
2
L
Rama
8,997
600
62
4
3
227,613
0
L
Gilgamesh
8,956
597
34
2
0
243,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role