Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ERIK_MARU
Bellona
Level 148
God Stats
14W - 8L
1,668 SR
Queue Stats
823W - 800L
1,418 Elo+
Solo
Persephone
Persephone
Sonniksem
Persephone
Level 138
God Stats
2W - 1L
1,237 SR
Queue Stats
374W - 364L
1,434 Elo+
Solo
Xbalanque
Xbalanque
alikh
Xbalanque
Level 120
God Stats
20W - 19L
1,522 SR
Queue Stats
326W - 355L
1,422 Elo+
Party 2
Tiamat
Tiamat
khashool
Tiamat
Level 97
God Stats
12W - 19L
1,404 SR
Queue Stats
357W - 402L
1,422 Elo+
Party 2
Team Averages
Level 130
1,466 SR
1,440 Elo+

VS

Team Averages
Level 84
1,536 SR
1,373 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ForekPro
Tsukuyomi
Level 48
God Stats
1W - 1L
1,682 SR
Queue Stats
50W - 47L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
RaydenZenyth
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 1
Set
Set
TRy4one
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 3 / 19
11,039
789
19,602
15,828
7,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ERIK_MARU
Bellona
16
6 / 3 / 19
10,761
769
8,675
15,067
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Sonniksem
Persephone
20
2 / 2 / 18
11,218
801
10,181
9,663
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
alikh
Xbalanque
20
21 / 5 / 11
13,110
936
22,458
17,395
9,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
khashool
Tiamat
17
3 / 4 / 24
10,579
756
12,807
13,925
10,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 3 / 3
10,054
718
12,692
7,932
3,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
14
3 / 9 / 6
9,742
696
12,136
12,993
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ForekPro
Tsukuyomi
18
6 / 9 / 5
10,682
763
14,329
21,066
11,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RaydenZenyth
Baba Yaga
14
0 / 10 / 4
8,350
596
5,981
19,209
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
17
2 / 8 / 8
10,388
742
6,097
19,576
18,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
39
Kills
15
17
Deaths
39
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
3
19
5.5
L
Vulcan
 
Vulcan
4
3
3
1.83
L
He Bo
 
He Bo
3
9
6
0.67
W
Bellona
ERIK_MARU
Bellona
6
3
19
5.17
L
Tsukuyomi
ForekPro
Tsukuyomi
6
9
5
0.94
L
Baba Yaga
RaydenZenyth
Baba Yaga
0
10
4
0.2
W
Persephone
Sonniksem
Persephone
2
2
18
5.5
L
Set
2
8
8
0.75
W
Xbalanque
alikh
Xbalanque
21
5
11
5.3
W
Tiamat
khashool
Tiamat
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
51,235
71,878
Taken
80,776
46,273
Mitigated
46,810
31,876
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,602
5,977
3,831
5,883
15,828
7,085
2,027
8,122
7,706
0
30,693
L
Vulcan
 
Vulcan
12,692
4,874
337
1,715
7,932
3,969
0
2,406
5,430
28,140
0
L
He Bo
 
He Bo
12,136
806
630
732
12,993
5,284
0
4,505
8,351
19,243
0
W
Bellona
ERIK_MARU
Bellona
8,675
2,532
1,039
3,074
15,067
15,131
682
4,558
10,509
0
16,932
L
Tsukuyomi
ForekPro
Tsukuyomi
14,329
2,026
0
3,850
21,066
11,383
0
6,618
14,313
0
25,294
L
Baba Yaga
RaydenZenyth
Baba Yaga
5,981
562
0
3,968
19,209
8,167
196
5,289
13,818
16,411
0
W
Persephone
Sonniksem
Persephone
10,181
881
514
3,077
9,663
4,509
1,119
4,163
5,478
28,497
0
L
Set
6,097
2,434
2,011
2,679
19,576
18,007
179
4,170
15,144
0
13,215
W
Xbalanque
alikh
Xbalanque
22,458
13,177
2,494
6,019
17,395
9,296
3,111
8,020
9,375
0
48,466
W
Tiamat
khashool
Tiamat
12,807
464
2,494
3,451
13,925
10,252
799
5,685
8,001
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
49,216
148
Minions Killed
106
0
Camps Cleared
0
1,352,653
Distance Traveled
1,086,298
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,039
789
17
1
0
275,168
0
L
Vulcan
10,054
718
39
3
0
179,132
0
L
He Bo
9,742
696
11
1
0
215,663
0
W
Bellona
10,761
769
17
1
0
255,923
2
L
Tsukuyomi
10,682
763
14
1
0
239,406
0
L
Baba Yaga
8,350
596
24
2
0
220,529
0
W
Persephone
11,218
801
43
3
0
280,965
0
L
Set
10,388
742
18
1
0
231,568
0
W
Xbalanque
13,110
936
47
3
0
263,769
2
W
Tiamat
10,579
756
24
2
0
276,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role