Player Matchup

Neith
Neith
Solidunn
Neith
Level 48
God Stats
1W - 3L
1,683 SR
Queue Stats
38W - 61L
1,335 Elo+
Party 1
Chaac
Chaac
Supertsar
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,234 Elo+
Party 1
Yu Huang
Yu Huang
wallacehvf2016
Yu Huang
Level 142
God Stats
45W - 56L
1,402 SR
Queue Stats
296W - 378L
1,329 Elo+
Solo
Team Averages
Level 72
1,528 SR
1,299 Elo+

VS

Team Averages
Level 80
1,513 SR
1,279 Elo+
Neith
Neith
Goofymav27
Neith
Level 57
God Stats
6W - 4L
1,591 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 2
Nox
Nox
MorningStar5873
Nox
Level 87
God Stats
9W - 7L
1,514 SR
Queue Stats
50W - 91L
1,276 Elo+
Party 2
Chaac
Chaac
Woobilation
Chaac
Level 97
God Stats
24W - 29L
1,434 SR
Queue Stats
35W - 72L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Solidunn
Neith
14
3 / 5 / 1
9,712
694
8,670
14,019
5,868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Supertsar
Chaac
11
1 / 2 / 2
8,430
602
3,756
7,855
4,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
15
3 / 5 / 3
9,845
703
9,568
11,017
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 2 / 6
9,658
690
6,627
12,685
5,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 6
9,620
687
8,795
9,526
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 6
10,156
725
12,318
12,519
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
12
12
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
6
3
W
4
4
6
1.75
L
Neith
Solidunn
Neith
3
5
1
0.7
L
Chaac
Supertsar
Chaac
1
2
2
1
W
5
1
6
8
L
Yu Huang
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
27,740
32,891
Taken
34,730
15,462
Mitigated
19,373
3,122
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,627
3,498
423
3,192
12,685
5,082
1,597
3,538
9,147
0
29,268
W
8,795
748
343
2,405
9,526
4,110
666
2,973
6,553
29,574
0
L
Neith
Solidunn
Neith
8,670
2,500
0
828
14,019
5,868
364
4,215
9,343
0
28,672
L
Chaac
Supertsar
Chaac
3,756
203
219
1,373
7,855
4,973
108
2,130
5,438
0
10,675
W
12,318
2,038
144
7,079
12,519
10,181
405
3,343
9,176
304
30,063
L
Yu Huang
9,568
221
0
702
11,017
4,621
120
2,869
7,796
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
29,434
131
Minions Killed
135
6
Camps Cleared
3
584,601
Distance Traveled
675,199
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,658
690
54
4
1
219,057
0
W
Nox
9,620
687
55
4
1
213,225
0
L
Neith
9,712
694
45
3
3
204,891
2
L
Chaac
8,430
602
24
2
1
170,965
0
W
Chaac
10,156
725
26
2
1
242,917
0
L
Yu Huang
9,845
703
62
4
2
208,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role