Player Matchup

Mulan
Mulan
BL0OD SHADOW
Mulan
Level 155
God Stats
15W - 11L
1,537 SR
Queue Stats
1,042W - 896L
1,607 Elo+
Party 2
Apollo
Apollo
Dovah pro V2
Apollo
Level 160
God Stats
1W - 2L
1,377 SR
Queue Stats
153W - 108L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
MissShaftMaster
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 4L
1,846 Elo+
Party 2
Discordia
Discordia
NATEDOGG 0413
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,667 Elo+
Party 2
Jormungandr
Jormungandr
WWNES
Jormungandr
Level 142
God Stats
7W - 4L
1,454 SR
Queue Stats
182W - 122L
1,646 Elo+
Party 2
Team Averages
Level 127
1,474 SR
1,675 Elo+

VS

Team Averages
Level 25
1,450 SR
1,368 Elo+
Loki
Loki
ImYallzDaddy
Loki
Level 27
God Stats
0W - 2L
1,250 SR
Queue Stats
61W - 66L
1,444 Elo+
Party 1
Ganesha
Ganesha
Immortal2k1
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Izanami
Izanami
Parvaus133
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Solo
Merlin
Merlin
PinkSniffr
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
partyrocksam7
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 160L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 18
8,054
895
6,715
13,345
11,523
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
13
3 / 3 / 14
8,302
922
7,234
9,313
5,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 1 / 14
9,179
1,020
10,385
6,402
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Discordia
NATEDOGG 0413
Discordia
16
10 / 0 / 11
9,499
1,055
8,251
5,403
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
WWNES
Jormungandr
14
4 / 2 / 20
8,384
932
15,734
10,552
10,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,332
815
5,652
8,646
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Immortal2k1
Ganesha
13
1 / 5 / 7
7,257
806
4,627
14,781
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Parvaus133
Izanami
11
0 / 7 / 2
6,011
668
1,875
10,126
3,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
PinkSniffr
Merlin
13
2 / 6 / 4
6,797
755
7,154
8,905
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
partyrocksam7
Hun Batz
12
2 / 5 / 3
6,926
770
4,625
9,068
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
28
Kills
9
10
Deaths
28
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
W
Apollo
3
3
14
3.33
L
4
5
4
1.2
L
Ganesha
Immortal2k1
Ganesha
1
5
7
0.9
W
8
1
14
15
W
Discordia
NATEDOGG 0413
Discordia
10
0
11
15.5
L
Izanami
Parvaus133
Izanami
0
7
2
0.14
L
Merlin
PinkSniffr
Merlin
2
6
4
0.67
W
Jormungandr
WWNES
Jormungandr
4
2
20
7
L
Hun Batz
partyrocksam7
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
23,933
45,015
Taken
51,526
31,964
Mitigated
33,159
13,402
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,715
1,147
1,073
2,727
13,345
11,523
256
2,192
11,153
0
16,634
W
Apollo
7,234
2,489
1,176
1,731
9,313
5,315
2,116
3,132
6,181
0
15,657
L
5,652
348
385
570
8,646
3,901
0
5,590
2,735
0
15,761
L
Ganesha
Immortal2k1
Ganesha
4,627
201
195
1,413
14,781
16,431
0
8,716
5,342
10,395
0
W
10,385
2,990
0
750
6,402
2,961
3,167
1,228
5,174
22,378
0
W
Discordia
NATEDOGG 0413
Discordia
8,251
237
1,197
1,237
5,403
2,164
932
2,007
3,396
18,523
0
L
Izanami
Parvaus133
Izanami
1,875
906
0
294
10,126
3,959
0
7,205
2,277
0
8,571
L
Merlin
PinkSniffr
Merlin
7,154
345
464
466
8,905
4,389
0
6,335
2,116
15,188
0
W
Jormungandr
WWNES
Jormungandr
15,734
3,560
937
2,574
10,552
10,001
1,223
3,222
7,330
23,300
0
L
Hun Batz
partyrocksam7
Hun Batz
4,625
219
479
455
9,068
4,479
0
3,968
4,686
0
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
34,323
98
Minions Killed
67
0
Camps Cleared
0
858,556
Distance Traveled
628,515
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,054
895
17
2
0
181,385
0
W
Apollo
8,302
922
24
3
0
167,605
0
L
Loki
7,332
815
9
1
0
118,228
1
L
Ganesha
7,257
806
1
0
0
138,180
0
W
Nu Wa
9,179
1,020
21
2
0
139,945
0
W
Discordia
9,499
1,055
26
3
0
189,986
1
L
Izanami
6,011
668
14
2
0
108,310
0
L
Merlin
6,797
755
30
3
0
113,112
0
W
Jormungandr
8,384
932
10
1
0
179,635
3
L
Hun Batz
6,926
770
13
1
0
150,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role