Player Matchup

Janus
Janus
Praise1118
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,544 Elo+
Party 1
Shiva
Shiva
Siberian Glocc
Shiva
Level 152
God Stats
2W - 2L
1,439 SR
Queue Stats
47W - 46L
1,512 Elo+
Party 1
Artemis
Artemis
stealthyshiro
Artemis
Level 55
God Stats
8W - 10L
1,446 SR
Queue Stats
14W - 20L
1,414 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,490 Elo+

VS

Team Averages
Level 83
1,567 SR
1,495 Elo+
Atlas
Atlas
LilSwapMeet
Atlas
Level 76
God Stats
105W - 85L
1,598 SR
Queue Stats
115W - 95L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
RaggedShot
Baron Samedi
Level 108
God Stats
35W - 25L
1,605 SR
Queue Stats
130W - 170L
1,380 Elo+
Solo
Ullr
Ullr
yobiglongpapi
Ullr
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
86W - 78L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
8 / 1 / 3
8,603
860
15,726
6,123
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 11
7,236
724
8,061
13,521
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
4 / 1 / 8
7,967
797
7,213
5,204
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,382
738
6,401
15,448
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RaggedShot
Baron Samedi
10
0 / 5 / 2
6,259
626
4,867
8,953
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,633
663
3,778
9,983
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Janus
8
1
3
9.5
L
Baron Samedi
RaggedShot
Baron Samedi
0
5
2
0.2
W
0
0
11
5.5
W
Artemis
4
1
8
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
15,046
24,848
Taken
34,384
14,603
Mitigated
22,870
7,473
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,401
2,747
0
1,629
15,448
13,644
0
6,902
8,108
11,616
0
W
Janus
15,726
1,468
0
196
6,123
2,634
889
2,695
3,428
34,160
0
L
Baron Samedi
RaggedShot
Baron Samedi
4,867
568
1,157
1,488
8,953
4,915
0
3,190
5,391
21,135
0
W
8,061
1,076
640
5,451
13,521
9,517
250
6,329
7,192
0
22,812
W
Artemis
7,213
3,675
0
1,186
5,204
2,452
1,354
2,809
2,395
0
20,453
L
3,778
1,962
0
811
9,983
4,311
0
5,925
3,891
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
20,274
122
Minions Killed
77
6
Camps Cleared
2
555,779
Distance Traveled
557,523
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,382
738
12
1
0
194,417
1
W
Janus
8,603
860
55
6
2
179,670
2
L
Baron Samedi
6,259
626
34
3
0
180,354
4
W
Shiva
7,236
724
28
3
3
203,349
4
W
Artemis
7,967
797
39
4
1
172,760
2
L
Ullr
6,633
663
31
3
2
182,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role