Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ALTAIR PRO 2345
Ratatoskr
Level 80
God Stats
4W - 2L
1,822 SR
Queue Stats
113W - 104L
1,506 Elo+
Solo
Ishtar
Ishtar
APbaldwin44
Ishtar
Level 103
God Stats
0W - 4L
1,232 SR
Queue Stats
91W - 96L
1,394 Elo+
Solo
Tyr
Tyr
SekihaTenkyokens
Tyr
Level 94
God Stats
61W - 73L
1,509 SR
Queue Stats
519W - 524L
1,560 Elo+
Solo
Discordia
Discordia
plasma222
Discordia
Level 149
God Stats
2W - 2L
1,652 SR
Queue Stats
366W - 367L
1,515 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,495 Elo+

VS

Team Averages
Level 127
1,599 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
FOOLKILLAH
Cu Chulainn
Level 160
God Stats
8W - 7L
1,543 SR
Queue Stats
475W - 427L
1,493 Elo+
Party 1
Bacchus
Bacchus
Zantetsuken
Bacchus
Level 157
God Stats
6W - 1L
1,653 SR
Queue Stats
119W - 123L
1,518 Elo+
Party 1
Odin
Odin
bigpapa_K
Odin
Level 160
God Stats
1W - 1L
1,367 SR
Queue Stats
379W - 354L
1,518 Elo+
Party 1
Ra
Ra
hipsandsalsa
Ra
Level 63
God Stats
3W - 0L
1,730 SR
Queue Stats
124W - 106L
1,485 Elo+
Party 1
Cupid
Cupid
joninet12
Cupid
Level 93
God Stats
16W - 6L
1,703 SR
Queue Stats
253W - 243L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 3
7,020
390
4,197
13,071
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
ALTAIR PRO 2345
Ratatoskr
13
6 / 5 / 3
8,947
497
12,034
17,030
8,525
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
13
1 / 7 / 1
8,235
458
6,787
14,494
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 0
9,012
501
7,248
19,055
18,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
plasma222
Discordia
16
3 / 2 / 2
9,842
547
9,321
10,357
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FOOLKILLAH
Cu Chulainn
16
2 / 1 / 5
10,737
597
16,222
15,436
17,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
Zantetsuken
Bacchus
13
3 / 2 / 8
8,723
485
8,485
13,510
10,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
3 / 4 / 7
9,423
524
5,755
15,481
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
4 / 1 / 5
9,993
555
8,770
10,955
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
joninet12
Cupid
17
6 / 3 / 6
10,612
590
12,603
12,908
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
18
18
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
3
0.75
L
Ratatoskr
ALTAIR PRO 2345
Ratatoskr
6
5
3
1.5
L
Ishtar
1
7
1
0.21
W
Cu Chulainn
FOOLKILLAH
Cu Chulainn
2
1
5
4.5
L
1
2
0
0.5
W
Bacchus
Zantetsuken
Bacchus
3
2
8
3.5
W
Odin
3
4
7
1.63
W
4
1
5
6.5
W
Cupid
joninet12
Cupid
6
3
6
3
L
Discordia
plasma222
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
51,835
74,007
Taken
68,290
48,793
Mitigated
45,679
19,649
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,197
576
0
824
13,071
12,187
0
3,178
9,893
0
25,614
L
Ratatoskr
ALTAIR PRO 2345
Ratatoskr
12,034
1,867
0
1,605
17,030
8,525
0
6,085
10,945
0
60,809
L
Ishtar
6,787
3,556
157
3,576
14,494
5,460
1,215
2,283
12,211
0
60,364
W
Cu Chulainn
FOOLKILLAH
Cu Chulainn
16,222
3,510
0
2,869
15,436
17,410
353
606
14,830
0
85,867
L
7,248
1,668
0
11,031
19,055
18,064
0
1,463
17,592
0
75,526
W
Bacchus
Zantetsuken
Bacchus
8,485
1,972
0
2,862
13,510
10,679
444
1,912
11,598
29,598
0
W
Odin
5,755
1,084
0
5,524
15,481
6,696
1,381
2,766
12,082
0
67,836
W
8,770
1,700
3,269
3,439
10,955
5,104
1,454
3,279
7,676
79,048
0
W
Cupid
joninet12
Cupid
12,603
7,875
347
5,334
12,908
5,790
2,486
1,348
11,560
0
78,411
L
Discordia
plasma222
Discordia
9,321
534
0
2,456
10,357
4,557
0
4,246
6,111
88,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
49,488
527
Minions Killed
547
0
Camps Cleared
0
1,607,980
Distance Traveled
1,744,712
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,020
390
33
2
0
268,769
4
L
Ratatoskr
8,947
497
93
5
0
379,861
6
L
Ishtar
8,235
458
102
6
0
265,485
3
W
Cu Chulainn
10,737
597
155
9
0
345,376
0
L
Tyr
9,012
501
135
8
0
364,786
2
W
Bacchus
8,723
485
29
2
0
364,946
7
W
Odin
9,423
524
96
5
0
353,826
3
W
Ra
9,993
555
128
7
0
364,960
7
W
Cupid
10,612
590
139
8
0
315,604
6
L
Discordia
9,842
547
164
9
0
329,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role