Player Matchup

Ne Zha
Ne Zha
DavidLavigne
Ne Zha
Level 126
God Stats
11W - 21L
1,492 SR
Queue Stats
77W - 112L
1,386 Elo+
Solo
Tiamat
Tiamat
PolarisF3
Tiamat
Level 105
God Stats
47W - 54L
1,628 SR
Queue Stats
225W - 234L
1,561 Elo+
Party 1
Bacchus
Bacchus
Roist
Bacchus
Level 29
God Stats
2W - 4L
1,671 SR
Queue Stats
11W - 16L
1,340 Elo+
Party 1
Team Averages
Level 87
1,597 SR
1,429 Elo+

VS

Team Averages
Level 107
1,886 SR
2,110 Elo+
Nox
Nox
Davman30
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 4L
2,158 Elo+
Party 2
Cernunnos
Cernunnos
GhostSeducer
Cernunnos
Level 146
God Stats
5W - 0L
1,946 SR
Queue Stats
231W - 25L
2,014 Elo+
Party 2
Baron Samedi
Baron Samedi
Hamus11
Baron Samedi
Level 145
God Stats
28W - 0L
2,212 SR
Queue Stats
314W - 15L
2,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 4 / 0
6,267
522
3,972
12,362
8,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
PolarisF3
Tiamat
12
0 / 4 / 0
7,077
590
10,424
11,669
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Roist
Bacchus
10
0 / 3 / 0
7,012
584
2,619
14,722
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,417
701
9,815
5,166
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GhostSeducer
Cernunnos
14
6 / 0 / 5
9,066
756
16,960
9,479
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Hamus11
Baron Samedi
13
1 / 0 / 10
9,042
754
8,132
8,728
11,240
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
4
0
0
W
4
0
7
7.5
W
Cernunnos
GhostSeducer
Cernunnos
6
0
5
8.5
W
Baron Samedi
Hamus11
Baron Samedi
1
0
10
6
L
Tiamat
PolarisF3
Tiamat
0
4
0
0
L
Bacchus
Roist
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
34,907
38,753
Taken
23,373
34,324
Mitigated
18,157
4,919
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,972
452
87
1,125
12,362
8,781
0
5,304
7,058
0
15,307
W
9,815
340
0
1,026
5,166
2,404
182
3,636
1,530
18,678
0
W
Cernunnos
GhostSeducer
Cernunnos
16,960
10,382
0
5,597
9,479
4,513
1,162
5,537
3,942
49
57,982
W
Baron Samedi
Hamus11
Baron Samedi
8,132
1,739
2,025
4,820
8,728
11,240
351
4,104
4,624
24,719
0
L
Tiamat
PolarisF3
Tiamat
10,424
272
0
2,612
11,669
7,177
0
4,621
7,048
35,542
0
L
Bacchus
Roist
Bacchus
2,619
173
0
1,095
14,722
18,366
0
8,189
6,533
7,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,356
Gold Earned
26,525
95
Minions Killed
149
0
Camps Cleared
9
643,806
Distance Traveled
651,189
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,267
522
14
1
0
216,006
2
W
Nox
8,417
701
27
2
6
237,705
2
W
Cernunnos
9,066
756
90
8
3
220,104
4
W
Baron Samedi
9,042
754
32
3
0
193,380
3
L
Tiamat
7,077
590
74
6
0
208,802
2
L
Bacchus
7,012
584
7
1
0
218,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role