Player Matchup

Yu Huang
Yu Huang
heavenlywolf75
Yu Huang
Level 103
God Stats
1W - 1L
1,333 SR
Queue Stats
51W - 41L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
ntun alsaaq
Cthulhu
Level 38
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Fenrir
Fenrir
tatical99
Fenrir
Level 102
God Stats
13W - 8L
1,572 SR
Queue Stats
46W - 34L
1,561 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,589 Elo+

VS

Team Averages
Level 69
1,585 SR
1,355 Elo+
Aphrodite
Aphrodite
Chichonsal-FC
Aphrodite
Level 56
God Stats
2W - 5L
1,697 SR
Queue Stats
80W - 81L
1,448 Elo+
Solo
Skadi
Skadi
MuddyHorse45716
Skadi
Level 54
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Izanami
Izanami
stonermase24
Izanami
Level 97
God Stats
24W - 22L
1,550 SR
Queue Stats
114W - 142L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
2 / 1 / 11
11,710
689
17,919
10,390
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ntun alsaaq
Cthulhu
17
4 / 0 / 12
11,909
701
15,948
20,061
28,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
tatical99
Fenrir
17
10 / 3 / 6
12,589
741
18,097
20,400
15,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chichonsal-FC
Aphrodite
15
0 / 3 / 3
10,185
599
13,973
18,873
11,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 6 / 0
11,654
686
13,070
23,172
9,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
stonermase24
Izanami
13
0 / 7 / 3
10,131
596
10,573
15,475
5,764
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chichonsal-FC
Aphrodite
0
3
3
0.5
L
4
6
0
0.67
W
Yu Huang
2
1
11
7.5
W
Cthulhu
ntun alsaaq
Cthulhu
4
0
12
10
L
Izanami
stonermase24
Izanami
0
7
3
0.21
W
Fenrir
tatical99
Fenrir
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,964
Damage
37,616
50,851
Taken
57,520
49,328
Mitigated
26,666
15,164
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chichonsal-FC
Aphrodite
13,973
483
6,046
10,695
18,873
11,236
56
13,865
5,008
47,983
0
L
13,070
4,816
304
1,433
23,172
9,666
696
10,485
12,687
0
33,110
W
Yu Huang
17,919
1,151
171
770
10,390
4,859
1,264
1,775
8,615
58,579
0
W
Cthulhu
ntun alsaaq
Cthulhu
15,948
606
2,241
7,202
20,061
28,998
74
5,764
14,297
43,305
0
L
Izanami
stonermase24
Izanami
10,573
5,473
433
616
15,475
5,764
760
10,381
5,094
0
39,134
W
Fenrir
tatical99
Fenrir
18,097
4,668
0
4,780
20,400
15,471
1,240
6,980
13,420
0
42,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
31,970
188
Minions Killed
186
8
Camps Cleared
7
1,006,798
Distance Traveled
820,002
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,185
599
91
5
3
303,410
2
L
Skadi
11,654
686
40
2
1
297,775
1
W
Yu Huang
11,710
689
92
5
4
325,545
0
W
Cthulhu
11,909
701
56
3
1
343,624
0
L
Izanami
10,131
596
55
3
3
218,817
2
W
Fenrir
12,589
741
40
2
3
337,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role