Player Matchup

Hercules
Hercules
JuanLuis976
Hercules
Level 109
God Stats
7W - 14L
1,511 SR
Queue Stats
204W - 192L
1,524 Elo+
Party 1
Loki
Loki
Kaivil
Loki
Level 108
God Stats
19W - 17L
1,695 SR
Queue Stats
438W - 388L
1,554 Elo+
Party 1
Neith
Neith
PeneAchos69
Neith
Level 12
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 12L
1,269 Elo+
Party 1
Merlin
Merlin
Tekato90135
Merlin
Level 68
God Stats
16W - 15L
1,413 SR
Queue Stats
345W - 271L
1,545 Elo+
Party 1
Bellona
Bellona
pablo1755
Bellona
Level 17
God Stats
30W - 29L
1,337 SR
Queue Stats
73W - 70L
1,427 Elo+
Party 1
Team Averages
Level 63
1,457 SR
1,464 Elo+

VS

Team Averages
Level 64
1,540 SR
1,551 Elo+
Thor
Thor
DABOSSMAN567
Thor
Level 42
God Stats
13W - 11L
1,246 SR
Queue Stats
146W - 152L
1,475 Elo+
Solo
Yemoja
Yemoja
OctoberM
Yemoja
Level 28
God Stats
56W - 40L
1,588 SR
Queue Stats
77W - 70L
1,565 Elo+
Party 2
Ratatoskr
Ratatoskr
OliviaRodrigoFan
Ratatoskr
Level 64
God Stats
3W - 1L
1,588 SR
Queue Stats
41W - 47L
1,545 Elo+
Party 3
Cupid
Cupid
cdrains
Cupid
Level 27
God Stats
2W - 0L
1,611 SR
Queue Stats
10W - 6L
1,641 Elo+
Party 3
Hades
Hades
sucessNfailure
Hades
Level 160
God Stats
4W - 1L
1,666 SR
Queue Stats
32W - 30L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuanLuis976
Hercules
13
1 / 6 / 3
8,498
369
9,837
22,398
15,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Kaivil
Loki
16
2 / 8 / 0
9,974
434
16,439
22,106
10,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 7 / 1
9,272
403
8,908
14,647
6,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
0 / 1 / 3
9,973
434
10,123
9,734
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
pablo1755
Bellona
16
0 / 4 / 0
10,064
438
4,976
15,769
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 3
12,578
547
17,347
19,826
19,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
OctoberM
Yemoja
14
1 / 0 / 8
9,981
434
2,938
14,281
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
20
4 / 3 / 5
12,195
530
10,281
21,067
10,039
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
cdrains
Cupid
18
5 / 2 / 5
11,538
502
15,137
14,714
6,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 7
11,910
518
17,507
19,489
12,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
26
26
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Hercules
JuanLuis976
Hercules
1
6
3
0.42
L
Loki
Kaivil
Loki
2
8
0
0.25
W
Yemoja
OctoberM
Yemoja
1
0
8
5
W
Ratatoskr
4
3
5
2.17
L
2
7
1
0.36
L
Merlin
0
1
3
1.5
W
Cupid
cdrains
Cupid
5
2
5
3.75
L
Bellona
pablo1755
Bellona
0
4
0
0
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
63,210
84,654
Taken
89,377
51,995
Mitigated
61,497
17,007
Healing
41,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,347
5,349
0
6,186
19,826
19,005
532
739
19,087
0
106,288
L
Hercules
JuanLuis976
Hercules
9,837
3,082
104
2,888
22,398
15,871
0
7,737
14,347
0
48,655
L
Loki
Kaivil
Loki
16,439
5,267
0
6,495
22,106
10,138
0
2,847
19,039
0
103,483
W
Yemoja
OctoberM
Yemoja
2,938
981
4,062
4,410
14,281
13,606
171
1,848
12,433
21,502
0
W
Ratatoskr
10,281
4,562
0
9,245
21,067
10,039
17
1,523
19,544
0
117,933
L
8,908
4,105
0
2,162
14,647
6,345
0
4,272
10,207
0
57,413
L
Merlin
10,123
399
0
1,771
9,734
4,511
0
3,880
5,624
98,082
0
W
Cupid
cdrains
Cupid
15,137
8,401
775
4,421
14,714
6,751
768
1,772
12,942
0
95,687
L
Bellona
pablo1755
Bellona
4,976
1,529
0
3,587
15,769
15,130
948
760
14,992
0
68,801
W
17,507
1,836
518
12,126
19,489
12,096
681
4,241
15,248
93,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
58,202
604
Minions Killed
658
0
Camps Cleared
0
1,950,855
Distance Traveled
2,262,067
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,578
547
149
6
0
444,252
1
L
Hercules
8,498
369
75
3
0
371,033
4
L
Loki
9,974
434
137
6
0
443,741
1
W
Yemoja
9,981
434
20
1
0
413,137
9
W
Ratatoskr
12,195
530
170
7
0
524,057
9
L
Neith
9,272
403
98
4
0
331,408
3
L
Merlin
9,973
434
152
7
0
380,272
5
W
Cupid
11,538
502
148
6
0
432,385
4
L
Bellona
10,064
438
142
6
0
424,401
0
W
Hades
11,910
518
171
7
0
448,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role