Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
ZombieAnt9
Zhong Kui
Platinum IV
Level 127
God Stats
1W - 0L
1,684 SR
Queue Stats
235W - 230L
1,933 MMR
Solo
Ymir
Ymir
Platinum II
lazyapple2
Ymir
Platinum II
Level 155
God Stats
12W - 6L
1,596 SR
Queue Stats
489W - 483L
1,947 MMR
Solo
King Arthur
King Arthur
Diamond I
narwhαl
King Arthur
Diamond I
Level 160
God Stats
12W - 10L
1,503 SR
Queue Stats
361W - 347L
2,016 MMR
Solo
Izanami
Izanami
Platinum III
xXLeidonXx
Izanami
Platinum III
Level 142
God Stats
62W - 65L
1,618 SR
Queue Stats
200W - 192L
1,941 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,580 SR
1,868 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,454 SR
1,780 MMR
Ishtar
Ishtar
Diamond V
 
Ishtar
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum II
CoCoNar
He Bo
Platinum II
Level 148
God Stats
0W - 1L
1,183 SR
Queue Stats
253W - 265L
1,928 MMR
Solo
Camazotz
Camazotz
Diamond V
Cömëthazine
Camazotz
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,961 MMR
Party 1
Medusa
Medusa
Platinum II
m7even
Medusa
Platinum II
Level 79
God Stats
1W - 2L
1,587 SR
Queue Stats
63W - 56L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
4 / 3 / 14
14,042
562
17,009
25,756
13,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ZombieAnt9
Zhong Kui
20
9 / 1 / 13
15,470
619
19,769
17,445
15,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 16
14,075
563
13,398
28,054
38,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
narwhαl
King Arthur
20
7 / 1 / 12
15,335
613
31,181
34,083
46,074
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xXLeidonXx
Izanami
20
4 / 4 / 4
15,113
605
20,456
24,905
12,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotKaliHadesAtlasCupid

VS

Bans
CabrakanYu HuangAgniDa JiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
1 / 5 / 4
11,210
448
12,960
21,305
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
 
Sylvanus
14
0 / 6 / 2
9,877
395
7,548
28,148
40,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
CoCoNar
He Bo
18
3 / 9 / 0
11,134
445
15,565
18,748
8,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Cömëthazine
Camazotz
20
4 / 3 / 0
13,422
537
27,872
43,668
42,088
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
m7even
Medusa
20
4 / 5 / 1
12,694
508
23,147
23,544
12,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
28
Kills
12
12
Deaths
28
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
14
3.67
L
Ishtar
 
Ishtar
1
5
4
0.6
L
Sylvanus
 
Sylvanus
0
6
2
0.17
L
He Bo
CoCoNar
He Bo
3
9
0
0.33
L
Camazotz
Cömëthazine
Camazotz
4
3
0
1.33
W
Zhong Kui
ZombieAnt9
Zhong Kui
9
1
13
15.5
W
4
3
16
4
L
Medusa
m7even
Medusa
4
5
1
0.9
W
King Arthur
narwhαl
King Arthur
7
1
12
13
W
Izanami
xXLeidonXx
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,813
Damage
87,092
130,243
Taken
135,413
125,809
Mitigated
115,350
39,596
Healing
51,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,009
8,533
0
4,112
25,756
13,131
7,009
5,017
20,271
56
147,202
L
Ishtar
 
Ishtar
12,960
7,195
0
6,256
21,305
10,771
0
5,100
16,205
0
100,109
L
Sylvanus
 
Sylvanus
7,548
1,811
2,602
6,384
28,148
40,789
0
14,878
13,270
39,500
0
L
He Bo
CoCoNar
He Bo
15,565
418
0
177
18,748
8,869
154
5,793
12,955
107,643
0
L
Camazotz
Cömëthazine
Camazotz
27,872
8,788
0
29,832
43,668
42,088
0
6,061
37,607
0
133,846
W
Zhong Kui
ZombieAnt9
Zhong Kui
19,769
3,797
0
8,339
17,445
15,245
2,658
6,159
10,622
133,170
0
W
13,398
3,335
0
6,118
28,054
38,525
463
7,632
19,399
37,281
5,908
L
Medusa
m7even
Medusa
23,147
14,187
0
6,739
23,544
12,833
999
3,034
20,510
0
107,636
W
King Arthur
narwhαl
King Arthur
31,181
2,898
0
10,013
34,083
46,074
506
3,275
29,160
963
121,383
W
Izanami
xXLeidonXx
Izanami
20,456
14,513
0
11,014
24,905
12,834
6,291
2,939
21,866
0
168,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,035
Gold Earned
58,337
815
Minions Killed
750
0
Camps Cleared
0
2,494,007
Distance Traveled
2,210,724
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,042
562
172
7
0
605,298
7
L
Ishtar
11,210
448
152
6
0
467,796
2
L
Sylvanus
9,877
395
53
2
0
408,989
8
L
He Bo
11,134
445
161
6
0
396,741
0
L
Camazotz
13,422
537
220
9
0
478,075
3
W
Zhong Kui
15,470
619
198
8
0
480,857
10
W
Ymir
14,075
563
37
1
0
457,003
9
L
Medusa
12,694
508
164
7
0
459,123
3
W
King Arthur
15,335
613
167
7
0
531,100
5
W
Izanami
15,113
605
241
10
0
419,749
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role