Player Matchup

Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond I
BannedMaster
Nox
Diamond I
Level 80
God Stats
8W - 7L
1,617 SR
Queue Stats
197W - 185L
2,465 MMR
Solo
Ares
Ares
Platinum III
RoninRen
Ares
Platinum III
Level 133
God Stats
10W - 5L
1,891 SR
Queue Stats
73W - 59L
2,230 MMR
Solo
Cliodhna
Cliodhna
Diamond I
Snowy3
Cliodhna
Diamond I
Level 151
God Stats
1W - 0L
1,703 SR
Queue Stats
123W - 99L
2,533 MMR
Solo
Cupid
Cupid
Diamond I
WeGucciBro
Cupid
Diamond I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 128L
2,507 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,642 SR
2,247 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,550 SR
2,442 MMR
Serqet
Serqet
Diamond I
Archiebaker
Serqet
Diamond I
Level 160
God Stats
17W - 13L
1,586 SR
Queue Stats
238W - 206L
2,634 MMR
Party 1
Poseidon
Poseidon
Diamond I
DiscoFerry
Poseidon
Diamond I
Level 159
God Stats
21W - 10L
1,752 SR
Queue Stats
279W - 257L
2,503 MMR
Party 1
Ganesha
Ganesha
Diamond IV
FrostByte020
Ganesha
Diamond IV
Level 129
God Stats
2W - 3L
1,406 SR
Queue Stats
467W - 476L
2,213 MMR
Solo
Izanami
Izanami
Diamond II
MillionVer
Izanami
Diamond II
Level 69
God Stats
12W - 14L
1,638 SR
Queue Stats
281W - 262L
2,369 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Tarbek
Guan Yu
Diamond I
Level 160
God Stats
2W - 4L
1,367 SR
Queue Stats
105W - 77L
2,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
1 / 3 / 5
10,185
566
17,559
23,805
13,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 2
10,647
592
12,532
8,738
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
2 / 1 / 10
10,163
565
11,175
12,015
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Snowy3
Cliodhna
16
2 / 2 / 6
9,899
550
9,379
18,277
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
3 / 7 / 2
10,191
566
8,357
14,317
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SusanoDa JiNe ZhaKhepri

VS

Bans
Ao KuangKaliIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 2 / 2
10,136
563
10,487
16,057
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
DiscoFerry
Poseidon
17
4 / 2 / 1
10,439
580
8,575
9,208
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
FrostByte020
Ganesha
12
1 / 6 / 5
8,194
455
4,836
22,800
23,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
MillionVer
Izanami
12
3 / 3 / 2
8,249
458
6,094
10,077
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Tarbek
Guan Yu
16
2 / 4 / 2
9,535
530
17,028
25,778
29,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
14
14
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
5
1.17
L
Serqet
4
2
2
2.5
W
9
1
2
10
L
Poseidon
DiscoFerry
Poseidon
4
2
1
2.25
L
Ganesha
FrostByte020
Ganesha
1
6
5
0.58
L
Izanami
MillionVer
Izanami
3
3
2
1.33
W
Ares
2
1
10
7
W
Cliodhna
Snowy3
Cliodhna
2
2
6
2.5
L
Guan Yu
Tarbek
Guan Yu
2
4
2
0.75
W
Cupid
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,002
Damage
47,020
77,152
Taken
83,920
39,916
Mitigated
68,937
33,121
Healing
26,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,559
4,534
0
14,892
23,805
13,139
0
1,980
20,400
93
103,010
L
Serqet
10,487
2,400
0
749
16,057
7,764
0
4,621
11,436
0
101,324
W
12,532
1,433
0
879
8,738
3,119
74
2,899
5,130
68,217
0
L
Poseidon
DiscoFerry
Poseidon
8,575
1,637
0
2,994
9,208
4,122
58
4,425
4,783
106,847
0
L
Ganesha
FrostByte020
Ganesha
4,836
816
2,576
3,127
22,800
23,503
0
9,513
13,287
21,928
2,535
L
Izanami
MillionVer
Izanami
6,094
4,354
0
2,911
10,077
3,695
0
2,574
7,503
0
52,593
W
Ares
11,175
918
0
3,181
12,015
11,998
0
2,197
9,818
44,727
0
W
Cliodhna
Snowy3
Cliodhna
9,379
2,209
0
11,297
18,277
7,071
0
3,829
14,318
0
90,077
L
Guan Yu
Tarbek
Guan Yu
17,028
3,451
610
13,166
25,778
29,853
390
3,458
22,320
88
78,475
W
Cupid
8,357
5,418
31
2,841
14,317
4,589
0
2,529
11,401
0
85,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,085
Gold Earned
46,553
588
Minions Killed
588
0
Camps Cleared
0
1,869,053
Distance Traveled
1,801,927
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,185
566
150
8
0
353,036
9
L
Serqet
10,136
563
165
9
0
457,483
4
W
Nox
10,647
592
124
7
0
390,552
0
L
Poseidon
10,439
580
184
10
0
393,556
2
L
Ganesha
8,194
455
20
1
0
367,143
6
L
Izanami
8,249
458
97
5
0
222,581
4
W
Ares
10,163
565
50
3
0
397,384
5
W
Cliodhna
9,899
550
129
7
0
415,181
4
L
Guan Yu
9,535
530
122
7
0
361,164
4
W
Cupid
10,191
566
135
8
0
312,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role