Player Matchup

Anubis
Anubis
FireHawk00
Anubis
Level 89
God Stats
1W - 2L
1,642 SR
Queue Stats
27W - 65L
1,219 Elo+
Party 1
Awilix
Awilix
GreenAccel
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 84L
1,210 Elo+
Party 1
Achilles
Achilles
Ottobought
Achilles
Level 101
God Stats
1W - 4L
1,622 SR
Queue Stats
37W - 67L
1,243 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,224 Elo+

VS

Team Averages
Level 94
1,462 SR
1,386 Elo+
Scylla
Scylla
BLitzKiing
Scylla
Level 126
God Stats
125W - 126L
1,485 SR
Queue Stats
264W - 288L
1,442 Elo+
Solo
Cabrakan
Cabrakan
K3lvin is back
Cabrakan
Level 109
God Stats
13W - 16L
1,428 SR
Queue Stats
198W - 216L
1,392 Elo+
Solo
Bellona
Bellona
elchito43
Bellona
Level 47
God Stats
18W - 20L
1,472 SR
Queue Stats
78W - 132L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FireHawk00
Anubis
16
1 / 13 / 4
12,635
602
11,549
26,291
13,350
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
GreenAccel
Awilix
17
4 / 12 / 4
13,623
649
15,147
30,088
12,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Ottobought
Achilles
18
3 / 6 / 4
14,170
675
11,446
31,732
44,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLitzKiing
Scylla
20
21 / 0 / 8
17,779
847
37,831
10,228
4,747
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
19
5 / 5 / 20
15,330
730
20,062
24,604
26,607
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
elchito43
Bellona
18
5 / 3 / 16
14,237
678
19,014
23,745
29,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
8
Kills
31
31
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
BLitzKiing
Scylla
21
0
8
25
L
Anubis
FireHawk00
Anubis
1
13
4
0.23
L
Awilix
GreenAccel
Awilix
4
12
4
0.5
W
Cabrakan
5
5
20
3
L
Achilles
Ottobought
Achilles
3
6
4
0.83
W
Bellona
elchito43
Bellona
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
76,907
88,111
Taken
58,577
70,284
Mitigated
60,958
8,845
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BLitzKiing
Scylla
37,831
1,673
0
3,406
10,228
4,747
1,596
2,537
7,691
94,912
0
L
Anubis
FireHawk00
Anubis
11,549
567
0
3,658
26,291
13,350
0
18,172
7,683
53,164
0
L
Awilix
GreenAccel
Awilix
15,147
7,621
0
1,019
30,088
12,564
0
19,760
9,848
0
38,555
W
Cabrakan
20,062
1,767
947
7,383
24,604
26,607
58
5,117
19,487
53,973
0
L
Achilles
Ottobought
Achilles
11,446
3,444
355
3,813
31,732
44,370
0
18,751
12,355
0
34,631
W
Bellona
elchito43
Bellona
19,014
3,826
485
3,444
23,745
29,604
994
4,675
19,070
0
52,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
47,346
166
Minions Killed
233
2
Camps Cleared
14
870,428
Distance Traveled
1,076,478
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,779
847
142
7
8
372,387
2
L
Anubis
12,635
602
87
4
0
255,962
4
L
Awilix
13,623
649
34
2
1
301,838
1
W
Cabrakan
15,330
730
53
3
6
315,301
9
L
Achilles
14,170
675
45
2
1
312,628
1
W
Bellona
14,237
678
38
2
0
388,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role