Player Matchup

Thanatos
Thanatos
Armedplay
Thanatos
Level 102
God Stats
11W - 14L
1,502 SR
Queue Stats
153W - 135L
1,417 Elo+
Solo
Cabrakan
Cabrakan
MCA168116
Cabrakan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 59L
1,294 Elo+
Party 1
Cupid
Cupid
MegabusterZX
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 1
Shiva
Shiva
Moruma
Shiva
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 37L
1,182 Elo+
Party 1
Vulcan
Vulcan
skyrex04
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,478 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,328 Elo+

VS

Team Averages
Level 74
1,666 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aryveloss
Olorun
Level 117
God Stats
10W - 4L
1,952 SR
Queue Stats
86W - 99L
1,451 Elo+
Solo
Thanatos
Thanatos
LnNUar
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,159 Elo+
Solo
Bellona
Bellona
WindingGaster
Bellona
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,665 Elo+
Solo
Ganesha
Ganesha
delcancpiero
Ganesha
Level 38
God Stats
5W - 1L
1,876 SR
Queue Stats
23W - 21L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Armedplay
Thanatos
11
2 / 5 / 3
7,382
461
6,131
15,663
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
MCA168116
Cabrakan
11
2 / 4 / 5
6,998
437
6,108
10,607
9,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 6 / 1
7,185
449
4,139
9,682
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Moruma
Shiva
11
1 / 5 / 1
6,990
437
6,411
14,138
8,272
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
skyrex04
Vulcan
10
1 / 6 / 2
6,653
416
7,912
13,050
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 2 / 6
8,821
551
8,549
8,181
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Aryveloss
Olorun
14
7 / 2 / 7
9,245
578
12,035
9,056
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LnNUar
Thanatos
14
6 / 2 / 6
8,893
556
5,794
12,558
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
14
5 / 1 / 6
9,145
572
10,785
11,237
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
delcancpiero
Ganesha
13
2 / 2 / 19
9,125
570
8,940
14,149
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
26
26
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
6
4.5
L
Thanatos
Armedplay
Thanatos
2
5
3
0.7
W
Olorun
Aryveloss
Olorun
7
2
7
5.25
W
Thanatos
LnNUar
Thanatos
6
2
6
4.5
L
Cabrakan
MCA168116
Cabrakan
2
4
5
1.13
L
3
6
1
0.58
L
Shiva
Moruma
Shiva
1
5
1
0.3
W
Bellona
5
1
6
8
W
Ganesha
delcancpiero
Ganesha
2
2
19
5.75
L
Vulcan
skyrex04
Vulcan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
46,103
63,140
Taken
55,181
32,785
Mitigated
28,410
12,458
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,549
3,052
0
1,710
8,181
3,318
753
2,700
5,481
0
48,205
L
Thanatos
Armedplay
Thanatos
6,131
2,203
0
5,888
15,663
6,211
0
4,515
11,148
0
50,073
W
Olorun
Aryveloss
Olorun
12,035
6,763
1,078
4,058
9,056
4,044
399
4,407
4,649
56,745
0
W
Thanatos
LnNUar
Thanatos
5,794
1,423
0
9,606
12,558
6,249
97
1,921
10,637
0
52,229
L
Cabrakan
MCA168116
Cabrakan
6,108
828
88
189
10,607
9,237
0
3,719
6,888
16,186
0
L
4,139
1,898
637
1,951
9,682
3,617
150
2,369
7,313
0
39,443
L
Shiva
Moruma
Shiva
6,411
1,337
201
1,638
14,138
8,272
0
2,898
11,240
0
38,148
W
Bellona
10,785
3,603
0
3,913
11,237
6,951
875
1,528
9,709
0
59,443
W
Ganesha
delcancpiero
Ganesha
8,940
844
0
2,657
14,149
7,848
0
3,464
10,685
37,166
4,600
L
Vulcan
skyrex04
Vulcan
7,912
1,778
0
1,866
13,050
5,448
0
6,894
6,156
39,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
45,229
285
Minions Killed
422
0
Camps Cleared
0
1,399,631
Distance Traveled
1,523,590
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,821
551
105
7
0
301,117
4
L
Thanatos
7,382
461
76
5
0
319,412
1
W
Olorun
9,245
578
107
7
0
284,507
4
W
Thanatos
8,893
556
71
4
0
273,122
3
L
Cabrakan
6,998
437
15
1
0
286,276
4
L
Cupid
7,185
449
77
5
0
293,165
0
L
Shiva
6,990
437
59
4
0
239,244
0
W
Bellona
9,145
572
114
7
0
353,330
4
W
Ganesha
9,125
570
25
2
0
311,514
4
L
Vulcan
6,653
416
58
4
0
261,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role