Player Matchup

Cabrakan
Cabrakan
Bronze V
Dberger33
Cabrakan
Bronze V
Level 126
God Stats
1W - 1L
1,862 SR
Queue Stats
20W - 23L
1,463 MMR
Solo
Cupid
Cupid
Gold IV
MagicDonkey54
Cupid
Gold IV
Level 150
God Stats
15W - 14L
1,551 SR
Queue Stats
148W - 146L
1,459 MMR
Party 1
Nu Wa
Nu Wa
Gold V
YoIEatForFun
Nu Wa
Gold V
Level 128
God Stats
4W - 8L
1,492 SR
Queue Stats
76W - 76L
1,483 MMR
Solo
Shiva
Shiva
Gold IV
rollhogs
Shiva
Gold IV
Level 156
God Stats
12W - 18L
1,492 SR
Queue Stats
578W - 569L
1,446 MMR
Solo
Set
Set
Gold IV
temp-842507
Set
Gold IV
Level 142
God Stats
1W - 1L
1,511 SR
Queue Stats
148W - 148L
1,460 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,582 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,616 SR
1,469 MMR
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
IvanMireles
Neith
Platinum V
Level 148
God Stats
2W - 1L
1,587 SR
Queue Stats
77W - 77L
1,468 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
SHADY BIG BOI
Zhong Kui
Gold III
Level 127
God Stats
25W - 12L
1,703 SR
Queue Stats
171W - 162L
1,449 MMR
Solo
Bacchus
Bacchus
Gold IV
Sepulll
Bacchus
Gold IV
Level 48
God Stats
24W - 18L
1,788 SR
Queue Stats
93W - 102L
1,484 MMR
Solo
Hera
Hera
Bronze V
silaroz25
Hera
Bronze V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dberger33
Cabrakan
7
0 / 2 / 1
4,279
535
1,980
6,937
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 1
4,129
516
4,295
5,428
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,367
546
4,051
3,900
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
rollhogs
Shiva
9
0 / 0 / 0
5,177
647
3,995
6,440
4,533
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
3,093
387
0
0
0
Bans
SkadiKaliArachneLancelot

VS

Bans
CliodhnaHadesAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 2
4,455
557
2,672
5,881
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 2
4,537
567
3,680
4,241
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SHADY BIG BOI
Zhong Kui
9
0 / 0 / 0
4,723
590
3,215
7,691
5,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sepulll
Bacchus
7
0 / 0 / 3
4,521
565
2,095
5,402
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
9
2 / 1 / 0
5,604
701
3,182
3,092
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
L
Cabrakan
Dberger33
Cabrakan
0
2
1
0.25
W
1
0
2
2
L
0
1
1
0.5
W
Zhong Kui
SHADY BIG BOI
Zhong Kui
0
0
0
0
W
Bacchus
Sepulll
Bacchus
0
0
3
1.5
L
1
1
0
1
L
Shiva
rollhogs
Shiva
0
0
0
0
W
Hera
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
14,844
22,705
Taken
26,307
12,551
Mitigated
12,857
4,904
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,672
1,198
0
2,079
5,881
2,225
0
1,114
4,681
0
24,074
L
Cabrakan
Dberger33
Cabrakan
1,980
356
0
2,188
6,937
4,956
0
1,584
5,353
10,550
0
W
3,680
962
0
1,968
4,241
1,029
0
805
3,310
0
28,211
L
4,295
2,886
0
1,410
5,428
1,854
124
846
4,582
0
25,154
W
Zhong Kui
SHADY BIG BOI
Zhong Kui
3,215
490
0
5,173
7,691
5,058
0
242
7,363
31,885
0
W
Bacchus
Sepulll
Bacchus
2,095
294
208
2,257
5,402
3,514
0
1,864
3,378
10,073
1,779
L
4,051
763
0
250
3,900
1,208
0
2,630
1,270
23,893
0
L
Shiva
rollhogs
Shiva
3,995
1,100
0
1,056
6,440
4,533
194
3,215
3,225
0
36,756
W
Hera
3,182
954
0
1,123
3,092
1,031
376
1,386
1,544
44,641
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
23,840
169
Minions Killed
259
0
Camps Cleared
0
618,524
Distance Traveled
802,951
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,455
557
43
5
0
191,370
2
L
Cabrakan
4,279
535
21
3
0
159,334
6
W
Neith
4,537
567
55
7
0
145,497
0
L
Cupid
4,129
516
38
5
0
143,378
3
W
Zhong Kui
4,723
590
66
8
0
127,370
2
W
Bacchus
4,521
565
19
2
0
178,053
1
L
Nu Wa
4,367
546
44
6
0
156,306
3
L
Shiva
5,177
647
66
8
0
159,506
3
W
Hera
5,604
701
76
10
0
160,661
4
L
Set
3,093
387
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role