Player Matchup

Cthulhu
Cthulhu
NairBtbg
Cthulhu
Level 91
God Stats
2W - 2L
1,524 SR
Queue Stats
10W - 11L
1,294 Elo+
Party 1
Artemis
Artemis
SelfMot1vation
Artemis
Level 93
God Stats
2W - 1L
1,359 SR
Queue Stats
11W - 12L
1,294 Elo+
Party 1
Discordia
Discordia
parriswho
Discordia
Level 145
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,315 Elo+

VS

Team Averages
Level 142
1,598 SR
1,561 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VSVP Nick
Ne Zha
Level 145
God Stats
1W - 3L
1,494 SR
Queue Stats
40W - 31L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
wetbagel69
Sun Wukong
Level 159
God Stats
0W - 3L
1,800 SR
Queue Stats
114W - 98L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NairBtbg
Cthulhu
15
1 / 1 / 3
10,805
636
12,701
15,014
20,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 4 / 4
9,582
564
11,101
12,670
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
parriswho
Discordia
17
3 / 0 / 1
10,895
641
13,931
9,146
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 0 / 5
10,166
598
5,700
15,983
9,230
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
VSVP Nick
Ne Zha
15
1 / 2 / 2
10,049
591
14,320
17,765
9,818
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
wetbagel69
Sun Wukong
16
4 / 2 / 1
10,755
633
14,531
18,071
14,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
5
2.5
W
Cthulhu
NairBtbg
Cthulhu
1
1
3
2.5
W
0
4
4
0.5
L
Ne Zha
VSVP Nick
Ne Zha
1
2
2
1
W
Discordia
parriswho
Discordia
3
0
1
3.5
L
Sun Wukong
wetbagel69
Sun Wukong
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
34,551
36,830
Taken
51,819
30,806
Mitigated
33,579
6,145
Healing
27,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,700
713
10,583
10,767
15,983
9,230
396
10,600
5,383
28,794
0
W
Cthulhu
NairBtbg
Cthulhu
12,701
633
1,018
1,895
15,014
20,894
0
3,778
11,236
27,019
0
W
11,101
4,944
0
1,609
12,670
5,692
0
1,520
11,150
0
36,634
L
Ne Zha
VSVP Nick
Ne Zha
14,320
1,826
0
4,521
17,765
9,818
0
8,294
9,471
0
61,523
W
Discordia
parriswho
Discordia
13,931
657
0
1,623
9,146
4,220
0
631
8,515
50,963
0
L
Sun Wukong
wetbagel69
Sun Wukong
14,531
2,924
0
1,356
18,071
14,531
847
8,324
9,747
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
30,970
188
Minions Killed
189
9
Camps Cleared
7
946,249
Distance Traveled
1,001,542
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,166
598
55
3
1
334,320
6
W
Cthulhu
10,805
636
44
3
2
312,884
4
W
Artemis
9,582
564
54
3
3
291,914
3
L
Ne Zha
10,049
591
78
5
6
314,023
0
W
Discordia
10,895
641
90
5
4
341,451
4
L
Sun Wukong
10,755
633
56
3
0
353,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role