Player Matchup

Yu Huang
Yu Huang
BACKLASH16
Yu Huang
Level 125
God Stats
7W - 5L
1,645 SR
Queue Stats
118W - 129L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Pausemachen
Aphrodite
Level 73
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 6L
1,457 Elo+
Party 1
Olorun
Olorun
hgpa
Olorun
Level 145
God Stats
1W - 4L
1,444 SR
Queue Stats
274W - 300L
1,385 Elo+
Solo
Lancelot
Lancelot
klako1977
Lancelot
Level 145
God Stats
14W - 20L
1,385 SR
Queue Stats
179W - 183L
1,465 Elo+
Solo
Thor
Thor
minko239
Thor
Level 128
God Stats
4W - 9L
1,385 SR
Queue Stats
756W - 806L
1,406 Elo+
Party 1
Team Averages
Level 123
1,476 SR
1,424 Elo+

VS

Team Averages
Level 120
1,560 SR
1,429 Elo+
Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GamingRaptor55
Anubis
Level 127
God Stats
7W - 3L
1,601 SR
Queue Stats
184W - 184L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
TireSurTonKiki
Sun Wukong
Level 128
God Stats
22W - 16L
1,601 SR
Queue Stats
300W - 387L
1,381 Elo+
Solo
Hades
Hades
Zockerbro1995
Hades
Level 145
God Stats
6W - 4L
1,549 SR
Queue Stats
101W - 124L
1,377 Elo+
Party 2
Bellona
Bellona
mamend95
Bellona
Level 63
God Stats
37W - 22L
1,550 SR
Queue Stats
125W - 130L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BACKLASH16
Yu Huang
16
4 / 3 / 4
10,729
466
13,926
15,948
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Pausemachen
Aphrodite
17
4 / 4 / 4
10,901
474
10,823
21,843
10,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
hgpa
Olorun
16
5 / 5 / 4
10,702
465
17,440
24,389
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
klako1977
Lancelot
20
4 / 3 / 4
12,804
557
14,003
18,862
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
18
3 / 5 / 3
12,082
525
11,298
20,665
12,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 8 / 4
10,103
439
6,256
18,461
7,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 8
12,970
564
21,277
25,409
15,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TireSurTonKiki
Sun Wukong
19
3 / 3 / 5
11,823
514
6,727
21,405
13,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 5
11,488
499
25,690
24,606
14,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mamend95
Bellona
20
7 / 3 / 6
13,623
592
16,556
24,378
26,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
20
Kills
20
20
Deaths
20
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
8
4
0.38
L
Yu Huang
BACKLASH16
Yu Huang
4
3
4
2
W
4
4
8
2
L
Aphrodite
Pausemachen
Aphrodite
4
4
4
1.5
W
Sun Wukong
TireSurTonKiki
Sun Wukong
3
3
5
1.83
W
5
2
5
3.75
L
Olorun
hgpa
Olorun
5
5
4
1.4
L
Lancelot
klako1977
Lancelot
4
3
4
2
W
Bellona
mamend95
Bellona
7
3
6
3.33
L
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,490
Damage
76,506
101,707
Taken
114,259
47,466
Mitigated
76,908
29,611
Healing
50,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,256
3,324
312
3,522
18,461
7,547
1,653
8,931
8,944
0
63,580
L
Yu Huang
BACKLASH16
Yu Huang
13,926
1,300
0
2,200
15,948
6,252
537
7,852
8,096
74,797
0
W
21,277
3,203
0
17,448
25,409
15,685
3,169
11,400
13,901
139,601
0
L
Aphrodite
Pausemachen
Aphrodite
10,823
1,625
5,493
9,639
21,843
10,993
56
12,330
9,513
52,762
0
W
Sun Wukong
TireSurTonKiki
Sun Wukong
6,727
1,184
0
9,197
21,405
13,010
1,560
1,937
19,432
0
97,747
W
25,690
704
688
12,862
24,606
14,413
1,339
14,620
9,625
90,559
1,888
L
Olorun
hgpa
Olorun
17,440
8,817
1,548
7,500
24,389
9,377
159
16,665
7,724
59,203
6,948
L
Lancelot
klako1977
Lancelot
14,003
2,566
326
1,431
18,862
8,323
1,892
5,656
13,206
0
135,109
W
Bellona
mamend95
Bellona
16,556
5,555
0
6,420
24,378
26,253
3,615
1,750
22,556
0
105,300
L
Thor
11,298
2,106
0
1,474
20,665
12,521
31
4,917
15,748
0
72,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
60,007
598
Minions Killed
727
0
Camps Cleared
0
2,133,831
Distance Traveled
2,125,554
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,103
439
91
4
0
409,374
2
L
Yu Huang
10,729
466
104
5
0
401,540
2
W
Anubis
12,970
564
190
8
0
353,401
0
L
Aphrodite
10,901
474
107
5
0
442,614
5
W
Sun Wukong
11,823
514
143
6
0
473,463
3
W
Hades
11,488
499
129
6
0
473,387
0
L
Olorun
10,702
465
80
3
0
369,393
2
L
Lancelot
12,804
557
193
8
0
511,000
0
W
Bellona
13,623
592
174
8
0
415,929
2
L
Thor
12,082
525
114
5
0
409,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role