Player Matchup

Cthulhu
Cthulhu
Mainjose
Cthulhu
Level 49
God Stats
1W - 3L
1,443 SR
Queue Stats
4W - 17L
1,136 Elo+
Solo
Baron Samedi
Baron Samedi
R3BL Slayer
Baron Samedi
Level 69
God Stats
12W - 7L
1,416 SR
Queue Stats
20W - 25L
1,241 Elo+
Party 1
King Arthur
King Arthur
Vv_TheJew_vV
King Arthur
Level 26
God Stats
0W - 1L
1,197 SR
Queue Stats
10W - 14L
1,296 Elo+
Party 1
Team Averages
Level 48
1,352 SR
1,224 Elo+

VS

Team Averages
Level 88
1,557 SR
1,325 Elo+
Anhur
Anhur
Dany_Danielek
Anhur
Level 59
God Stats
3W - 1L
1,818 SR
Queue Stats
43W - 34L
1,475 Elo+
Solo
Thoth
Thoth
JTN_White
Thoth
Level 126
God Stats
2W - 4L
1,463 SR
Queue Stats
12W - 29L
1,238 Elo+
Party 2
Hercules
Hercules
SirAdiKillalot
Hercules
Level 79
God Stats
2W - 0L
1,390 SR
Queue Stats
11W - 23L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mainjose
Cthulhu
15
0 / 2 / 4
11,098
617
14,772
19,560
23,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
R3BL Slayer
Baron Samedi
16
3 / 5 / 1
11,297
628
16,595
19,189
10,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Vv_TheJew_vV
King Arthur
16
1 / 6 / 2
10,621
590
8,846
20,797
17,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
12,165
676
14,247
19,777
9,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
JTN_White
Thoth
19
8 / 1 / 4
13,463
748
29,531
11,471
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
18
0 / 1 / 12
11,566
643
7,271
21,680
26,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Thoth
JTN_White
Thoth
8
1
4
10
L
Cthulhu
Mainjose
Cthulhu
0
2
4
1
L
Baron Samedi
R3BL Slayer
Baron Samedi
3
5
1
0.7
W
Hercules
0
1
12
6
L
King Arthur
Vv_TheJew_vV
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
51,049
59,546
Taken
52,928
51,679
Mitigated
41,785
11,643
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,247
9,682
0
5,754
19,777
9,802
931
13,020
6,757
0
46,745
W
Thoth
JTN_White
Thoth
29,531
884
0
1,493
11,471
5,902
1,867
6,371
5,100
96,737
0
L
Cthulhu
Mainjose
Cthulhu
14,772
246
772
1,077
19,560
23,778
108
11,276
8,284
36,372
0
L
Baron Samedi
R3BL Slayer
Baron Samedi
16,595
278
3,201
6,593
19,189
10,739
750
11,584
7,605
52,733
0
W
Hercules
7,271
1,647
862
10,073
21,680
26,081
93
12,673
8,823
0
18,482
L
King Arthur
Vv_TheJew_vV
King Arthur
8,846
629
0
0
20,797
17,162
287
7,268
13,529
99
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
37,194
169
Minions Killed
227
3
Camps Cleared
9
955,848
Distance Traveled
1,018,415
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,165
676
51
3
6
329,883
2
W
Thoth
13,463
748
157
9
2
348,957
3
L
Cthulhu
11,098
617
71
4
0
333,941
3
L
Baron Samedi
11,297
628
58
3
2
291,747
1
W
Hercules
11,566
643
19
1
1
339,575
3
L
King Arthur
10,621
590
40
2
1
330,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role