Player Matchup

Shiva
Shiva
Jennibot
Shiva
Level 56
God Stats
6W - 13L
1,373 SR
Queue Stats
42W - 85L
1,295 Elo+
Party 1
Charybdis
Charybdis
Monkeybrain1924
Charybdis
Level 27
God Stats
0W - 3L
1,370 SR
Queue Stats
28W - 56L
1,290 Elo+
Party 1
Anubis
Anubis
nerdofdoom
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,389 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,324 Elo+

VS

Team Averages
Level 88
1,475 SR
1,593 Elo+
Raijin
Raijin
 
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
zLuCa_-HS
Thanatos
Level 143
God Stats
2W - 2L
1,393 SR
Queue Stats
232W - 169L
1,663 Elo+
Party 2
Lancelot
Lancelot
zViiruXx
Lancelot
Level 105
God Stats
2W - 1L
1,531 SR
Queue Stats
527W - 449L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jennibot
Shiva
13
1 / 4 / 3
8,446
704
10,189
17,135
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Monkeybrain1924
Charybdis
13
3 / 5 / 1
8,279
690
7,825
14,830
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
nerdofdoom
Anubis
10
0 / 6 / 2
6,818
568
3,811
9,966
4,053
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 0 / 3
9,628
802
16,033
8,820
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zLuCa_-HS
Thanatos
13
3 / 2 / 9
8,714
726
9,553
13,436
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
zViiruXx
Lancelot
13
4 / 2 / 8
9,551
796
7,582
11,763
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
15
15
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
3
9.5
L
Shiva
Jennibot
Shiva
1
4
3
0.63
L
Charybdis
Monkeybrain1924
Charybdis
3
5
1
0.7
L
Anubis
nerdofdoom
Anubis
0
6
2
0.17
W
Thanatos
zLuCa_-HS
Thanatos
3
2
9
3.75
W
Lancelot
zViiruXx
Lancelot
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
33,168
41,931
Taken
34,019
20,189
Mitigated
16,676
6,540
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,033
1,861
0
1,249
8,820
3,417
611
1,972
6,848
47,860
0
L
Shiva
Jennibot
Shiva
10,189
1,854
253
2,603
17,135
11,322
0
8,809
8,073
0
24,151
L
Charybdis
Monkeybrain1924
Charybdis
7,825
4,113
0
2,436
14,830
4,814
0
5,138
9,374
0
35,943
L
Anubis
nerdofdoom
Anubis
3,811
341
0
1,248
9,966
4,053
0
3,011
6,654
15,047
0
W
Thanatos
zLuCa_-HS
Thanatos
9,553
1,890
0
10,710
13,436
6,418
701
1,447
11,989
0
34,436
W
Lancelot
zViiruXx
Lancelot
7,582
1,668
0
3,892
11,763
6,841
330
953
10,810
0
17,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
27,893
125
Minions Killed
132
4
Camps Cleared
7
555,410
Distance Traveled
633,278
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,628
802
77
6
3
208,027
0
L
Shiva
8,446
704
34
3
3
228,929
0
L
Charybdis
8,279
690
68
6
1
164,685
4
L
Anubis
6,818
568
23
2
0
161,796
3
W
Thanatos
8,714
726
37
3
2
216,249
1
W
Lancelot
9,551
796
18
2
2
209,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role