Player Matchup

Thoth
Thoth
Silver I
AirLeezy
Thoth
Silver I
Level 120
God Stats
7W - 3L
1,695 SR
Queue Stats
87W - 90L
1,220 MMR
Party 1
Ymir
Ymir
Gold IV
Brewpacabra
Ymir
Gold IV
Level 158
God Stats
11W - 6L
1,627 SR
Queue Stats
128W - 122L
1,419 MMR
Solo
Chiron
Chiron
Silver I
CharlieRock90
Chiron
Silver I
Level 159
God Stats
3W - 7L
1,339 SR
Queue Stats
63W - 62L
1,414 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
PrimoRDIAL6872
Ratatoskr
Gold V
Level 87
God Stats
5W - 4L
1,616 SR
Queue Stats
104W - 105L
1,425 MMR
Solo
Lancelot
Lancelot
Gold III
Wellsie1
Lancelot
Gold III
Level 148
God Stats
2W - 4L
1,971 SR
Queue Stats
160W - 155L
1,558 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,649 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,496 SR
1,408 MMR
Scylla
Scylla
Gold IV
FluffyFluff8843
Scylla
Gold IV
Level 109
God Stats
4W - 4L
1,588 SR
Queue Stats
184W - 187L
1,428 MMR
Solo
Pele
Pele
Gold III
Go_Dj0917
Pele
Gold III
Level 89
God Stats
2W - 3L
1,359 SR
Queue Stats
213W - 215L
1,382 MMR
Solo
Cupid
Cupid
Gold IV
MagicDonkey54
Cupid
Gold IV
Level 150
God Stats
15W - 14L
1,500 SR
Queue Stats
148W - 146L
1,413 MMR
Party 2
Bastet
Bastet
Bronze V
silaroz25
Bastet
Bronze V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,400 MMR
Solo
Cthulhu
Cthulhu
Gold IV
temp-842507
Cthulhu
Gold IV
Level 142
God Stats
8W - 5L
1,533 SR
Queue Stats
148W - 148L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AirLeezy
Thoth
16
2 / 7 / 5
10,580
441
12,562
17,269
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 8
10,580
441
8,623
21,676
30,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 6 / 1
12,415
517
13,093
21,374
11,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
PrimoRDIAL6872
Ratatoskr
17
2 / 10 / 2
10,671
445
10,021
22,552
15,071
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Wellsie1
Lancelot
17
4 / 6 / 4
11,136
464
13,304
23,224
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanSkadiIshtarBakasura

VS

Bans
HadesKing ArthurArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
13,037
543
11,859
15,499
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
7 / 2 / 6
14,725
614
19,574
21,225
15,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 2 / 1
13,935
581
17,878
20,148
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
silaroz25
Bastet
20
8 / 1 / 9
14,938
622
18,818
23,278
11,227
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
temp-842507
Cthulhu
19
4 / 2 / 9
13,181
549
12,251
22,800
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
32
32
Deaths
10
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
AirLeezy
Thoth
2
7
5
0.64
L
0
3
8
1.33
L
2
6
1
0.42
W
3
3
12
3
W
Pele
7
2
6
5
W
10
2
1
5.25
L
Ratatoskr
PrimoRDIAL6872
Ratatoskr
2
10
2
0.3
L
Lancelot
Wellsie1
Lancelot
4
6
4
1
W
Bastet
silaroz25
Bastet
8
1
9
12.5
W
Cthulhu
temp-842507
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
80,380
106,095
Taken
102,950
75,701
Mitigated
67,484
20,845
Healing
30,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AirLeezy
Thoth
12,562
351
0
2,468
17,269
7,185
0
6,441
10,828
79,083
0
L
8,623
1,862
0
2,972
21,676
30,068
0
6,343
15,333
36,783
0
L
13,093
5,477
243
4,857
21,374
11,389
1,134
2,141
19,118
0
121,371
W
11,859
1,142
153
3,467
15,499
6,473
1,336
4,248
10,950
86,560
0
W
Pele
19,574
3,844
0
3,175
21,225
15,412
2,869
3,425
17,800
0
127,929
W
17,878
9,317
246
5,718
20,148
8,718
2,877
3,711
16,437
0
110,530
L
Ratatoskr
PrimoRDIAL6872
Ratatoskr
10,021
1,928
0
4,945
22,552
15,071
0
3,977
18,575
0
79,627
L
Lancelot
Wellsie1
Lancelot
13,304
3,575
0
5,360
23,224
11,988
0
5,143
18,081
0
80,459
W
Bastet
silaroz25
Bastet
18,818
4,188
0
14,464
23,278
11,227
3,294
4,847
18,431
0
169,944
W
Cthulhu
temp-842507
Cthulhu
12,251
1,533
494
3,267
22,800
25,654
472
5,304
17,496
52,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
69,816
629
Minions Killed
755
0
Camps Cleared
0
2,235,896
Distance Traveled
2,398,605
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,580
441
122
5
0
395,801
6
L
Ymir
10,580
441
56
2
0
455,495
1
L
Chiron
12,415
517
190
8
0
396,190
7
W
Scylla
13,037
543
138
6
0
431,037
1
W
Pele
14,725
614
189
8
0
518,559
6
W
Cupid
13,935
581
174
7
0
419,878
4
L
Ratatoskr
10,671
445
137
6
0
467,025
3
L
Lancelot
11,136
464
124
5
0
521,385
6
W
Bastet
14,938
622
202
8
0
539,810
3
W
Cthulhu
13,181
549
52
2
0
489,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role