Player Matchup

Baron Samedi
Baron Samedi
JayWithTheGlock
Baron Samedi
Level 118
God Stats
5W - 1L
1,755 SR
Queue Stats
71W - 81L
1,440 Elo+
Solo
Xing Tian
Xing Tian
TheRealBally
Xing Tian
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 8L
1,878 Elo+
Party 2
Artemis
Artemis
TheRealHarryy
Artemis
Level 129
God Stats
3W - 0L
1,750 SR
Queue Stats
72W - 13L
1,931 Elo+
Party 2
Team Averages
Level 135
1,668 SR
1,749 Elo+

VS

Team Averages
Level 114
1,390 SR
1,719 Elo+
Hel
Hel
Killler66
Hel
Level 156
God Stats
1W - 3L
1,479 SR
Queue Stats
314W - 215L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Tullyeo
Cthulhu
Level 157
God Stats
0W - 3L
1,192 SR
Queue Stats
188W - 88L
1,722 Elo+
Party 1
Chiron
Chiron
keepiinn
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 9L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayWithTheGlock
Baron Samedi
15
3 / 6 / 5
10,609
707
10,269
14,715
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TheRealBally
Xing Tian
16
4 / 0 / 5
11,901
793
16,047
23,244
27,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
16
2 / 3 / 7
10,501
700
20,166
16,929
8,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,188
679
10,903
14,447
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Tullyeo
Cthulhu
14
3 / 3 / 5
10,816
721
13,290
21,350
27,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
keepiinn
Chiron
14
4 / 4 / 4
10,349
690
21,991
19,880
9,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
9
9
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JayWithTheGlock
Baron Samedi
3
6
5
0.92
L
2
2
5
2.25
W
Xing Tian
TheRealBally
Xing Tian
4
0
5
6.5
W
Artemis
2
3
7
1.83
L
Cthulhu
Tullyeo
Cthulhu
3
3
5
1.83
L
Chiron
keepiinn
Chiron
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
46,184
54,888
Taken
55,677
43,764
Mitigated
43,953
14,449
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JayWithTheGlock
Baron Samedi
10,269
1,479
2,278
2,107
14,715
8,013
714
8,617
6,098
36,129
0
L
10,903
631
7,096
7,288
14,447
6,911
315
7,292
7,155
37,342
0
W
Xing Tian
TheRealBally
Xing Tian
16,047
1,087
0
4,140
23,244
27,417
185
8,488
14,756
39,941
0
W
Artemis
20,166
11,445
0
5,924
16,929
8,334
2,200
7,180
9,749
0
45,973
L
Cthulhu
Tullyeo
Cthulhu
13,290
1,825
703
2,206
21,350
27,768
0
9,485
11,865
30,837
0
L
Chiron
keepiinn
Chiron
21,991
8,697
813
3,865
19,880
9,274
824
10,164
9,684
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
31,353
157
Minions Killed
168
3
Camps Cleared
8
834,998
Distance Traveled
788,114
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,609
707
44
3
2
234,346
1
L
Hel
10,188
679
79
5
6
271,698
3
W
Xing Tian
11,901
793
59
4
0
332,972
5
W
Artemis
10,501
700
54
4
1
267,680
4
L
Cthulhu
10,816
721
36
2
2
253,242
2
L
Chiron
10,349
690
53
4
0
263,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role