Player Matchup

Olorun
Olorun
ExoTheNewMeta
Olorun
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,608 Elo+
Solo
Sylvanus
Sylvanus
neznamplavat
Sylvanus
Level 159
God Stats
13W - 3L
1,538 SR
Queue Stats
227W - 127L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
sirJOZO
Erlang Shen
Level 146
God Stats
4W - 1L
1,829 SR
Queue Stats
197W - 148L
1,586 Elo+
Party 1
Team Averages
Level 122
1,622 SR
1,607 Elo+

VS

Team Averages
Level 67
1,667 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Heppymon
Ah Muzen Cab
Level 26
God Stats
6W - 3L
1,685 SR
Queue Stats
55W - 46L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rate42
Morgan Le Fay
Level 49
God Stats
10W - 5L
1,601 SR
Queue Stats
108W - 90L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
TwilightPlay
Kuzenbo
Level 125
God Stats
0W - 1L
1,714 SR
Queue Stats
30W - 41L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,844
723
9,757
15,283
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
neznamplavat
Sylvanus
15
5 / 1 / 5
10,709
714
13,524
17,523
7,081
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
sirJOZO
Erlang Shen
15
3 / 4 / 7
10,591
706
11,801
18,516
11,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heppymon
Ah Muzen Cab
14
1 / 5 / 4
9,088
606
12,694
12,473
4,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Rate42
Morgan Le Fay
14
4 / 4 / 2
9,926
662
17,237
12,328
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TwilightPlay
Kuzenbo
13
2 / 2 / 3
10,181
679
10,370
16,144
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
7
7
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Ah Muzen Cab
Heppymon
Ah Muzen Cab
1
5
4
0.6
L
Morgan Le Fay
Rate42
Morgan Le Fay
4
4
2
1.25
L
Kuzenbo
TwilightPlay
Kuzenbo
2
2
3
1.75
W
Sylvanus
neznamplavat
Sylvanus
5
1
5
7.5
W
Erlang Shen
sirJOZO
Erlang Shen
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
40,301
51,322
Taken
40,945
25,443
Mitigated
30,021
28,455
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,757
4,502
626
7,184
15,283
7,078
1,454
10,058
4,765
56,485
0
L
Ah Muzen Cab
Heppymon
Ah Muzen Cab
12,694
2,370
0
765
12,473
4,878
0
8,146
4,327
0
36,874
L
Morgan Le Fay
Rate42
Morgan Le Fay
17,237
1,828
59
1,321
12,328
5,278
165
5,696
6,632
35,770
0
L
Kuzenbo
TwilightPlay
Kuzenbo
10,370
4,329
0
2,121
16,144
19,865
0
9,931
6,213
23,934
0
W
Sylvanus
neznamplavat
Sylvanus
13,524
2,702
6,313
10,189
17,523
7,081
38
6,649
10,574
40,382
0
W
Erlang Shen
sirJOZO
Erlang Shen
11,801
5,902
0
4,143
18,516
11,284
927
10,287
7,775
0
37,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
29,195
236
Minions Killed
143
8
Camps Cleared
5
815,809
Distance Traveled
798,947
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,844
723
106
7
1
265,037
4
L
Ah Muzen Cab
9,088
606
53
4
0
265,237
3
L
Morgan Le Fay
9,926
662
62
4
2
264,169
3
L
Kuzenbo
10,181
679
28
2
3
269,541
5
W
Sylvanus
10,709
714
74
5
3
264,531
7
W
Erlang Shen
10,591
706
56
4
4
286,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role